Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWeddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from France to United Kingdom 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Egypt 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 artillery and 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 6 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 2 mech_infantrys moved from India to Shan State 2 fighters moved from India to Shan State Combat - British Battle in French Madagascar Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win, taking French Madagascar from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Battle in Shan State British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 fighter moved from Persia to Russia 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -1.00 AA fire in France : : -0.17 Americans : -0.33 Chinese : 1.33 Japanese : -2.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber moved from Slovakia Hungary to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Tambov 1 bomber moved from Novgorod to Tambov 3 tactical_bombers moved from Novgorod to Vyborg 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Karelia to Vyborg 5 armour and 3 mech_infantrys moved from Novgorod to Bryansk 4 artilleries and 20 infantry moved from Rostov to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk Combat - Germans Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Vyborg to Novgorod 1 armour moved from Karelia to Belarus 2 armour moved from Finland to Novgorod 1 bomber moved from Tambov to Novgorod 3 aaGuns moved from Rostov to Bryansk 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 2 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 infantry placed in Western Germany 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 1 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Tambov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Tambov to Russia 1 artillery moved from Samara to Russia 1 aaGun, 1 artillery and 1 infantry moved from Samara to Kazakhstan 2 aaGuns and 16 infantry moved from Amur to Sakha Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,1,1,4,6 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -2.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 artilleries, 4 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 3 armour and 2 infantry moved from Manchuria to Korea 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 3 mech_infantrys moved from Shantung to Hopei 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from French Indo China to Yunnan 1 armour moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 armour moved from Hunan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Amur Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 3 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 bomber moved from Hopei to French Indo China 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 battleships, 5 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China 3 artilleries placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.83 Chinese : -1.67 UK_Pacific : -0.33 Russians : 1.33 Japanese : -0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 1 artillery and 1 bomber Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to India 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -0.50 Americans : -0.50 Chinese : 0.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries and 2 infantry EDIT: Removing units owned by Italians from France: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Guam from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Guam from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 3 tactical_bombers moved from Novgorod to Tambov 1 infantry moved from Bryansk to Tambov 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 4 bombers moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Novgorod to Archangel 3 fighters moved from Western Germany to 110 Sea Zone
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Scramble at sz110?
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@weddingsinger
No thanks! -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 3 tactical_bombers moved from Novgorod to Tambov 1 infantry moved from Bryansk to Tambov 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 4 bombers moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Vyborg to Archangel 1 artillery moved from Novgorod to Archangel 3 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 3 fighters Americans defend with 1 destroyer Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 bombers, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Bryansk 3 tactical_bombers moved from Tambov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 armour moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 1 tactical_bomber moved from Northern Italy to Western Germany 4 bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from Vyborg to Finland 2 artilleries moved from Novgorod to Belarus 3 fighters moved from 110 Sea Zone to Western Germany 3 infantry moved from Western Germany to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Norway 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 7 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.33 Russians : 0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 mech_infantrys moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Archangel to Russia 1 artillery moved from Tambov to Volgograd 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 aaGun moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 2 aaGuns and 16 infantry moved from Sakha to Amur Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : 0.33 Russians : -0.33
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Shan State to Szechwan 1 armour moved from Yunnan to Szechwan 1 armour moved from Kweichow to Shensi 2 mech_infantrys moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
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Scramble India?