Forgot to click post on that one!
JDOW vs samuel06 (Allies+7) BM3
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@samuel06 said in JDOW vs samuel06 (Allies+7) BM3:
@JDOW I just left the plane there to die
Are you aware that you cannot let a plane crash on purpose? You have to pick it up with a carrier if it survives.
You could, of course, put it down after the first round of combat, but then I might have had survivors at Manchuria.
However, according to the dice the lone arty would have won as well against the 2 inf.So long story short, we can keep the map as is.
I cannot remove those 2 US troops either. I will try the following: I am gonna perform a fake attack during my next Japanese turn and edit and casualties back on the map.
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Triple A seems to be confused now btw. Did not allow me to bring my bomber to Ahnwe although I declared war on the Chinese, so I had to edit.
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@JDOW Yes I am aware of the rule. I simply didn’t think about it at the time. I was in a rush and played quickly and did not had time to fix it. I think I will have to move one of my aircraft carrier in sz19 to make the move legal. In this case, I will not send the Anzac destroyer to block sz19.
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Don’t worry. You can keep the mao as is and play Russia.
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I just pretend you took the fighter off in the first round in Manchuria and the land battle ended in mutual annihilation.
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@JDOW Alright that works too. Thank you. What I should have done is probably just declare war with Russia but then you might have played differently. Oh well, I,m glad it is sorted out.
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@samuel06 I don’t see the post for germany
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??? What do you mean by that?
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@JDOW I can’t see the post for Germany turn 6
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@samuel06 You say I can play Russia but for some reason I can’t seem to see the Germany turn 6 anywhere
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Weird, but I am certain I rolled the dice?
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Wow, what the F**K?
No idea what happened but as you can see the dice have been rolled. I will collect the dice results on post the turn based on them. -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 bombers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 artillery moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Rostov to Tambov 1 fighter moved from Novgorod to Tambov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Southern Italy to Kazakhstan 15 armour and 12 mech_infantrys moved from Rostov to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 15 armour and 12 mech_infantrys British defend with 1 artillery and 2 infantry Germans roll dice for 15 armour and 12 mech_infantrys in Northwest Persia, round 2 : 6/27 hits, 9,50 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Germans EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Changing ownership of Tambov from Germans to Russians EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Adding units owned by Germans to Archangel: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Archangel to Anhwe 8 infantry moved from Rostov to Volgograd 2 artilleries moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 bomber moved from Kazakhstan to Caucasus 4 mech_infantrys moved from Ukraine to Caucasus 2 armour and 4 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Western Ukraine to Rostov 1 mech_infantry moved from Belarus to Rostov 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Poland to Western Germany 3 mech_infantrys moved from Poland to Western Ukraine 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus Place Units - Germans 1 armour and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 2 submarines placed in 112 Sea Zone 2 bombers and 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,50 British : 0,00 Russians : 1,00
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Here is the German turn, the battle results have been edited according to the dice you have in your inbox from 2 days ago.
Sorry for the confusion!
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@JDOW Ok thanks. I can see this one.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Vologda to Archangel 2 armour and 2 mech_infantrys moved from Russia to Archangel 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in Archangel, round 2 : 6/18 hits, 5.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun moved from Vologda to Archangel 2 fighters moved from Bryansk to Russia 1 infantry moved from Samara to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Vologda Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Japan to Manchuria 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Shan State to Sumatra 3 infantry moved from India to West India 1 fighter moved from India to West India 1 fighter moved from 80 Sea Zone to West India 1 tactical_bomber moved from 80 Sea Zone to West India 1 fighter moved from Shantung to 19 Sea Zone 3 fighters moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manchuria Japanese attack with 4 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to Japan 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Shan State to 19 Sea Zone 2 fighters moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to 19 Sea Zone 2 fighters moved from West India to India 1 tactical_bomber moved from West India to India 1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Sumatra to Shan State 1 aaGun moved from Yunnan to Kweichow 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 destroyer moved from 5 Sea Zone to 3 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Shantung 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -2,17 UK_Pacific : 0,00 Japanese : -1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Japan to Manchuria 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Shan State to Sumatra 3 infantry moved from India to West India 1 fighter moved from India to West India 1 fighter moved from 80 Sea Zone to West India 1 tactical_bomber moved from 80 Sea Zone to West India 1 fighter moved from Shantung to 19 Sea Zone 3 fighters moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manchuria Japanese attack with 4 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to Japan 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Shan State to 19 Sea Zone 2 fighters moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to 19 Sea Zone 2 fighters moved from West India to India 1 tactical_bomber moved from West India to India 1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Sumatra to Shan State 1 aaGun moved from Yunnan to Kweichow 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 destroyer moved from 5 Sea Zone to 3 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Shantung 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 3 fighters EDIT: Adding units owned by Japanese to Japan: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -2,17 UK_Pacific : 0,00 Japanese : -1,00
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Take last post please. As announced I made a fake attack to get rid of the units in Manchuria and edited the figs back to Tokyo.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Japan to Manchuria 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Shan State to Sumatra 3 infantry moved from India to West India 1 fighter moved from India to West India 1 fighter moved from 80 Sea Zone to West India 1 tactical_bomber moved from 80 Sea Zone to West India 1 fighter moved from Shantung to 19 Sea Zone 3 fighters moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manchuria Japanese attack with 4 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to Japan 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Shan State to 19 Sea Zone 2 fighters moved from Shantung to 19 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to 19 Sea Zone 2 fighters moved from West India to India 1 tactical_bomber moved from West India to India 1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Sumatra to Shan State 1 aaGun moved from Yunnan to Kweichow 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 destroyer moved from 5 Sea Zone to 3 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 carrier placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Shantung 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 3 fighters EDIT: Adding units owned by Japanese to Japan: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Removing units owned by Japanese from Jehol: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -2,17 UK_Pacific : 0,00 Japanese : -1,00