@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
??? What do you mean by that?
@JDOW I can’t see the post for Germany turn 6
@samuel06 You say I can play Russia but for some reason I can’t seem to see the Germany turn 6 anywhere
Weird, but I am certain I rolled the dice?
Wow, what the F**K?
No idea what happened but as you can see the dice have been rolled. I will collect the dice results on post the turn based on them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 bombers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Rostov to Tambov
1 fighter moved from Novgorod to Tambov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Southern Italy to Kazakhstan
15 armour and 12 mech_infantrys moved from Rostov to Northwest Persia
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 15 armour and 12 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 15 armour and 12 mech_infantrys in Northwest Persia, round 2 : 6/27 hits, 9,50 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Anhwe
8 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Tambov to Rostov
1 bomber moved from Kazakhstan to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
2 armour and 4 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Belarus to Rostov
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Karelia to Novgorod
1 mech_infantry moved from Poland to Western Germany
3 mech_infantrys moved from Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
2 bombers and 2 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,50
British : 0,00
Russians : 1,00
Here is the German turn, the battle results have been edited according to the dice you have in your inbox from 2 days ago.
Sorry for the confusion!
@JDOW Ok thanks. I can see this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Vologda to Archangel
2 armour and 2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in Archangel, round 2 : 6/18 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Vologda to Archangel
2 fighters moved from Bryansk to Russia
1 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Japan to Manchuria
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
3 infantry moved from India to West India
1 fighter moved from India to West India
1 fighter moved from 80 Sea Zone to West India
1 tactical_bomber moved from 80 Sea Zone to West India
1 fighter moved from Shantung to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to 19 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 mech_infantry moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to 19 Sea Zone
2 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Sumatra to Shan State
1 aaGun moved from Yunnan to Kweichow
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Shantung
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -2,17
UK_Pacific : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Japan to Manchuria
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
3 infantry moved from India to West India
1 fighter moved from India to West India
1 fighter moved from 80 Sea Zone to West India
1 tactical_bomber moved from 80 Sea Zone to West India
1 fighter moved from Shantung to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to 19 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 mech_infantry moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to 19 Sea Zone
2 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Sumatra to Shan State
1 aaGun moved from Yunnan to Kweichow
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Shantung
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -2,17
UK_Pacific : 0,00
Japanese : -1,00
Take last post please. As announced I made a fake attack to get rid of the units in Manchuria and edited the figs back to Tokyo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Japan to Manchuria
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
3 infantry moved from India to West India
1 fighter moved from India to West India
1 fighter moved from 80 Sea Zone to West India
1 tactical_bomber moved from 80 Sea Zone to West India
1 fighter moved from Shantung to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 2 : 1/5 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 3 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 4 : 0/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Celebes, round 5 : 2/5 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters in Manchuria, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits, 2,17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Shan State to 19 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 mech_infantry moved from Hunan to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to 19 Sea Zone
2 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Sumatra to Shan State
1 aaGun moved from Yunnan to Kweichow
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
1 carrier placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Shantung
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,2,4,1,6,3,5,6,1,1,5,5,4,4,1,1,6,1,6,5,1,3,1
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -2,17
UK_Pacific : 0,00
Japanese : -1,00
@JDOW Anyway, I think you got this. I don’t think I can do anything that can really change the situation for the allies right now. I don’t have any reinforcement coming for Europe and you can already beat my landing party. The pacific was lost the moment I made that mistake in India. I’ve been defeated before but 6 rounds is very quick, well done
Yeah, I agree that there is not much the Allies can do from here.
Thanks for the game!
@JDOW I’m going to post the result