@max334 Lone AA guns satisfy the land unit requirement for that NO, however Germany also needs to control Normandy and Holland at the beginning on their turn, I didn’t attack Normandy G1 so won’t be able to get it until next round.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 2 carriers, 6 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 3 infantry moved from 123 Sea Zone to Iceland 12 bombers moved from West India to Russia 2 bombers moved from Tsinghai to Russia 4 fighters moved from Eastern United States to Iceland 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 artillery moved from Tunisia to Libya Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 14 infantry moved from Jehol to Chahar Combat - Chinese Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Libya to Tobruk British take Tobruk from Italians 1 artillery moved from Iraq to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 artilleries and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Persia to Northwest Persia 2 armour and 3 mech_infantrys moved from Persia to Iraq 1 armour moved from Iraq to Egypt 2 artilleries moved from Persia to Iraq 1 armour and 7 mech_infantrys moved from Eastern Persia to Iraq 3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia 3 fighters and 1 tactical_bomber moved from Tsinghai to Russia 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00 British : 0,67 Chinese : -0,33 Japanese : -0,67
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@Sovietishcat i noticed that you moved your Art out of Tunisia.
This prevents you from getting the US NO.
Maybe it was intended by you.
I am just asking if you are aware of it?! -
Will move with Italy now. It shouldn’t affect your US decission.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 armour, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Rostov to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 bomber, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits, 2,00 expected hits British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Bryansk Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 artillery moved from Rostov to Caucasus 1 bomber moved from Tobruk to Southern Italy 3 infantry moved from Western Germany to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,1,4,4,2,3,3,4,6 Italians collect 5 PUs (10 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,50 Russians : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from Libya: 1 artillery EDIT: Adding units owned by Americans to Tunisia: 1 artillery EDIT: Changing PUs for Americans from 78 to 83 EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas Ya I probably moved my USA art by mistake; thanks to let me know… I moved it and added my bonus… :relaxed:
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 24 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 4 infantry moved from Rostov to Tambov 4 fighters and 6 tactical_bombers moved from Caucasus to Tambov 21 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia 4 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Western Germany to Tunisia Combat - Germans Battle in Tambov Germans attack with 4 fighters, 4 infantry and 6 tactical_bombers Russians defend with 1 artillery and 8 infantry Germans roll dice for 4 fighters, 4 infantry and 6 tactical_bombers in Tambov, round 2 : 4/14 hits, 6,33 expected hits Russians roll dice for 1 artillery and 8 infantry in Tambov, round 2 : 2/9 hits, 3,00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 4 fighters, 2 infantry and 6 tactical_bombers in Tambov, round 3 : 3/12 hits, 6,00 expected hits Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Tambov, round 4 : 8/11 hits, 5,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 8 infantry Battle in Northwest Persia Germans attack with 25 armour and 12 mech_infantrys British defend with 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Germans roll dice for 25 armour and 12 mech_infantrys in Northwest Persia, round 2 : 16/37 hits, 14,50 expected hits British roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 25 armour and 10 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Battle in Tunisia Germans attack with 2 bombers British defend with 1 artillery; Americans defend with 1 artillery Germans roll dice for 2 bombers in Tunisia, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 artilleries in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Tunisia Germans roll dice for 2 bombers in Tunisia, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans and 1 artillery owned by the Americans lost in Tunisia Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Casualties for Germans: 1 bomber Casualties for Americans: 1 artillery Non Combat Move - Germans 1 bomber moved from Tunisia to Southern Italy 1 aaGun and 4 infantry moved from France to Western Germany 6 mech_infantrys moved from Western Germany to Germany 5 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 4 fighters and 6 tactical_bombers moved from Tambov to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun, 9 artilleries and 17 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 aaGun and 2 infantry placed in Novgorod 2 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,4,3,1,4,6,2,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : -0,67 Americans : 0,00 Russians : -2,33
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 8 armour, 15 artilleries and 40 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 8 armour, 15 artilleries and 40 infantry in Volgograd, round 2 : 15/63 hits, 18,17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 8 armour, 15 artilleries and 40 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 aaGuns moved from Shensi to Suiyuyan 1 armour and 8 infantry moved from Shensi to Suiyuyan 2 infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,17 Italians : -1,00 Russians : -3,83
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 46 Sea Zone to Dutch New Guinea 3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Sakha to Siberia 2 fighters moved from Japan to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsi to Shantung 1 bomber moved from Kiangsi to Manchuria 3 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 bomber moved from Kiangsi to Manchuria 1 fighter moved from Kiangsi to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 46 Sea Zone to Dutch New Guinea 3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Sakha to Siberia 2 fighters moved from Japan to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsi to Shantung 1 bomber moved from Kiangsi to Manchuria 3 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 bomber moved from Kiangsi to Manchuria 1 fighter moved from Kiangsi to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Dutch New Guinea Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia retreated to Siberia Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in West India Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 3 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from ANZAC with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 5 mech_infantrys moved from India to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from West India to India 1 armour moved from Yunnan to Burma 1 fighter moved from Shantung to Hunan 1 mech_infantry moved from Kiangsi to Kiangsu 2 fighters moved from Siberia to Korea 1 submarine moved from 3 Sea Zone to 5 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 2 carriers moved from 46 Sea Zone to 47 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 54 Sea Zone to 47 Sea Zone 1 battleship moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 2 destroyers moved from 46 Sea Zone to 33 Sea Zone 1 carrier moved from 46 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 47 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 mech_infantry moved from India to Burma 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 fighter and 2 infantry placed in Japan 1 carrier and 2 transports placed in 39 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,33 UK_Pacific : 0,67 Russians : 1,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 bombers moved from Russia to 115 Sea Zone 2 artilleries and 1 infantry moved from Norway to 112 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in 115 Sea Zone Americans attack with 4 bombers Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Americans 4 bombers moved from 115 Sea Zone to Norway 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 10 bombers moved from Russia to Persia 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 8 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Iceland to Norway Place Units - Americans 4 carriers and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : -0,67
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 2 artilleries moved from Eastern Persia to West India 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 bombers moved from Russia to 115 Sea Zone 2 artilleries and 1 infantry moved from Norway to 112 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in 115 Sea Zone Americans attack with 4 bombers Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Americans 4 bombers moved from 115 Sea Zone to Norway 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 10 bombers moved from Russia to Persia 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 8 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Iceland to Norway Place Units - Americans 4 carriers and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 2 artilleries moved from Eastern Persia to West India 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in West India British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns and 8 infantry moved from Eastern Persia to Persia 3 armour and 10 mech_infantrys moved from Iraq to Persia 4 artilleries and 3 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Persia 1 armour moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 fighters and 1 tactical_bomber moved from Russia to Persia 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,83 British : 1,67 Americans : -0,67 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 3 armour moved from Caucasus to Kazakhstan 1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Kazakhstan Italians attack with 3 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 3 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Tunisia 2 mech_infantrys moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4 Italians collect 6 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00 AA fire in Egypt : : 0,83 Russians : 1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 3 armour moved from Caucasus to Kazakhstan 1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Kazakhstan Italians attack with 3 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 3 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Tunisia 2 mech_infantrys moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4 Italians collect 6 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 3 infantry EDIT: Removing units owned by Italians from Germany: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00 AA fire in Egypt : : 0,83 Russians : 1,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 54 Sea Zone 1 aaGun placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - French