A good Start for the Axis.
Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III
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hf
bid: inf NG & Shan State.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 117 Sea Zone to 106 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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111 please. GG HF!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 117 Sea Zone to 106 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers and 2 submarines British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship and 2 bombers in 111 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 3/12 hits, 4.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 4/10 hits, 4.00 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/9 hits, 3.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 4/7 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Greater Southern Germany to Slovakia Hungary Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -1.17 French : 0.33 AA fire in France : : 0.83 Neutral_Allies : -1.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 submarine moved from 117 Sea Zone to 106 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers and 2 submarines British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship and 2 bombers in 111 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 3/12 hits, 4.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 4/10 hits, 4.00 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/9 hits, 3.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 4/7 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Greater Southern Germany to Slovakia Hungary Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : -1.17 French : 0.33 AA fire in France : : 0.83 Neutral_Allies : -1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Volgograd to Sikang 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 1 fighter moved from Novgorod to Russia 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery moved from Kwangsi to Hunan 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Korea to Japan 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 3.00 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Americans Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma 1 battleship moved from 111 Sea Zone to 104 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 2.00 Italians : -0.33 Chinese : 1.17 Japanese : -0.33
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Out of curiosity, did the Russian mechs forestall the J1 or did you just feel like doing something different?
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@BobbaRossa said in Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III:
Out of curiosity, did the Russian mechs forestall the J1 or did you just feel like doing something different?
I just felt like doing something different. Other players are going away from the J1 and toward a German CV so I wanted to try to see how that would work.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - Americans Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma 1 battleship moved from 111 Sea Zone to 104 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 British : 2.00 Italians : -0.33 Chinese : 1.17 Japanese : -0.33
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Decided the bomber didn’t need to stay in UK.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Cyprus Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 cruiser and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.67 Neutral_Allies : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 cruiser moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers and 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Poland to Baltic States Germans take Eastern Poland from Russians Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Karelia 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 1 marine and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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Scramble to SZ110? I’d think not.
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No thanks :D .
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers and 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Poland to Baltic States Germans take Eastern Poland from Russians Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Karelia 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 1 marine and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for British: 1 battleship Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from 104 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 2 artilleries and 2 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 artillery moved from France to Western Germany Place Units - Germans 1 artillery and 8 mech_infantrys placed in Germany 1 infantry placed in Germany 1 bomber, 2 infantry and 1 marine placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.00 Russians : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Sikang to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk 1 aaGun and 8 infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Szechwan 1 armour, 6 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Sikang to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk 1 aaGun and 8 infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Szechwan 1 armour, 6 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :