Adam514 (Axis) vs VonAlba (Allies) BM3

  • '17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 fighter moved from Suiyuyan to Jehol
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Chahar
            7 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : 0,67
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            4 fighters moved from Gibraltar to Tunisia
            2 transports moved from 87 Sea Zone to 88 Sea Zone
            2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from French West Africa to 87 Sea Zone
            1 cruiser and 1 marine moved from 87 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 87 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Algeria
            2 artilleries moved from 92 Sea Zone to Algeria
            2 mech_infantrys moved from 92 Sea Zone to Algeria
            4 fighters moved from 92 Sea Zone to Algeria
            2 transports moved from 88 Sea Zone to 89 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to 87 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 49 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Queensland to Caroline Islands
    
        Combat - Americans
            Battle in Morocco
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Morocco from Italians with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
                Italians defend with 2 artilleries and 2 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 1/12 hits, 4,00 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys in Algeria, round 3 : 4/10 hits, 3,67 expected hits
                    Italians roll dice for 2 artilleries in Algeria, round 3 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 4 fighters and 1 mech_infantry
                Italians defend with 1 armour, 1 fighter and 1 mech_infantry
                    Americans roll dice for 1 armour, 4 fighters and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,50 expected hits
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
                Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Tunisia to Libya
            4 fighters moved from Algeria to 92 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery moved from 87 Sea Zone to French West Africa
            1 aaGun moved from 87 Sea Zone to French West Africa
            1 bomber moved from Egypt to India
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            5 fighters moved from 55 Sea Zone to 33 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 armour moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Suiyuyan to India
    
        Place Units - Americans
            2 artilleries, 7 infantry and 1 mech_infantry placed in Central United States
            2 armour placed in Eastern United States
            1 carrier and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 fighter moved from Suiyuyan to Jehol
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Chahar
            7 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from French West Africa to French Central Africa
            1 armour moved from French West Africa to French Equatorial Africa
            1 artillery moved from French West Africa to French Central Africa
            1 fighter moved from Gibraltar to Tobruk
            1 fighter moved from Tobruk to Iraq
            1 fighter moved from Malta to Iraq
            1 mech_infantry moved from Syria to Persia
                  British take Persia from Germans
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 armour, 2 artilleries, 14 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan
            3 armour and 7 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            3 armour moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            British collect 33 PUs (4 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -1,50
    British : 0,83
    Americans : -2,00
    Chinese : 1,00
    Japanese : 1,67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Kansu
                  Italians take Kansu from Chinese
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Tambov
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Malta, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 mech_infantry moved from Tambov to Bryansk
            1 armour moved from Kazakhstan to Tambov
            1 mech_infantry moved from Caucasus to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            1 mech_infantry moved from Romania to Ukraine
            1 fighter moved from Bryansk to Novgorod
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    AA fire in Malta : : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from Queensland to Caroline Islands
            1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Paulau Island from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : 0,33
    

    Savegame

  • '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from Queensland to Caroline Islands
            1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking Paulau Island from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Northwest Persia
    
        Combat - French
            Battle in Northwest Persia
                French attack with 1 fighter
                Germans defend with 1 infantry
                    French roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the French lost in Northwest Persia
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,33
    French : -1,00
    ANZAC : -1,33
    Japanese : 0,33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 bombers, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from French Indo China to Suiyuyan
            1 bomber moved from Novgorod to Suiyuyan
            2 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 artillery and 5 infantry moved from Bryansk to Russia
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            3 armour moved from Rostov to Russia
            4 mech_infantrys moved from Rostov to Russia
            3 mech_infantrys moved from Ukraine to Russia
            3 armour moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            2 armour moved from Rostov to Russia
            2 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Russia
                Germans attack with 8 armour, 1 artillery, 5 infantry and 12 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 8 armour, 1 artillery, 5 infantry and 12 mech_infantrys in Russia, round 2 : 7/26 hits, 7.33 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour, 1 artillery, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Suiyuyan
                Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
                Chinese defend with 1 fighter and 4 infantry
                    Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Suiyuyan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 2.00 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                    Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Suiyuyan, round 3 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
                    Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Suiyuyan, round 4 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 14
                Casualties for Chinese: 1 fighter and 4 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber moved from Suiyuyan to Shantung
            1 bomber moved from Suiyuyan to Anhwe
            2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 armour and 15 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery moved from Bryansk to Rostov
            4 armour moved from Volgograd to Russia
            6 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Bessarabia to Novgorod
            1 fighter moved from Bessarabia to Caucasus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
            1 fighter moved from Bessarabia to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Norway to Finland
            1 infantry moved from Finland to Karelia
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            3 bombers moved from Western Germany to Novgorod
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry placed in Normandy Bordeaux
            3 bombers and 1 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 84 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 91 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    Chinese : -2.33
    Russians : 1.00
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            1 artillery moved from Vologda to Smolensk
            1 artillery moved from Vologda to Nenetsia
            1 fighter moved from Vologda to Archangel
            2 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 marine
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 marine in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 marine in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Nenetsia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 artillery in Nenetsia, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 17 infantry moved from Vologda to Urals
            2 fighters moved from Archangel to Urals
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,83
    Japanese : 0,33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Amur
                  Japanese take Amur from Russians
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
            2 infantry moved from Shan State to Burma
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from 42 Sea Zone to 34 Sea Zone
            7 fighters moved from 42 Sea Zone to Borneo
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
            2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Shantung to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Borneo
                Japanese attack with 7 fighters and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 7 fighters and 2 infantry in Borneo, round 2 : 4/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 7 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/9 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 7/9 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Buryatia to Amur
            1 destroyer moved from 17 Sea Zone to 19 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 1 marine and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            7 fighters moved from Borneo to 35 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Shantung to Anhwe
            2 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from Anhwe to Philippines
            1 fighter moved from Anhwe to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            1 fighter moved from Japan to 43 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 bomber moved from Burma to French Indo China
            2 tactical_bombers moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in French Indo China
            1 destroyer and 2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -1.33
    Japanese : -0.33
    

    Savegame

  • '17

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 artilleries, 7 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            3 transports moved from 92 Sea Zone to 89 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            4 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 96 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            3 submarines moved from 87 Sea Zone to 92 Sea Zone
            1 carrier moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Algeria to Libya
            1 marine moved from Morocco to 92 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            8 fighters moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
            2 bombers moved from India to 43 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 armour moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
            3 submarines moved from 101 Sea Zone to 87 Sea Zone
    

    Savegame

  • '17

    scramble for italy
    ool for jap

  • '19 '17

    No scramble, and max defense for now.

  • '17

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 artilleries, 7 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            3 transports moved from 92 Sea Zone to 89 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            4 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 96 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            3 submarines moved from 87 Sea Zone to 92 Sea Zone
            1 carrier moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Algeria to Libya
            1 marine moved from Morocco to 92 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            8 fighters moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
            2 bombers moved from India to 43 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 armour moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
            3 submarines moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in Crete
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in 43 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 1 bomber and 8 fighters in 43 Sea Zone, round 3 : 4/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
                Americans win, taking Celebes from Japanese with 8 fighters remaining. Battle score for attacker is 29
                Casualties for Americans: 2 bombers and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber and 7 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 95 Sea Zone to Gibraltar
            6 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Tobruk
            1 aaGun moved from French West Africa to French Central Africa
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 87 Sea Zone
            8 fighters moved from 43 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -2,83
    Japanese : 0,17
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 artilleries, 7 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            3 transports moved from 92 Sea Zone to 89 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            4 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Libya to 95 Sea Zone
            1 fighter moved from Libya to 96 Sea Zone
            1 bomber moved from Gibraltar to 95 Sea Zone
            3 submarines moved from 87 Sea Zone to 92 Sea Zone
            1 carrier moved from 87 Sea Zone to 92 Sea Zone
            1 fighter moved from 87 Sea Zone to 92 Sea Zone
            1 destroyer moved from 87 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            2 artilleries moved from Algeria to Tunisia
            2 mech_infantrys moved from Algeria to Libya
            1 marine moved from Morocco to 92 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            8 fighters moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
            2 bombers moved from India to 43 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 armour moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
            3 submarines moved from 101 Sea Zone to 87 Sea Zone
    
        Combat - Americans
            Battle in Crete
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Celebes
            Battle in 43 Sea Zone
                Americans attack with 2 bombers, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 1 bomber and 8 fighters in 43 Sea Zone, round 3 : 4/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
                Americans win, taking Celebes from Japanese with 8 fighters remaining. Battle score for attacker is 29
                Casualties for Americans: 2 bombers and 1 tactical_bomber
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber and 7 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 95 Sea Zone to Gibraltar
            6 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Tobruk
            1 aaGun moved from French West Africa to French Central Africa
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 87 Sea Zone
            8 fighters moved from 43 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            5 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 6 infantry
                Germans defend with 2 armour
                    Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1,00 expected hits
                    Germans roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 2 armour in Suiyuyan, round 3 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Suiyuyan, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Suiyuyan, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Suiyuyan, round 6 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Suiyuyan, round 7 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Hopei
                Germans win with 1 armour remaining. Battle score for attacker is -9
                Casualties for Chinese: 5 infantry
                Casualties for Germans: 1 armour
            Battle in Sikang
                Chinese attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Sikang
                Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 31 PUs; 
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            3 armour moved from Iraq to Persia
            8 mech_infantrys moved from Iraq to Persia
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            2 artilleries and 14 infantry moved from Trans-Jordan to Iraq
            3 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            3 armour moved from Trans-Jordan to Iraq
            1 armour moved from French Equatorial Africa to Egypt
            4 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Tobruk to Iraq
            1 infantry moved from Libya to Tobruk
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            2 fighters moved from Iraq to India
            1 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery moved from 80 Sea Zone to Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,67
    British : 1,67
    Americans : -2,83
    Chinese : -2,67
    Japanese : 0,50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bryansk to Vologda
                  Italians take Vologda from Russians
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Tambov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 fighter moved from Novgorod to Caucasus
            1 fighter moved from 99 Sea Zone to Caucasus
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Southern France to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 fighters moved from Caroline Islands to 44 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 fighters moved from Caroline Islands to 44 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 bombers, 6 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            12 armour and 18 mech_infantrys moved from Russia to Urals
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Novgorod to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Tsinghai to Shensi
            1 bomber moved from Shantung to Shensi
            1 armour and 6 mech_infantrys moved from Caucasus to Sikang
            1 bomber moved from Anhwe to Sikang
            1 bomber moved from Novgorod to Sikang
            1 bomber moved from Novgorod to Sikang
            1 armour moved from Suiyuyan to Shensi
    
        Combat - Germans
            Battle in Urals
                Germans attack with 12 armour and 18 mech_infantrys
                Russians defend with 2 aaGuns, 2 fighters and 17 infantry
                    Germans roll dice for 12 armour and 18 mech_infantrys in Urals, round 2 : 5/30 hits, 9.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 fighters and 17 infantry in Urals, round 2 : 6/19 hits, 7.00 expected hits
                    3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Urals
                    Germans roll dice for 12 armour and 12 mech_infantrys in Urals, round 3 : 8/24 hits, 8.00 expected hits
                    Russians roll dice for 2 fighters and 14 infantry in Urals, round 3 : 7/16 hits, 6.00 expected hits
                    8 infantry owned by the Russians and 7 mech_infantrys owned by the Germans lost in Urals
                    Germans roll dice for 12 armour and 5 mech_infantrys in Urals, round 4 : 5/17 hits, 6.83 expected hits
                    Russians roll dice for 2 fighters and 6 infantry in Urals, round 4 : 1/8 hits, 3.33 expected hits
                    5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                    Germans roll dice for 12 armour and 4 mech_infantrys in Urals, round 5 : 7/16 hits, 6.67 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Urals, round 5 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
                Germans win, taking Urals from Russians with 12 armour and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Germans: 16 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 fighters and 17 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Germans attack with 1 armour, 3 bombers and 6 mech_infantrys
                Chinese defend with 7 infantry
                    Germans roll dice for 1 armour, 3 bombers and 6 mech_infantrys in Sikang, round 2 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Sikang
                    Germans roll dice for 1 armour, 3 bombers and 4 mech_infantrys in Sikang, round 3 : 7/8 hits, 3.17 expected hits
                    Chinese roll dice for 5 infantry in Sikang, round 3 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
                Germans win, taking Sikang from Chinese with 1 armour, 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 mech_infantrys
                Casualties for Chinese: 7 infantry
            Battle in Shensi
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Sikang to French Indo China
            2 bombers moved from Sikang to Caucasus
            1 mech_infantry moved from Volgograd to Tsinghai
            3 infantry moved from Volgograd to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 bomber and 1 fighter moved from Northwest Persia to Caucasus
            1 aaGun, 1 artillery and 3 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Caucasus
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Germany
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Americans : 0.67
    Chinese : -1.33
    Russians : -1.33
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            2 carriers, 3 destroyers and 4 submarines moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            10 fighters moved from 35 Sea Zone to 44 Sea Zone
            3 fighters moved from Philippines to 44 Sea Zone
            1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to 44 Sea Zone
            2 fighters moved from Japan to 44 Sea Zone
            1 armour moved from Yunnan to Hopei
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 20 fighters, 4 submarines and 7 tactical_bombers
                Americans defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 6 submarines and 1 transport; ANZAC defend with 2 carriers, 6 fighters and 1 submarine
                    Japanese roll dice for 4 submarines in 44 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 20 fighters and 7 tactical_bombers in 44 Sea Zone, round 2 : 18/32 hits, 17.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.17
    

    Savegame

  • '19 '17

    19 hits total, OOL?

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