TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
2 transports moved from 87 Sea Zone to 89 Sea Zone
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
4 fighters moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Libya to 95 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
3 submarines moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
2 artilleries moved from Algeria to Tunisia
2 mech_infantrys moved from Algeria to Libya
1 marine moved from Morocco to 92 Sea Zone
1 artillery moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
8 fighters moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
2 bombers moved from India to 43 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 6 submarines and 1 transport moved from 33 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Johnston Island to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
3 submarines moved from 101 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in Crete
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in 43 Sea Zone
Americans attack with 2 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 bomber and 8 fighters in 43 Sea Zone, round 3 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 43 Sea Zone
Americans win, taking Celebes from Japanese with 8 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 2 bombers and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 95 Sea Zone
Americans attack with 1 bomber and 7 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 7 fighters in 95 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Gibraltar
6 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 aaGun moved from French West Africa to French Central Africa
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 87 Sea Zone
8 fighters moved from 43 Sea Zone to 44 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 101 Sea Zone
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
5 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Germans defend with 2 armour
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1,00 expected hits
Germans roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0,83 expected hits
Germans roll dice for 2 armour in Suiyuyan, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 armour in Suiyuyan, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 armour in Suiyuyan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Suiyuyan, round 6 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Suiyuyan, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Hopei
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Germans: 1 armour
Battle in Sikang
Chinese attack with 3 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - British
3 armour moved from Iraq to Persia
8 mech_infantrys moved from Iraq to Persia
2 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 artilleries and 14 infantry moved from Trans-Jordan to Iraq
3 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
1 armour moved from French Equatorial Africa to Egypt
4 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Tobruk to Iraq
1 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from India to Burma
2 fighters moved from Iraq to India
1 infantry moved from Quebec to Eastern United States
1 artillery moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,67
British : 1,67
Americans : -2,83
Chinese : -2,67
Japanese : 0,50
Savegame