@max334 I forgot to walk into Kenya, so edited that. The dicebot roll was for the French DD convoy roll for 74.
Karl7 (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Korea to Shantung 1 bomber moved from Korea to Japan 6 fighters moved from 6 Sea Zone to Japan 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Manchuria to Jehol 2 fighters moved from Korea to Jehol Combat - Americans Air Battle in Japan Americans attacks with 7 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Shantung causes 3 damage total. Battle in Philippines Battle in Jehol Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Shantung to Korea 6 fighters moved from Japan to 6 Sea Zone 2 fighters moved from Jehol to Korea 1 bomber moved from Japan to Korea 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 5 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 5 transports moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Norway 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter placed in 6 Sea Zone 2 fighters placed in Korea Americans undo move 5. 1 submarine placed in 6 Sea Zone 1 fighter placed in Korea 1 fighter placed in Western United States Americans undo move 6. 1 fighter placed in Korea Americans undo move 4. 1 fighter placed in Korea Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 harbour EDIT: Adding units owned by Americans to Norway: 1 airfield EDIT: Turning off Edit Mode British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Iraq British take Iraq from Germans 1 armour moved from Iraq to Trans-Jordan 1 infantry moved from India to Burma 6 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Burma to India 3 armour moved from West India to India 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from Union of South Africa to Egypt 1 mech_infantry moved from Norway to Finland 3 fighters moved from Norway to Russia 1 aaGun and 4 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 109 Sea Zone Place Units - British 3 armour placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83 AA fire in Japan : : -0.17 AA fire in Shantung : : -0.17 Americans : 0.83 Japanese : -0.67
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 3 fighters moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 carrier moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 2 infantry moved from Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland Combat - Italians
Combat Hit Differential Summary :
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scramble?
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yes all
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 3 fighters moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 carrier moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 2 infantry moved from Ukraine to Rostov 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Tunisia Battle in 92 Sea Zone Italians attack with 1 destroyer, 3 fighters and 2 submarines British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 26 Casualties for Italians: 2 submarines Casualties for Americans: 1 destroyer and 2 fighters Casualties for British: 1 fighter Battle in Samara Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 2 aaGuns moved from Caucasus to Volgograd Place Units - Italians 3 infantry placed in Ukraine 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 4,00 Americans : -1,00 Russians : -0,33
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i’ve take 2 americans and 1 gb, you can edit for change that
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 7 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Urals to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Evenkiyskiy to Urals 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Novosibirsk to Volgograd 2 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 2 artilleries and 2 infantry moved from Novgorod to Baltic States 4 infantry moved from Karelia to Novgorod 1 infantry moved from Belarus to Smolensk 2 bombers moved from Tambov to Smolensk 2 fighters moved from Tambov to Smolensk 1 tactical_bomber moved from Tambov to Smolensk 3 armour, 15 artilleries, 23 infantry and 15 mech_infantrys moved from Tambov to Volgograd 3 armour and 15 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Persia to Iraq Germans take Iraq from British 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery moved from Persia to Eastern Persia 1 armour moved from Persia to West India Germans take West India from UK_Pacific 2 armour and 5 mech_infantrys moved from Persia to Eastern Persia 4 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 tactical_bomber moved from Germany to Ukraine 2 fighters moved from Germany to Ukraine 2 armour and 4 mech_infantrys moved from Poland to Eastern Poland 3 armour and 14 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland 1 marine moved from Malta to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 96 Sea Zone to 94 Sea Zone Combat - Germans Battle in Smolensk Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 3,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 6 aaGuns EDIT: Adding units owned by Germans to Volgograd: 6 aaGuns EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Persia 5 artilleries and 5 infantry placed in Germany 2 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,4,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 artillery moved from Archangel to Novgorod 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 3 infantry moved from Russia to Vologda 2 armour and 3 mech_infantrys moved from Archangel to Vologda 12 artilleries and 50 infantry moved from Russia to Tambov 1 infantry moved from Archangel to Novgorod 2 infantry moved from Archangel to Smolensk 5 infantry moved from Archangel to Vologda Combat - Russians Battle in Novgorod Russians attack with 2 artilleries, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.17 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 4 infantry Battle in Tambov Russians attack with 12 artilleries and 50 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 12 artilleries and 50 infantry in Tambov, round 2 : 13/62 hits, 14.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 49 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Samara Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Samara Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 armour, 8 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 8 infantry and 3 mech_infantrys in Vologda, round 2 : 2/13 hits, 2.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 3 aaGuns moved from Russia to Tambov 5 armour moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Novgorod to Finland 2 infantry moved from Manchuria to Amur 2 aaGuns and 16 infantry moved from Manchuria to Korea Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 42 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 3 artilleries moved from Anhwe to Hunan 7 infantry moved from Anhwe to Hunan 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 11 fighters and 4 tactical_bombers moved from 19 Sea Zone to Jehol 2 fighters moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Sumatra to Burma 1 marine moved from Shan State to Burma 1 fighter moved from Anhwe to Jehol Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 12 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 12 fighters, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 11/17 hits, 8,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Burma to Yunnan 12 fighters and 4 tactical_bombers moved from Jehol to 19 Sea Zone 1 armour moved from Shantung to Hunan 1 aaGun moved from Shantung to Kiangsu 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 19 Sea Zone 5 infantry placed in Japan 1 marine placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,2,5,6,6,6,6,2,4,1,1,1,5,1,6,5,5,5,2,2,6,5,3,2,1,3,3,1,1,3,6,5,4,1,1,1,4,3,2,5,5,4,3,2,6,4,3,1,1,4,2,6,5,2,6,1,1,1,1,2,3,2,1,4,5,4,2,4,3,4 Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,67 Japanese : 2,17
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Korea to Buryatia 3 fighters moved from Korea to Buryatia 1 bomber moved from Korea to Buryatia 1 bomber moved from Korea to Kiangsu 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 3 infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Guam 8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Guam Americans attack with 1 artillery, 8 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery, 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Buryatia Americans attack with 1 bomber, 3 fighters and 1 mech_infantry Germans defend with 2 armour Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Buryatia, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 armour in Buryatia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Buryatia Americans win, taking Buryatia from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Americans 1 bomber and 3 fighters moved from Buryatia to Korea 1 bomber moved from Kiangsu to Korea 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 112 Sea Zone to 109 Sea Zone 5 transports moved from 109 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to Russia 1 aaGun, 4 infantry, 1 marine and 2 mech_infantrys moved from Finland to Vyborg 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone Place Units - Americans 2 fighters and 1 mech_infantry placed in Korea 1 factory_minor placed in Finland 3 fighters placed in Norway 4 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to West India 1 infantry moved from India to Burma 3 fighters moved from India to Burma 1 fighter moved from India to West India 1 fighter moved from India to West India Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in West India British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in West India British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in West India, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in West India British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Iraq British attack with 4 fighters and 2 infantry Germans defend with 1 armour British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 3 fighters and 1 tactical_bomber moved from West India to India 3 fighters moved from Burma to India 4 fighters moved from Iraq to Trans-Jordan 3 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 aaGun and 1 infantry moved from Norway to Finland Place Units - British 3 armour placed in Egypt British undo move 1. 1 artillery and 2 infantry placed in Egypt 3 armour placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.50 British : -5.83 Americans : 2.00 Chinese : 0.67 AA fire in Kiangsu : : -0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery moved from Tunisia to Algeria 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern Poland to Belarus 1 artillery and 5 infantry moved from Ukraine to Rostov 1 submarine moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Non Combat Move - Italians 1 aaGun moved from Volgograd to Rostov Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 fighters moved from Java to India 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Sumatra Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters, 11 submarines and 5 tactical_bombers 11 submarines owned by the Japanese Submerged ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 18/36 hits, 18.50 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from Korea to Guam 1 fighter moved from Korea to Guam Place Units - ANZAC 1 fighter placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers, 7 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 2 armour moved from Eastern Persia to Persia 5 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 armour moved from Urals to Yenisey 1 mech_infantry moved from Urals to Yenisey 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 3 armour and 15 mech_infantrys moved from Caucasus to Volgograd 2 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Rostov 2 artilleries moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Novgorod 4 fighters moved from Ukraine to Novgorod 2 tactical_bombers moved from Ukraine to Novgorod 3 infantry moved from Poland to Baltic States 5 artilleries and 5 infantry moved from Germany to Poland 1 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 4 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Western Germany to Poland 2 armour moved from Western Germany to Poland 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 3 artilleries and 8 infantry moved from France to Normandy Bordeaux 6 infantry moved from Western Germany to Germany Combat - Germans Battle in Novgorod Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits, 5,33 expected hits Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 3 : 4/10 hits, 5,00 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries and 8 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 2,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Iraq Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Germany 1 bomber moved from Smolensk to Germany 4 fighters moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Baltic States 1 aaGun moved from Volgograd to Rostov 1 infantry and 8 mech_infantrys moved from Persia to Northwest Persia 1 marine moved from 94 Sea Zone to Algeria Place Units - Germans 1 marine placed in Southern France 3 armour, 2 bombers and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Persia 2 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer and 3 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33 British : 3,33 Russians : -1,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Finland to Archangel 2 infantry moved from Vologda to Samara 2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy Russians take Urals from Germans Russians take Evenkiyskiy from Germans 2 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara 7 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 5 armour, 12 artilleries and 42 infantry moved from Tambov to Bryansk 2 infantry moved from Amur to Buryatia Combat - Russians Battle in Bryansk Russians attack with 5 armour, 12 artilleries and 42 infantry Italians defend with 1 infantry Russians roll dice for 5 armour, 12 artilleries and 42 infantry in Bryansk, round 2 : 18/59 hits, 15.50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 5 armour, 12 artilleries and 42 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Archangel to Russia 2 infantry moved from Vologda to Russia 1 mech_infantry moved from Vologda to Russia 3 aaGuns moved from Tambov to Bryansk 2 infantry moved from Russia to Vologda Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : 4.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer and 3 fighters; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 6 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 marine, 11 submarines and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 14 fighters moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 14 fighters and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 14 fighters and 1 marine in Philippines, round 2 : 8/15 hits, 7,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 13 fighters and 1 marine remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 13 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : 1,00
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer and 3 fighters; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 6 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 marine, 11 submarines and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 14 fighters moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 14 fighters and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 14 fighters and 1 marine in Philippines, round 2 : 8/15 hits, 7,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 13 fighters and 1 marine remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 13 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 aaGun EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 Japanese : 1,00
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 13 submarines and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Guam to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Queensland to 35 Sea Zone 2 bombers and 5 fighters moved from Korea to 35 Sea Zone 4 infantry moved from Vyborg to Novgorod 3 fighters moved from Norway to Novgorod 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Kamikaze etc…
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1 kami for both cruiser, last 4 kami, one for 4 destroyer, ool max def