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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to France
1 marine moved from Cyprus to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
Germans take Persia from British
3 armour, 1 artillery, 1 infantry and 13 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Urals to Evenkiyskiy
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Romania to Bessarabia
3 bombers moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
15 artilleries, 23 infantry and 9 mech_infantrys moved from Volgograd to Tambov
2 armour and 6 mech_infantrys moved from Rostov to Tambov
1 armour moved from Caucasus to Tambov
1 tactical_bomber moved from Southern Italy to Tambov
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Malta
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Malta from British, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Tambov
6 aaGuns moved from Volgograd to Tambov
2 infantry moved from France to Western Germany
2 armour and 16 mech_infantrys moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
2 armour moved from Germany to Poland
4 mech_infantrys moved from Germany to Poland
4 infantry moved from Finland to Karelia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
10 infantry placed in Western Germany
3 armour, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,5,6
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0,50
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Samara
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 infantry moved from Vologda to Archangel
2 artilleries and 28 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
2 armour moved from Vologda to Archangel
2 infantry moved from Vologda to Russia
2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Vologda to Russia
3 infantry moved from Vologda to Russia
7 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
2 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 11 infantry and 3 mech_infantrys in Archangel, round 2 : 3/18 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 aaGun, 3 artilleries and 2 infantry moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Korea to Manchuria
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
2 marines moved from Malaya to Shan State
5 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
9 fighters moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 4 submarines moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 3 destroyers and 6 submarines moved from 35 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 6 infantry
British defend with 6 armour
Japanese roll dice for 1 artillery, 3 fighters and 6 infantry in Yunnan, round 2 : 3/10 hits, 3,00 expected hits
Chinese roll dice for 6 armour in Yunnan, round 2 : 5/6 hits, 3,00 expected hits
5 infantry owned by the Japanese and 3 armour owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits
Chinese roll dice for 3 armour in Yunnan, round 3 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
Japanese roll dice for 1 artillery and 3 fighters in Yunnan, round 4 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits, 1,00 expected hits
2 fighters owned by the Japanese and 2 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters and 6 infantry
Casualties for British: 6 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 8/15 hits, 8,17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
9 fighters and 5 tactical_bombers moved from 44 Sea Zone to 19 Sea Zone
1 fighter moved from Yunnan to Hunan
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Japan to 19 Sea Zone
Place Units - Japanese
1 carrier and 1 fighter placed in 19 Sea Zone
10 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,3,6,1,5,5,3,6,4,6,1,6,4,5,6,1,2,6,2,6,3,4,6,5,4,2,6,4,6,1,3,6,4,1,5,3,6,5,2,6,1,3,4,5,1,6,4,5,4,1,3,6,5,1,1,6,2,3
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Chinese : 2,50
Japanese : -0,17
Damn! I can almost taste Japan… 20% odds all in on Japan… too risky.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to Japan
6 fighters moved from 6 Sea Zone to Japan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Manchuria to Jehol
2 fighters moved from Korea to Jehol
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Shantung causes 3 damage total.
Battle in Philippines
Battle in Jehol
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Philippines from Japanese, taking Jehol from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
6 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Jehol to Korea
1 bomber moved from Japan to Korea
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 5 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
5 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Norway
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in 6 Sea Zone
2 fighters placed in Korea
Americans undo move 5.
1 submarine placed in 6 Sea Zone
1 fighter placed in Korea
1 fighter placed in Western United States
Americans undo move 6.
1 fighter placed in Korea
Americans undo move 4.
1 fighter placed in Korea
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 harbour
EDIT: Adding units owned by Americans to Norway: 1 airfield
EDIT: Turning off Edit Mode
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
6 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Burma to India
3 armour moved from West India to India
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from Norway to Finland
3 fighters moved from Norway to Russia
1 aaGun and 4 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
3 armour placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83
AA fire in Japan : : -0.17
AA fire in Shantung : : -0.17
Americans : 0.83
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
3 fighters moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 carrier moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
Combat - Italians
Combat Hit Differential Summary :
scramble?
yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
3 fighters moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 carrier moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Tunisia
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 2 submarines
British defend with 1 fighter; Americans defend with 1 destroyer and 2 fighters
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for British: 1 fighter
Battle in Samara
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Caucasus to Volgograd
Place Units - Italians
3 infantry placed in Ukraine
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 4,00
Americans : -1,00
Russians : -0,33
i’ve take 2 americans and 1 gb, you can edit for change that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
1 armour moved from Yenisey to Urals
1 mech_infantry moved from Novosibirsk to Volgograd
2 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
2 artilleries and 2 infantry moved from Novgorod to Baltic States
4 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
2 bombers moved from Tambov to Smolensk
2 fighters moved from Tambov to Smolensk
1 tactical_bomber moved from Tambov to Smolensk
3 armour, 15 artilleries, 23 infantry and 15 mech_infantrys moved from Tambov to Volgograd
3 armour and 15 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from Persia to Eastern Persia
1 armour moved from Persia to West India
Germans take West India from UK_Pacific
2 armour and 5 mech_infantrys moved from Persia to Eastern Persia
4 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Germany to Ukraine
2 fighters moved from Germany to Ukraine
2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
3 armour and 14 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 marine moved from Malta to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 6 aaGuns
EDIT: Adding units owned by Germans to Volgograd: 6 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Persia
5 artilleries and 5 infantry placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,4,6
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 artillery moved from Archangel to Novgorod
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
3 infantry moved from Russia to Vologda
2 armour and 3 mech_infantrys moved from Archangel to Vologda
12 artilleries and 50 infantry moved from Russia to Tambov
1 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Smolensk
5 infantry moved from Archangel to Vologda
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Battle in Tambov
Russians attack with 12 artilleries and 50 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 12 artilleries and 50 infantry in Tambov, round 2 : 13/62 hits, 14.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Germans with 12 artilleries and 49 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Samara
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 8 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 infantry and 3 mech_infantrys in Vologda, round 2 : 2/13 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
3 aaGuns moved from Russia to Tambov
5 armour moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from Manchuria to Amur
2 aaGuns and 16 infantry moved from Manchuria to Korea
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 42 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
3 artilleries moved from Anhwe to Hunan
7 infantry moved from Anhwe to Hunan
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
11 fighters and 4 tactical_bombers moved from 19 Sea Zone to Jehol
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Sumatra to Burma
1 marine moved from Shan State to Burma
1 fighter moved from Anhwe to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 12 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 12 fighters, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 11/17 hits, 8,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 12 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Yunnan
12 fighters and 4 tactical_bombers moved from Jehol to 19 Sea Zone
1 armour moved from Shantung to Hunan
1 aaGun moved from Shantung to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 19 Sea Zone
5 infantry placed in Japan
1 marine placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,2,5,6,6,6,6,2,4,1,1,1,5,1,6,5,5,5,2,2,6,5,3,2,1,3,3,1,1,3,6,5,4,1,1,1,4,3,2,5,5,4,3,2,6,4,3,1,1,4,2,6,5,2,6,1,1,1,1,2,3,2,1,4,5,4,2,4,3,4
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,67
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 mech_infantry moved from Korea to Buryatia
3 fighters moved from Korea to Buryatia
1 bomber moved from Korea to Buryatia
1 bomber moved from Korea to Kiangsu
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 3 infantry, 13 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to Guam
8 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Guam
Americans attack with 1 artillery, 8 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Buryatia
Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 2 armour
Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Buryatia, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 2 armour in Buryatia, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Buryatia
Americans win, taking Buryatia from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Americans
1 bomber and 3 fighters moved from Buryatia to Korea
1 bomber moved from Kiangsu to Korea
2 submarines moved from 105 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
5 transports moved from 109 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 112 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to Russia
1 aaGun, 4 infantry, 1 marine and 2 mech_infantrys moved from Finland to Vyborg
3 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
Place Units - Americans
2 fighters and 1 mech_infantry placed in Korea
1 factory_minor placed in Finland
3 fighters placed in Norway
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 fighter moved from India to West India
1 fighter moved from India to West India
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in West India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 0/6 hits, 2.50 expected hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in West India
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in West India, round 3 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 1 armour
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iraq
British attack with 4 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from West India to India
3 fighters moved from Burma to India
4 fighters moved from Iraq to Trans-Jordan
3 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 aaGun and 1 infantry moved from Norway to Finland
Place Units - British
3 armour placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Egypt
3 armour placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : -5.83
Americans : 2.00
Chinese : 0.67
AA fire in Kiangsu : : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 artillery moved from Tunisia to Algeria
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Volgograd to Rostov
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from Java to India
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters, 11 submarines and 5 tactical_bombers
11 submarines owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 14 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 18/36 hits, 18.50 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Korea to Guam
1 fighter moved from Korea to Guam
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers, 7 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 armour moved from Eastern Persia to Persia
5 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 armour moved from Urals to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Nenetsia to Archangel
Germans take Archangel from Russians
3 armour and 15 mech_infantrys moved from Caucasus to Volgograd
2 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Rostov
2 artilleries moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Novgorod
4 fighters moved from Ukraine to Novgorod
2 tactical_bombers moved from Ukraine to Novgorod
3 infantry moved from Poland to Baltic States
5 artilleries and 5 infantry moved from Germany to Poland
1 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Baltic States
4 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 artilleries and 8 infantry moved from France to Normandy Bordeaux
6 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/11 hits, 5,33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 3 : 4/10 hits, 5,00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 8 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 2,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 bomber moved from Smolensk to Germany
4 fighters moved from Novgorod to Baltic States
2 tactical_bombers moved from Novgorod to Baltic States
1 aaGun moved from Volgograd to Rostov
1 infantry and 8 mech_infantrys moved from Persia to Northwest Persia
1 marine moved from 94 Sea Zone to Algeria
Place Units - Germans
1 marine placed in Southern France
3 armour, 2 bombers and 3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Persia
2 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33
British : 3,33
Russians : -1,67