Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 transport moved from 57 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Changing PUs for ANZAC from 20 to 25
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Scotland to Nenetsia
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by French to Ethiopia: 1 infantry
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs;
Germans buy 2 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Ukraine to Tambov
Germans take Rostov from Russians
Germans take Tambov from Russians
1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Karelia to Novgorod
1 bomber moved from France to Novgorod
2 tactical_bombers moved from Poland to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Iraq to Southern Italy
2 bombers moved from Iraq to Southern Italy
Combat - Germans
Battle in Sumatra
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 3/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Sumatra from Dutch, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 9 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour and 9 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour and 7 mech_infantrys in Eastern Poland, round 3 : 4/8 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
6 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Finland
2 tactical_bombers moved from Bryansk to Ukraine
2 armour and 6 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns, 1 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
5 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from Novgorod to Finland
Place Units - Germans
1 factory_minor placed in Persia
1 bomber and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 4.17
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Smolensk to Archangel
4 aaGuns, 7 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
2 armour and 5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 57 Sea Zone
Japanese take 39 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from India to 57 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Kansu
1 artillery and 6 infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Shensi
1 aaGun moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 bomber moved from Japan to Shensi
1 fighter moved from India to Shensi
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 armour and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 airfield
EDIT: Turning off Edit Mode
1 bomber moved from Yakut S.S.R. to Volgograd
2 submarines moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from Western United States to Soviet Far East
3 fighters moved from Soviet Far East to Yakut S.S.R.
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Western United States
1 armour moved from Soviet Far East to Sakha
6 fighters moved from Yakut S.S.R. to Novosibirsk
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Novosibirsk
Americans attack with 6 fighters
Japanese defend with 1 infantry
Americans roll dice for 6 fighters in Novosibirsk, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters moved from Novosibirsk to Russia
1 bomber moved from Volgograd to Russia
Place Units - Americans
1 bomber and 3 fighters placed in Western United States
5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
Americans : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 airfield
EDIT: Turning off Edit Mode
1 bomber moved from Yakut S.S.R. to Volgograd
2 submarines moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from Western United States to Soviet Far East
3 fighters moved from Soviet Far East to Yakut S.S.R.
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Western United States
1 armour moved from Soviet Far East to Sakha
6 fighters moved from Yakut S.S.R. to Novosibirsk
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Novosibirsk
Americans attack with 6 fighters
Japanese defend with 1 infantry
Americans roll dice for 6 fighters in Novosibirsk, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters moved from Novosibirsk to Russia
1 bomber moved from Volgograd to Russia
Place Units - Americans
1 bomber and 3 fighters placed in Western United States
5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from Nenetsia to Russia
2 fighters moved from Scotland to Nenetsia
1 artillery and 1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,2,4,1,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
British collect 17 PUs (8 lost to blockades); end with 18 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
AA fire in Volgograd : : -0.17
Americans : 1.00
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Romania to Bessarabia
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Cyprus from British, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kenya
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya
British win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Samara
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Ethiopia
Italians win, taking Ethiopia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Bessarabia to Ukraine
1 bomber and 1 fighter moved from Bryansk to Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 1.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
1 submarine moved from 34 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
1 submarine moved from 34 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Nenetsia to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 6 infantry and 9 transports; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Norway
1 armour moved from Eastern Poland to Germany
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
1 armour and 4 mech_infantrys moved from Ukraine to Smolensk
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Baltic States to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Finland to Archangel
2 tactical_bombers moved from Ukraine to Northern Italy
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from Southern Italy to Western Germany
2 fighters moved from Gibraltar to Western Germany
1 fighter moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Ukraine to Smolensk
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 11, airfield = 3
Battle in Ceylon
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Ceylon from UK_Pacific, taking Tambov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour and 4 mech_infantrys in Smolensk, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans roll dice for 1 armour and 4 mech_infantrys in Smolensk, round 4 : 4/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 8 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 mech_infantrys in Belarus, round 2 : 1/8 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 8 mech_infantrys in Belarus, round 3 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 3 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns, 4 artilleries and 22 infantry moved from Ukraine to Bryansk
3 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Western Germany
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from Archangel to Germany
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 submarines moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 transports placed in 110 Sea Zone
6 transports placed in 112 Sea Zone
4 infantry placed in Western Germany
1 artillery, 1 bomber and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.33
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone
1 carrier and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Kazakhstan to Kansu
1 infantry moved from Shensi to Kansu
1 bomber moved from Shensi to Kansu
1 artillery, 5 fighters, 5 infantry and 4 tactical_bombers moved from Shensi to Tsinghai
3 fighters moved from Japan to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 5 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 artillery, 5 fighters, 6 infantry and 4 tactical_bombers in Tsinghai, round 2 : 7/16 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 5/12 hits, 4.33 expected hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Tsinghai, round 3 : 5/11 hits, 5.83 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Chinese: 1 fighter and 11 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from Tsinghai to Yunnan
1 aaGun moved from Shensi to Tsinghai
1 armour moved from French Indo China to Yunnan
1 bomber moved from Kansu to Siam
Place Units - Japanese
1 airfield placed in Yunnan
3 bombers placed in French Indo China
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Chinese : 0.33
Japanese : -3.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters moved from Yakut S.S.R. to Vologda
1 bomber moved from Russia to Ukraine
2 fighters moved from Russia to Vologda
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Soviet Far East to Yakut S.S.R.
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 bomber and 3 fighters moved from Western United States to Soviet Far East
Combat - Americans
Air Battle in Ukraine
Americans attacks with 1 units heading to Ukraine
Germans launches 1 interceptors out of Ukraine
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Vologda
Americans attack with 5 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters in Vologda, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Vologda
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from Vologda to Russia
1 bomber moved from Ukraine to Russia
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
3 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 14 PUs;
British buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Nenetsia to Samara
2 fighters moved from Russia to Samara
5 infantry moved from Scotland to United Kingdom
1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Union of South Africa to French Equatorial Africa
Combat - British
Battle in Samara
British attack with 4 fighters
Italians defend with 1 armour
British roll dice for 4 fighters in Samara, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Samara
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 1 armour
Battle in French Equatorial Africa
British attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Nigeria
3 fighters moved from Samara to Russia
Place Units - British
1 armour and 2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 23 PUs (1 lost to blockades); end with 23 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Defenders Fire, : : -0.17
British : -0.67
Italians : 1.17
Americans : 0.50
AA fire in Ukraine : : -0.17
Attackers Fire, : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 2 armour, 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bessarabia to Ukraine
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Ukraine to Egypt
Place Units - Italians
1 airfield placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - Italians
Italians collect 27 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
2 submarines moved from 62 Sea Zone to 51 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 51 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 armour, 1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 9 armour and 3 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Smolensk to Urals
Germans take Urals from Russians
1 armour moved from Tambov to Novosibirsk
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Germany to 113 Sea Zone
2 bombers moved from Germany to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Norway to 112 Sea Zone
4 infantry and 4 mech_infantrys moved from Western Germany to 112 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 cruiser, 7 infantry, 4 mech_infantrys and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 11 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Northern Italy to United Kingdom
1 armour and 2 mech_infantrys moved from Tambov to Bryansk
Combat - Germans
Battle in Western Australia
Battle in United Kingdom
Germans attack with 1 armour, 3 artilleries, 4 bombers, 4 fighters, 11 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 2 fighters, 11 infantry, 4 mech_infantrys and 4 tactical_bombers in United Kingdom, round 2 : 11/29 hits, 10.67 expected hits
British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/19 hits, 7.17 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 2 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers in United Kingdom, round 3 : 8/25 hits, 10.00 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/12 hits, 4.83 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 4 tactical_bombers in United Kingdom, round 4 : 10/21 hits, 9.33 expected hits
British roll dice for 1 armour, 1 artillery and 2 fighters in United Kingdom, round 4 : 1/4 hits, 2.17 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 23PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking Western Australia from ANZAC, taking United Kingdom from British with 1 armour, 3 artilleries, 4 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 2 fighters and 9 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 aaGuns and 7 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 80 PUs; end with 105 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 117 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -5.17
AA fire in United Kingdom : : 0.00