2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3

  • '21 '20 '19 '18 '17

    That’s based on the MARTI dice email I received on the 28th

  • '22 '16

    @OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:

    Your American battle in 110 included the carrier and destroyer and 2 fighters, but now the carrier is back in 91, which is not possible, since it moved to 110 during combat

    Okay I don’t remember moving it into battle. Wouldn’t make any sense since it will just die on the counter attack. Maybe I made a premature NCM move. But if you want to make a stink about it then I guess edit it into the sz.

  • '21 '20 '19 '18 '17

    You are right. it wasn’t a logical move. We can just leave it in 91

  • '22 '16

    @OwenToo Okay. Sounds good. That whole turn was a cluster! I was wicked distracted when I was originally taking the turn and then the computer snafu. Sorry for all the mess. Thanks for your understanding and patience.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 artillery moved from France to Holland Belgium
            3 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Italians attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Holland Belgium, round 8 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Italians attack with 1 armour and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            1 marine moved from Yugoslavia to Albania
            1 aaGun moved from Yugoslavia to Albania
            1 mech_infantry moved from Yugoslavia to France
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,6,3
            Italians collect 17 PUs (8 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -0.33
    Americans : -0.67
    Russians : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.33
    

    Savegame

  • '22 '16

    @OwenToo I am trying a new email for my dice rolls. If you remember please change out the majikforce@yahoo.com to majikforceaadice@gmail.com Thanks.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            1 fighter moved from Ukraine to Samara
            2 infantry moved from Tambov to Volgograd
            1 artillery moved from Tambov to Volgograd
            24 infantry moved from Tambov to Russia
            12 artilleries moved from Tambov to Russia
            8 armour moved from Tambov to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            2 fighters moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Volgograd
            1 infantry moved from Tambov to Volgograd
            3 armour moved from Tambov to Russia
            4 mech_infantrys moved from Tambov to Russia
            8 mech_infantrys moved from Tambov to Caucasus
            1 tactical_bomber moved from Ukraine to Samara
            2 artilleries moved from France to Normandy Bordeaux
            4 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            3 bombers moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Tambov to Caucasus
            1 fighter moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 bombers and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 3 bombers and 4 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 2 fighters and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 3 armour, 12 artilleries, 24 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour, 12 artilleries, 24 infantry and 4 mech_infantrys in Russia, round 2 : 10/43 hits, 12.17 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans destroys 13PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 12 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Russians defend with 1 mech_infantry
                    Germans roll dice for 8 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/20 hits, 7.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans roll dice for 8 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 9/19 hits, 7.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 fighter
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Tambov to Russia
            3 aaGuns moved from Tambov to Russia
            1 fighter moved from Samara to Tambov
            1 tactical_bomber moved from Samara to Tambov
            1 aaGun moved from Bryansk to Russia
            1 tactical_bomber moved from Caucasus to Ukraine
            2 fighters moved from Caucasus to Ukraine
            2 fighters moved from Volgograd to Ukraine
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Western Germany to Poland
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            3 bombers moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 factory_minor placed in Yugoslavia
            1 submarine placed in 112 Sea Zone
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 armour and 6 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,6,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : -0.67
    Russians : -1.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Combat Move - Russians
            1 mech_infantry moved from Sikang to Samara
            1 infantry moved from Vologda to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Samara
            1 bomber moved from Persia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 bomber moved from Samara to Persia
            2 fighters moved from Northwest Persia to Persia
            3 aaGuns, 21 artilleries and 18 infantry moved from Vologda to Archangel
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 fighter moved from Amur to Soviet Far East
            1 tactical_bomber moved from Amur to Soviet Far East
            1 bomber moved from Anhwe to 5 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 mech_infantry moved from Amur to Sakha
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Sakha
            2 bombers moved from Anhwe to Sakha
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries moved from Shensi to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            1 fighter moved from Shensi to Tsinghai
            1 tactical_bomber moved from Shensi to Tsinghai
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Sakha
                Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
                Americans defend with 1 armour
                    Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Sakha, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Sakha
                Japanese win, taking Sakha from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Tsinghai
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Tsinghai to Caucasus
            1 tactical_bomber moved from Tsinghai to Caucasus
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from 5 Sea Zone to Japan
            1 bomber moved from Sakha to Manchuria
            1 bomber moved from Sakha to Manchuria
            1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 fighter moved from Soviet Far East to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 fighter moved from 5 Sea Zone to Japan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 aaGun moved from Burma to India
            1 mech_infantry moved from India to Yunnan
            1 armour moved from India to Yunnan
            2 fighters moved from Shan State to 39 Sea Zone
            1 tactical_bomber moved from Shan State to 39 Sea Zone
            2 tactical_bombers moved from Shensi to India
            1 fighter moved from Shensi to Shan State
            1 fighter moved from Shensi to Shan State
            1 tactical_bomber moved from Shensi to Shan State
            1 fighter moved from 55 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Amur to Yakut S.S.R.
            1 infantry moved from Amur to Manchuria
            1 artillery moved from India to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from India to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 artillery placed in Japan
            2 mech_infantrys placed in Manchuria
            1 transport placed in 20 Sea Zone
            1 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry placed in Malaya
            Japanese undo move 6.
            1 destroyer placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            1 destroyer and 2 submarines placed in 39 Sea Zone
            1 mech_infantry placed in Kiangsu
            Japanese undo move 6.
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : -0.33
    Chinese : -1.33
    Russians : -1.33
    Japanese : 0.33
    

    Savegame

  • '22 '16

    @OwenToo Okay I concede. I have thought about it and I don’t see any way to mount an effective comeback. You have the economic advantage and soon will have the strategic position you need to capture a win on either board. Good job! Even after the Paris debacle you did a great job of recovering and keeping me at bay. The unscathed bombing runs were key as well. I was forced to vacate Russia sooner than I wanted to. And dinging UK was just icing on the cake. With the low income Germany had for so long losing some planes may have made a big difference in the game. But I am not very good with the allies anyway so maybe it wouldn’t have. Great job by you and congrats! Maybe we will meet up again in the playoffs or you might reach the 1st tier of the playoffs.

  • '21 '20 '19 '18 '17

    Thanks! It was a long grind and satisfying comeback after the G1 misfire. Having Italy strong throughout the game was very helpful.

    I am going to retire from playing for a while. It sucks up too much brainpower, and I know I can’t compete with the upper echelon of players. But the game is extremely fun.

  • '21 '20 '19 '18 '17

    Best wishes with all your other and future games!

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