TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Caucasus to Turkmenistan
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Turkmenistan
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Turkmenistan
Italians attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 bomber in Turkmenistan, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Italians win, taking Turkmenistan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Turkmenistan to Kazakhstan
1 aaGun moved from Caucasus to Northwest Persia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
4 infantry and 1 mech_infantry moved from Western Germany to Germany
3 mech_infantrys moved from Northern Italy to Germany
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Western Germany
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Sikang
Germans take Sikang from Chinese
15 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
Combat - Germans
Battle in Eastern Persia
Germans attack with 15 armour and 9 mech_infantrys
British defend with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans roll dice for 15 armour and 9 mech_infantrys in Eastern Persia, round 2 : 10/24 hits, 9.00 expected hits
British roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 5/8 hits, 3.83 expected hits
1 mech_infantry owned by the British, 2 tactical_bombers owned by the British, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 50
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Germans
2 aaGuns, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Urals to Kazakhstan
6 mech_infantrys moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
7 armour and 6 mech_infantrys moved from Archangel to Karelia
1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
3 mech_infantrys moved from Romania to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in France
3 bombers placed in Western Germany
Germans undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry and 6 mech_infantrys moved from Szechwan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Kansu to Shensi
1 armour moved from Timguska to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 bombers moved from Anhwe to Shensi
1 bomber, 3 fighters and 1 tactical_bomber moved from India to 79 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 battleship moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 artillery moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking New Zealand from ANZAC, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports
3 submarines owned by the British Submerged
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 79 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 79 Sea Zone
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Chinese defend with 8 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 7/18 hits, 5.17 expected hits
Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from 79 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Shensi to Malaya
2 mech_infantrys moved from Kiangsu to Kweichow
3 transports moved from 55 Sea Zone to 37 Sea Zone
2 carriers moved from 55 Sea Zone to 63 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Marshall Islands to Caroline Islands
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
4 infantry moved from Manchuria to Amur
Place Units - Japanese
1 armour and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 mech_infantry placed in Kiangsu
3 infantry placed in India
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
British : -0.67
ANZAC : -0.17
Chinese : -1.00
Japanese : 2.33
@Tizkit With India and Russia taken, the US and UK and ANZAC (barely hanging on) can’t possibly hope to hold back the Axis forces. We surrender.
@Tizkit Good game. Shall we play another? If you want to post the results, I can start the match.
@DannyDuck716 I’ve had another game lined up to follow this one (generally only keep one going at a time) so I’ll have to pass for now. Maybe sometime down the road though but not sure when as I’m not the fastest.
@DannyDuck716 oh and forgot to say, good game.
@Tizkit no problem. Message me when you are ready.
@Tizkit do you want me to post results?
@DannyDuck716 Usually the losing player posts but no worries, I can post it.