@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Malaya
Battle in Borneo
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 1 submarine and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 destroyers and 4 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to Morocco
2 mech_infantrys moved from Tobruk to Egypt
1 armour moved from Syria to Northwest Persia
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Borneo to 37 Sea Zone
2 tactical_bombers moved from Borneo to 37 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
4 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Java to Sumatra
1 bomber moved from Java to Sumatra
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 artilleries and 14 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Suiyuyan, round 2 : 5/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 bomber moved from Persia to Ukraine
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 112 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
British attack with 6 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Ukraine to Russia
3 fighters moved from Caucasus to Russia
3 fighters moved from Caucasus to Persia
2 fighters moved from Syria to Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
1 armour moved from Syria to Northwest Persia
4 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.33
British : -1.67
Americans : 0.33
Chinese : 1.67
AA fire in Ukraine : : -0.17
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Western Germany
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
Non Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
3 submarines moved from 54 Sea Zone to 37 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to New South Wales
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from India to Malaya
1 bomber moved from Java to Malaya
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 3 armour, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Germans buy 3 armour, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/5 hits, 2.17 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
5 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Novgorod to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter placed in Germany
2 infantry placed in Southern France
2 infantry placed in France
4 infantry placed in Germany
Germans undo move 5.
1 infantry placed in France
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : 1.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Timguska to Yenisey
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 fighter moved from Philippines to 43 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Shan State
7 armour and 10 artilleries moved from Yunnan to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Philippines to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
1 fighter moved from Philippines to 43 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Shan State
7 armour and 10 artilleries moved from Yunnan to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Philippines to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in Guam
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Celebes from Americans, taking Guam from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Burma, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 7 armour, 10 artilleries, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 7 armour, 10 artilleries, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 9/19 hits, 7.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 7 armour, 10 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Anhwe
1 armour and 2 mech_infantrys moved from Hopei to Anhwe
3 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
2 tactical_bombers moved from French Indo China to Philippines
2 bombers moved from Burma to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,6,3,6,2,2,1,4,6,3,4,6,5,4,2,2,1,6,3,1,6,4,6,2,1,1,6,2,2,3,1,4,4,6,2,4,5
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -1.00
Japanese : 1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Sumatra to Yunnan
1 submarine moved from 37 Sea Zone to 21 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Scramble to stop landing?
@surfer no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Sumatra to Yunnan
1 submarine moved from 37 Sea Zone to 21 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 124 Sea Zone
Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Marshall Islands
Japanese win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Yunnan to India
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Queensland
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 carrier, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Sumatra to Yunnan
1 submarine moved from 37 Sea Zone to 21 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 124 Sea Zone
Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber in Marshall Islands, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Marshall Islands, round 3 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Marshall Islands
Japanese win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Yunnan to India
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Queensland
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 artilleries and 14 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Shensi, round 2 : 5/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
5 fighters moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 bomber moved from Russia to Volgograd
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 8 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 8 fighters and 3 infantry in Caucasus, round 2 : 0/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 8 fighters and 3 infantry in Caucasus, round 3 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Caucasus to Russia
5 fighters moved from Caucasus to Persia
1 bomber moved from Volgograd to Russia
3 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -5.17
AA fire in Volgograd : : -0.17
Americans : -0.33
Chinese : 1.67
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to Crete
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to Crete
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Crete to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Holland Belgium to Northern Italy
2 infantry moved from Ukraine to Bryansk
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Malaya to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 cruiser, 4 submarines and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
3 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Malaya to Shensi
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Malaya to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 cruiser, 4 submarines and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
3 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Malaya to Shensi
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 4 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Urals to Novosibirsk
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 armour moved from Ukraine to Caucasus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Germans buy 4 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Urals to Novosibirsk
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 armour moved from Ukraine to Caucasus
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Samara to Novgorod
1 bomber moved from Vologda to Novgorod
3 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 bomber and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67