@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 armour, 4 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 bomber moved from Novgorod to Karelia
3 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Norway
1 bomber moved from Novgorod to Finland
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Karelia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 5/10 hits, 4.00 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Southern Italy
1 fighter moved from Tambov to Volgograd
1 infantry moved from Bryansk to Smolensk
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Western Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
2 infantry placed in France
1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1.50
AA fire in Norway : : -0.17
Americans : -0.33
AA fire in Finland : : -0.17
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 6 infantry moved from Buryatia to Amur
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 6 infantry moved from Buryatia to Amur
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
Small edit to move 1 inf to novosibirsk.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Hunan to Kwangsi
1 armour moved from Kansu to Kazakhstan
8 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from Philippines to French Indo China
1 bomber moved from Philippines to Kwangsi
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from Philippines to Borneo
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Hunan to Kwangsi
1 armour moved from Kansu to Kazakhstan
8 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from Philippines to French Indo China
1 bomber moved from Philippines to Kwangsi
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from Philippines to Borneo
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Hopei
Combat - Japanese
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Japanese attack with 10 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 10 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/11 hits, 5.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 10 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 0.00
Russians : 0.67
Japanese : -4.00
AA fire in French Indo China : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 artilleries, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
9 armour, 3 artilleries and 7 infantry moved from Finland to Karelia
3 armour moved from Norway to Karelia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Queensland to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
6 fighters, 7 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to 35 Sea Zone
2 fighters moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
4 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 35 Sea Zone
Scramble or submerge in Philippines?
@surfer yes full fighter scramble please… subs to stay and fight…max def on O o L
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 artilleries, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
9 armour, 3 artilleries and 7 infantry moved from Finland to Karelia
3 armour moved from Norway to Karelia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Queensland to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
6 fighters, 7 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to 35 Sea Zone
2 fighters moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
4 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia
Americans attack with 12 armour, 3 artilleries and 7 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 12 armour, 3 artilleries and 7 infantry in Karelia, round 2 : 9/22 hits, 8.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 12 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 7 bombers, 9 fighters, 10 submarines and 5 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines and 2 tactical_bombers
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 7 bombers, 9 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/21 hits, 12.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 13/22 hits, 11.50 expected hits
9 submarines owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 35 Sea Zone
5 submarines owned by the Japanese Submerged
Americans roll dice for 7 bombers, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 11/17 hits, 10.50 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 8/14 hits, 8.83 expected hits
2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/9 hits, 5.83 expected hits
Japanese roll dice for 2 battleships and 1 fighter in 35 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 55
Casualties for Americans: 9 fighters, 10 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 2 tactical_bombers
Non Combat Move - Americans
4 bombers moved from 35 Sea Zone to French Indo China
3 bombers moved from 35 Sea Zone to Java
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 96 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
6 carriers and 3 fighters moved from 42 Sea Zone to 43 Sea Zone
2 cruisers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - Americans
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in French Indo China
2 artilleries and 7 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : -4.50
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 armour, 3 artilleries, 24 infantry and 1 marine moved from Northwest Persia to Caucasus
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
2 fighters moved from India to Yunnan
1 mech_infantry moved from Shan State to Kwangsi
7 fighters and 1 tactical_bomber moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 81 PUs;
Americans buy 2 artilleries, 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
9 armour, 3 artilleries and 7 infantry moved from Finland to Karelia
3 armour moved from Norway to Karelia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Queensland to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
6 fighters, 7 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to 35 Sea Zone
2 fighters moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
4 bombers moved from India to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia
Americans attack with 12 armour, 3 artilleries and 7 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 12 armour, 3 artilleries and 7 infantry in Karelia, round 2 : 9/22 hits, 8.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 12 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 7 bombers, 9 fighters, 10 submarines and 5 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines and 2 tactical_bombers
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 7 bombers, 9 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/21 hits, 12.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 13/22 hits, 11.50 expected hits
9 submarines owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 35 Sea Zone
5 submarines owned by the Japanese Submerged
Americans roll dice for 7 bombers, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 11/17 hits, 10.50 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 8/14 hits, 8.83 expected hits
2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/9 hits, 5.83 expected hits
Japanese roll dice for 2 battleships and 1 fighter in 35 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 55
Casualties for Americans: 9 fighters, 10 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 2 tactical_bombers
Non Combat Move - Americans
4 bombers moved from 35 Sea Zone to French Indo China
3 bombers moved from 35 Sea Zone to Java
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 96 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
6 carriers and 3 fighters moved from 42 Sea Zone to 43 Sea Zone
2 cruisers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Place Units - Americans
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in French Indo China
2 artilleries and 7 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 armour, 3 artilleries, 24 infantry and 1 marine moved from Northwest Persia to Caucasus
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
2 fighters moved from India to Yunnan
1 mech_infantry moved from Shan State to Kwangsi
7 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 bomber, 3 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Kwangsi, round 3 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 3 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 4 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 5 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 6 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Caucasus
British attack with 3 armour, 3 artilleries, 7 fighters, 24 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
British roll dice for 3 armour, 3 artilleries, 7 fighters, 24 infantry, 1 marine and 1 tactical_bomber in Caucasus, round 2 : 12/39 hits, 11.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 3 artilleries, 7 fighters, 22 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - British
5 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
5 fighters and 1 tactical_bomber moved from Caucasus to Persia
5 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Finland to Karelia
1 aaGun moved from Norway to Finland
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Kwangsi to French Indo China
3 artilleries and 3 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to French Indo China
2 infantry moved from India to Burma
1 mech_infantry moved from India to Shan State
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
4 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
British undo move 3.
3 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,2
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 2.33
British : -0.00
Americans : -4.50
Japanese : -0.17
@surfer Think I’m going to call it there…it will be a grind for you for a few rounds but there is no way out for the axis on this one!
Well played and I shall post the results.
Are you happy to play again swapping sides?
Sure. Let’s give that a go. Do you want to start the new game with your bid units placed? Or just tell me where / what you want and I can set it up.
@surfer cool…can i have 1 anzac inf in new guinea please…good luck and have fun!
Typically, bid units can only go where you already have units. Perhaps you want to pick something else?
New game is up at
https://www.axisandallies.org/forums/topic/33648/wizmark-l-3-v-surfer-x-bm3
Just edit to put unit where you want…almost.