@axis-dominion Light game? I think you should be concerned about posting your first loss against me that wasn’t strongly dice assisted. Or am I getting over confident again?
Giallo (Allies +2) vs Shin_Ji BM Round 2
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 armour, 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 8 artilleries and 2 infantry moved from Germany to Poland 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Southern Italy to United Kingdom 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 infantry moved from Greece to Bulgaria 3 fighters and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,5,3 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom causes 13 damage total. Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 91 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 transport; Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 3 bombers moved from United Kingdom to Holland Belgium Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.67 Americans : -0.33 AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 18 infantry moved from Amur to Manchuria 1 submarine moved from 122 Sea Zone to 106 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 aaGun and 10 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 2/18 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 : 6/10 hits, 3,33 expected hits 1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2,00 expected hits Japanese roll dice for 9 infantry in Manchuria, round 3 : 5/9 hits, 3,00 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Russians roll dice for 7 infantry in Manchuria, round 4 : 2/7 hits, 1,17 expected hits Japanese roll dice for 7 infantry in Manchuria, round 4 : 5/7 hits, 2,33 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Russians retreated to Amur Japanese win with 5 infantry remaining. Battle score for attacker is -28 Casualties for Russians: 16 infantry Casualties for Japanese: 1 aaGun and 5 infantry Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun, 6 artilleries and 20 infantry moved from Belarus to Novgorod 1 artillery and 9 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Tambov to Bryansk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -1,00 Japanese : 7,33
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that hurts
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Wow! Bad luck there.Sorry, it’s been a whirlwind nerdy weekend. But I’m back now. Have that Japan post up shortly.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 armour moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangsi to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 5 infantry moved from Manchuria to Amur 2 mech_infantrys moved from Shantung to Hunan 2 artilleries and 3 infantry moved from Anhwe to Hunan 4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -5 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in French Indo China Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 4 fighters and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Amur Japanese attack with 1 armour and 6 infantry Russians defend with 2 aaGuns and 2 infantry Japanese roll dice for 1 armour and 6 infantry in Amur, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 2 aaGuns and 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour and 4 infantry in Amur, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 4 infantry in Amur, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 infantry in Amur, round 5 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 infantry in Amur, round 6 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 infantry in Amur, round 7 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 2 infantry Battle in Hunan Japanese attack with 2 artilleries, 3 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Hunan, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 21 Sea Zone to 44 Sea Zone 1 battleship and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from 42 Sea Zone to Kwangsi 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 1.50 ANZAC : 0.00 Chinese : -1.00 Russians : -0.33 Japanese : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 armour moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangsi to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 5 infantry moved from Manchuria to Amur 2 mech_infantrys moved from Shantung to Hunan 2 artilleries and 3 infantry moved from Anhwe to Hunan 4 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 bomber, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -5 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in French Indo China Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 4 fighters and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Amur Japanese attack with 1 armour and 6 infantry Russians defend with 2 aaGuns and 2 infantry Japanese roll dice for 1 armour and 6 infantry in Amur, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 2 aaGuns and 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour and 4 infantry in Amur, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 4 infantry in Amur, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Amur, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 infantry in Amur, round 5 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 3 infantry in Amur, round 6 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 3 infantry in Amur, round 7 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 2 infantry Battle in Hunan Japanese attack with 2 artilleries, 3 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Hunan, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 21 Sea Zone to 44 Sea Zone 1 battleship and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from 42 Sea Zone to Kwangsi 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.50 ANZAC : 0.00 Chinese : -1.00 Russians : -0.33 Japanese : -1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 bomber moved from Southeast Mexico to Gibraltar 2 battleships moved from 89 Sea Zone to 91 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 4 fighters and 4 tactical_bombers; Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Gibraltar, round 2 : 5/10 hits, 5,33 expected hits 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Italians win, taking Malaya from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry Casualties for Germans: 2 tactical_bombers Non Combat Move - Americans 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 3 infantry placed in Central United States 4 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 0,83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - British British buy 1 airfield, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 armour and 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Gibraltar British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 4 fighters and 2 tactical_bombers; Italians defend with 1 harbour British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/7 hits, 3,50 expected hits Italians roll dice for 4 fighters and 2 tactical_bombers in Gibraltar, round 2 : 4/6 hits, 3,67 expected hits 1 tactical_bomber owned by the British, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Gibraltar British win, taking French Madagascar from Neutral_Axis with 1 bomber and 2 fighters remaining. Battle score for attacker is 34 Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Germans: 4 fighters and 2 tactical_bombers Battle in Alexandria British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 4 infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 4/7 hits, 2,50 expected hits 2 artilleries owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria retreated to Alexandria Italians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 3 infantry Battle in 104 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 2 destroyers in 104 Sea Zone, round 7 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 artilleries and 6 infantry moved from India to Burma Place Units - British 1 airfield and 2 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,5,3,1,5,1 British collect 29 PUs (8 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 armour Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 British : 0,00 Italians : 1,83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Holland Belgium 2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Algeria 1 armour, 2 artilleries and 1 infantry moved from Alexandria to Tobruk Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Combat Move - French 1 fighter moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Morocco 3 bombers moved from Holland Belgium to Morocco Combat - Germans Battle in Morocco Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber British defend with 1 bomber and 1 infantry; Americans defend with 1 armour and 1 infantry Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Morocco, round 2 : 5/5 hits, 3.17 expected hits Americans roll dice for 1 armour, 1 bomber and 2 infantry in Morocco, round 2 : 3/4 hits, 1.33 expected hits 3 bombers owned by the Germans, 1 bomber owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Morocco Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Germans: 3 bombers Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 bomber and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Morocco to Algeria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 8 artilleries and 2 infantry moved from Poland to Baltic States 3 aaGuns, 5 artilleries and 17 infantry moved from Eastern Poland to Baltic States 2 armour and 2 mech_infantrys moved from Germany to Baltic States 4 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Finland to Karelia Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : 1.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Morocco 3 bombers moved from Holland Belgium to Morocco Combat - Germans Battle in Morocco Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber British defend with 1 bomber and 1 infantry; Americans defend with 1 armour and 1 infantry Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Morocco, round 2 : 5/5 hits, 3.17 expected hits Americans roll dice for 1 armour, 1 bomber and 2 infantry in Morocco, round 2 : 3/4 hits, 1.33 expected hits 3 bombers owned by the Germans, 1 bomber owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Morocco Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Germans: 3 bombers Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 bomber and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Morocco to Algeria 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Germany to Holland Belgium 1 armour moved from Germany to Holland Belgium 8 artilleries and 2 infantry moved from Poland to Baltic States 3 aaGuns, 5 artilleries and 17 infantry moved from Eastern Poland to Baltic States 2 armour and 2 mech_infantrys moved from Germany to Baltic States 4 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Finland to Karelia Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 3 infantry EDIT: Adding units owned by Germans to Romania: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83 Americans : 1.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 4 artilleries and 4 infantry moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 artillery and 1 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 5 artilleries and 9 infantry Germans defend with 8 infantry Russians roll dice for 5 artilleries and 9 infantry in Karelia, round 2 : 4/14 hits, 4,00 expected hits Germans roll dice for 8 infantry in Karelia, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia Russians roll dice for 5 artilleries and 7 infantry in Karelia, round 3 : 3/12 hits, 3,67 expected hits Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Russians roll dice for 5 artilleries and 6 infantry in Karelia, round 4 : 4/11 hits, 3,50 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 8 infantry Battle in Vyborg Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bryansk 3 aaGuns, 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 3 artilleries and 7 infantry moved from Russia to Smolensk 1 armour moved from Volgograd to Russia 1 aaGun moved from Novgorod to Archangel 9 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Place Units - Russians 4 artilleries placed in Russia 6 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 0,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 mech_infantrys moved from Hunan to Kwangsi 2 mech_infantrys moved from Kwangsi to French Indo China Japanese take French Indo China from ANZAC 2 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 44 Sea Zone to 37 Sea Zone Japanese take 42 Sea Zone from Americans 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 2 bombers moved from Kwangsi to 41 Sea Zone 2 battleships, 2 carriers and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 cruiser Non Combat Move - Japanese 2 bombers moved from 41 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Guam Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : -1.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 43 Sea Zone to 45 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Gibraltar Non Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from 54 Sea Zone to Queensland 2 carriers moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - British British buy 1 armour, 4 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in French West Africa British attack with 1 armour, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from French West Africa to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 81 Sea Zone to 71 Sea Zone 4 infantry moved from Egypt to Trans-Jordan 4 artilleries and 6 infantry moved from Burma to India Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 3 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,00 Italians : -0,17 Neutral_Axis : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 armour, 2 artilleries and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Western Ukraine 2 armour moved from Eastern Poland to Belarus 2 mech_infantrys moved from Romania to Belarus 1 bomber moved from Holland Belgium to Southern Italy Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Belarus, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Eastern Poland to Belarus 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya Place Units - Italians 2 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 Russians : -0.67