Giallo (Allies +2) vs Shin_Ji BM Round 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 mech_infantry moved from Persia to Northwest Persia
            9 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Caucasus to Persia
            1 artillery moved from Ukraine to Bessarabia
            1 bomber moved from Western Germany to Norway
    
        Combat - Germans
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Norway causes 4 damage total. 
            Battle in Eastern Poland
                Germans attack with 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 3/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Ukraine to Bessarabia
            20 mech_infantrys moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 bomber moved from Norway to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            2 carriers, 1 destroyer and 3 fighters placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    AA fire in Norway : : -0.17
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            2 artilleries and 1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            2 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 mech_infantry moved from Russia to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Samara to Novosibirsk
            1 artillery moved from Vologda to Novosibirsk
            4 mech_infantrys moved from Russia to Novosibirsk
            11 artilleries and 18 infantry moved from Volgograd to Kazakhstan
            5 infantry moved from Rostov to Caucasus
            4 artilleries moved from Rostov to Caucasus
            3 artilleries moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 artilleries and 5 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            3 artilleries and 7 infantry moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I see I have 3 extra us BB can you delete 3 BB’s in 112

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:50:17 AM
    Savegame

  • '21 '20 '19 '18 '17 '16

    @Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:50:17 AM
    Savegame

    ?

  • '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            2 mech_infantrys moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Kansu to Evenkiyskiy
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            3 destroyers moved from 37 Sea Zone to 46 Sea Zone
            7 artilleries, 9 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            2 bombers moved from Philippines to Guam
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 46 Sea Zone
            4 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea
            4 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            3 carriers moved from 35 Sea Zone to 46 Sea Zone
            3 carriers moved from 36 Sea Zone to 46 Sea Zone
            2 carriers moved from 35 Sea Zone to 46 Sea Zone
            10 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            4 submarines moved from 36 Sea Zone to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            8 fighters moved from Philippines to New Guinea
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 armour moved from Eastern Persia to Persia
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 4 artilleries, 8 fighters and 4 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 8 fighters and 4 infantry in New Guinea, round 2 : 13/16 hits, 6.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 4 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            8 fighters moved from New Guinea to 46 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            5 fighters moved from 34 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 bomber moved from Guam to Philippines
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 6 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.33
    Russians : -0.33
    Japanese : 8.67
    

    Savegame

  • '15

    Oh, that was just me making sure I remembered my password right. Sometimes it makes me type it in, and I didn’t want to do a whole turn and then not have it post right. Didn’t actually have time to do the turn then, tho.

  • '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            2 mech_infantrys moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Kansu to Evenkiyskiy
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            3 destroyers moved from 37 Sea Zone to 46 Sea Zone
            7 artilleries, 9 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            2 bombers moved from Philippines to Guam
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 46 Sea Zone
            4 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea
            4 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            3 carriers moved from 35 Sea Zone to 46 Sea Zone
            3 carriers moved from 36 Sea Zone to 46 Sea Zone
            2 carriers moved from 35 Sea Zone to 46 Sea Zone
            10 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            4 submarines moved from 36 Sea Zone to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            8 fighters moved from Philippines to New Guinea
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 armour moved from Eastern Persia to Persia
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 4 artilleries, 8 fighters and 4 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 8 fighters and 4 infantry in New Guinea, round 2 : 13/16 hits, 6.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 4 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            8 fighters moved from New Guinea to 46 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            5 fighters moved from 34 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 bomber moved from Guam to Philippines
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 6 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.33
    Russians : -0.33
    Japanese : 8.67
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            2 mech_infantrys moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Kansu to Evenkiyskiy
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Sikang to Yunnan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
            3 destroyers moved from 37 Sea Zone to 46 Sea Zone
            7 artilleries, 9 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            2 bombers moved from Philippines to Guam
            1 cruiser moved from 36 Sea Zone to 21 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 46 Sea Zone
            4 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea
            4 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 cruiser moved from 36 Sea Zone to 46 Sea Zone
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            3 carriers moved from 35 Sea Zone to 46 Sea Zone
            3 carriers moved from 36 Sea Zone to 46 Sea Zone
            2 carriers moved from 35 Sea Zone to 46 Sea Zone
            10 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            4 submarines moved from 36 Sea Zone to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            8 fighters moved from Philippines to New Guinea
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            1 armour moved from Eastern Persia to Persia
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 10 submarines and 4 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 4 artilleries, 8 fighters and 4 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 artilleries, 8 fighters and 4 infantry in New Guinea, round 2 : 13/16 hits, 6.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 4 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            8 fighters moved from New Guinea to 46 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            5 fighters moved from 34 Sea Zone to Philippines
            1 bomber moved from Guam to Philippines
            1 bomber moved from Guam to Philippines
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 6 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 3 battleships
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.33
    Russians : -0.33
    Japanese : 8.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            8 submarines moved from 26 Sea Zone to 46 Sea Zone
            6 carriers, 1 cruiser, 11 destroyers, 10 fighters and 10 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 6 carriers, 1 cruiser, 11 destroyers, 12 fighters and 18 submarines
                Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 15 fighters, 10 submarines, 1 tactical_bomber and 4 transports
                    Americans roll dice for 18 submarines in 46 Sea Zone, round 2 : 5/18 hits, 6,00 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Americans : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    5 hits in 46

  • '15

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            8 submarines moved from 26 Sea Zone to 46 Sea Zone
            6 carriers, 1 cruiser, 11 destroyers, 10 fighters and 10 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 4/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 6 carriers, 1 cruiser, 11 destroyers, 12 fighters and 18 submarines
                Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 15 fighters, 10 submarines, 1 tactical_bomber and 4 transports
                    Americans roll dice for 18 submarines in 46 Sea Zone, round 2 : 5/18 hits, 6.00 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 6 carriers, 1 cruiser, 11 destroyers and 12 fighters in 46 Sea Zone, round 2 : 8/24 hits, 10.17 expected hits
                Units damaged: 4 carriers owned by the Japanese
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 1/10 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Americans : -0.50
    Japanese : -0.67
    

    Savegame

  • '15

    Only one hit back from my subs!

  • '21 '20 '19 '18 '17 '16

    another 3 hits and please let me do the attack my self

  • '15

    Oh, that matters to you? I thought it saved everyone the trouble of rolling subs, asking, then rolling everything else. At this point, take the subs out first (so 3 hits to the subs now), then take out all but one of the destroyers. Once that’s happened, check in again.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 8 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            8 submarines moved from 26 Sea Zone to 46 Sea Zone
            6 carriers, 1 cruiser, 11 destroyers, 10 fighters and 10 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 6 carriers, 1 cruiser, 11 destroyers, 12 fighters and 18 submarines
                Japanese defend with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 15 fighters, 10 submarines, 1 tactical_bomber and 4 transports
                    Americans roll dice for 18 submarines in 46 Sea Zone, round 2 : 5/18 hits, 6,00 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 6 carriers, 1 cruiser, 11 destroyers and 12 fighters in 46 Sea Zone, round 2 : 8/24 hits, 10,17 expected hits
                Units damaged: 4 carriers owned by the Japanese
                    Japanese roll dice for 10 submarines in 46 Sea Zone, round 2 : 1/10 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 15 fighters, 1 tactical_bomber and 4 transports in 46 Sea Zone, round 2 : 15/32 hits, 16,67 expected hits
                    4 submarines owned by the Americans, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 14 submarines in 46 Sea Zone, round 3 : 3/14 hits, 4,67 expected hits
                    Americans roll dice for 1 cruiser, 11 destroyers and 12 fighters in 46 Sea Zone, round 3 : 14/24 hits, 10,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Americans : 1,67
    Japanese : -2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    14 hits, I like to do the attack my self, cause seabattles are always so important

  • '15

    Ouch! Well, I think it’s time to take out the subs, 4 of the destroyers, and the tilted carriers

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