@max334 The DD you bid was equipped with the latest AA guns.
Giallo (Allies +2) vs Shin_Ji BM Round 2
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 61 PUs; British buy 4 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 fighter moved from Iraq to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 artilleries and 6 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 2 destroyers, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer, 3 fighters and 1 transport British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 2 destroyers and 1 fighter Casualties for Italians: 1 destroyer, 3 fighters and 1 transport Battle in Persia British attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Northwest Persia British attack with 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys Italians defend with 2 mech_infantrys British roll dice for 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 9/26 hits, 9,33 expected hits Italians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 4 armour, 11 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Burma British attack with 4 artilleries and 8 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 4 artilleries and 8 infantry in Burma, round 2 : 5/12 hits, 3,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour moved from Trans-Jordan to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 3 armour placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 7 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 British : 1,00 Italians : -0,33 Japanese : 0,17
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If you wanted your sub to fight in sz 17 we can redo
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I think I will have the sub fight. Can we roll on the forums again yet?
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If not, I can just give the Italians a sub, and have a Dutch sub somewhere they can reach, and do that as a proxy. Delete the survivor later.
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@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
If not, I can just give the Italians a sub, and have a Dutch sub somewhere they can reach, and do that as a proxy. Delete the survivor later.
That’s fine
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 51 Sea Zone to 52 Sea Zone 4 armour moved from Volgograd to Rostov 1 artillery moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov Combat - Italians Battle in 52 Sea Zone Italians attack with 1 submarine Dutch defend with 1 submarine Italians roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Dutch and 1 submarine owned by the Italians lost in 52 Sea Zone Dutch win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for Dutch: 1 submarine Battle in Tambov Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 4 armour Russians defend with 1 mech_infantry Italians roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 aaGuns moved from Volgograd to Rostov 1 bomber moved from Tambov to Southern Italy 2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.33 Dutch : 0.83
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 armour and 8 mech_infantrys moved from Finland to Karelia 1 mech_infantry moved from Norway to Karelia 1 artillery moved from Norway to Finland 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium retreated to Holland Belgium Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Rostov 1 aaGun moved from Volgograd to Caucasus 1 aaGun, 9 armour, 14 artilleries, 19 infantry and 7 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 2 mech_infantrys moved from Novgorod to Eastern Poland 1 bomber moved from Belarus to Novgorod Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd 1 artillery and 2 infantry placed in France 10 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Caucasus Russians attack with 1 tactical_bomber Germans defend with 1 aaGun AA fire in Caucasus : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Germans lost in Caucasus Russians win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Belarus Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Caucasus to Northwest Persia 12 artilleries and 18 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,00 AA fire in Caucasus : : -0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to Yunnan 2 artilleries, 1 fighter and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Jehol to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians Combat - Japanese Japanese creates battle in territory 17 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 4.17 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 6 carriers, 3 destroyers, 10 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Iwo Jima to 17 Sea Zone 1 armour and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 armour moved from 6 Sea Zone to Japan 1 submarine moved from 31 Sea Zone to 17 Sea Zone 9 fighters moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Place Units - Japanese 6 transports placed in 6 Sea Zone 1 artillery placed in Japan 3 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 3.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to Yunnan 2 artilleries, 1 fighter and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 bomber moved from Jehol to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians Combat - Japanese Japanese creates battle in territory 17 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 4.17 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 6 carriers, 3 destroyers, 10 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Iwo Jima to 17 Sea Zone 1 armour and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 armour moved from 6 Sea Zone to Japan 1 submarine moved from 31 Sea Zone to 17 Sea Zone 9 fighters moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Place Units - Japanese 6 transports placed in 6 Sea Zone 1 artillery placed in Japan 3 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 3.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Holland Belgium to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 3 battleships, 3 carriers and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone Combat - Americans Battle in Norway Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern France Americans attack with 4 fighters and 1 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France Americans win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from 125 Sea Zone to 112 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier and 3 submarines placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 3. 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : 0,17 Neutral_Axis : 0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - British British buy 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Malta to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Russians take Caucasus from Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Volgograd 1 armour moved from Northwest Persia to Kazakhstan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan Combat - British Battle in Volgograd British attack with 4 armour and 3 mech_infantrys Germans defend with 1 bomber, 1 factory_minor and 6 mech_infantrys British roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,50 expected hits Germans roll dice for 1 bomber and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,17 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 4 armour and 2 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 28 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 bomber and 6 mech_infantrys Battle in Yunnan British attack with 2 artilleries and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries and 1 mech_infantry Battle in Kazakhstan British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - British 1 artillery and 3 infantry moved from Burma to India 1 artillery and 1 infantry moved from Burma to India 1 fighter moved from India to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 2 destroyers placed in 80 Sea Zone 1 fighter placed in Iraq 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 43 PUs (3 lost to blockades); end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,3,1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -1,50 British : 3,00 Japanese : -1,67
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I need to edit something, I thought I had an AB in Iraq…
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - British British buy 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Malta to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd Russians take Caucasus from Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Volgograd 1 armour moved from Northwest Persia to Kazakhstan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan Combat - British Battle in Volgograd British attack with 4 armour and 3 mech_infantrys Germans defend with 1 bomber, 1 factory_minor and 6 mech_infantrys British roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,50 expected hits Germans roll dice for 1 bomber and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2,17 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 4 armour and 2 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 28 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 bomber and 6 mech_infantrys Battle in Yunnan British attack with 2 artilleries and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries and 1 mech_infantry Battle in Kazakhstan British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - British 1 artillery and 3 infantry moved from Burma to India 1 artillery and 1 infantry moved from Burma to India 1 fighter moved from India to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 2 destroyers placed in 80 Sea Zone 1 fighter placed in Iraq 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 43 PUs (3 lost to blockades); end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,3,1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 2 destroyers EDIT: Adding units owned by British to 81 Sea Zone: 2 destroyers EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50 British : 3,00 Japanese : -1,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Kazakhstan Italians take Caucasus from Russians 2 armour moved from Rostov to Tambov 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 3 fighters moved from Western Germany to Southern France Combat - Italians Battle in Tambov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Tambov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Tambov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Italians attack with 2 armour British defend with 1 armour Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Southern France Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 fighters moved from Southern France to Western Germany 1 bomber moved from Southern France to Western Germany 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : -0.33 Russians : -1.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :