Trying a radical attack. Scramble from Leningrad?
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Philippines Non Combat Move - Americans 2 fighters moved from Egypt to Caucasus 1 armour moved from Egypt to Iraq 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 24 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 2 artilleries, 3 infantry and 1 marine placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Sikang to Shensi Place Units - Chinese 1 artillery placed in Shensi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Burma to Yunnan 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Caucasus to Rostov 1 fighter moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Caucasus 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 artillery placed in Quebec 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 aaGun and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.67 Italians : 0.33 Chinese : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov 1 fighter moved from Crete to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Trans-Jordan Battle in Rostov Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 infantry; Russians defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 1 fighter in Rostov, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Trans-Jordan from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Russians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Southern Italy 2 fighters moved from 96 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 95 Sea Zone 3 submarines moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Rostov 2 fighters moved from Queensland to Shan State 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Rostov 2 fighters moved from Queensland to Shan State 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I thought 3 infantry would be enough to prevent Italy from clearing Rostov, but you surprised me with more Italian air power. At least it cost you a fighter. Luckily, an Aussie pilot volunteered for a suicide blocker move to save the Brit army in Cauc and the Russians in Stalingrad.
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I expected Italy would take TransJ to block the Brit fleet. But I would have had to put at least 3 ground troops there to defend against Italian air power. Perhaps I should have put a sizable army there anyway to go to Russia.
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 3 bombers moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 bomber moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys moved from Ukraine to Rostov Combat - Germans Germans creates battle in territory 105 Sea Zone Air Battle in Russia
Combat Hit Differential Summary :
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Intercept Bombing run in Russia?
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Yes please, all fighters. Brits take hits.
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well, that was lucky
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Bummer, my AA curse continues. No interceptor hits, no AA hits and I lose 2 fighters.
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Not even the ANZAC fighter hit, although he saved the Caucasus force from certain destruction
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 3 bombers moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 bomber moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys moved from Ukraine to Rostov Combat - Germans Germans creates battle in territory 105 Sea Zone Air Battle in Russia Germans attacks with 8 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 2/8 hits, 1.83 expected hits Defenders Fire, : 0/5 hits, 1.67 expected hits 2 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,6,4,7 and causes: 16 damage to unit: factory_major Bombing raid in Russia rolls: 4 and causes: 3 damage to unit: airfield Bombing raid in Russia causes 19 damage total. Damaged units is as follows: factory_major = 16, airfield = 3 Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys ANZAC defend with 1 fighter Germans roll dice for 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys in Rostov, round 2 : 13/29 hits, 10.17 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Cleaning up after air battles Non Combat Move - Germans 3 artilleries moved from Western Ukraine to Ukraine 4 aaGuns moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour moved from Novgorod to Eastern Poland 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from Western Germany to Gibraltar 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Russia to Ukraine 4 bombers moved from Russia to Ukraine 1 aaGun moved from Ukraine to Rostov Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Germans undo move 2. 1 armour and 2 infantry placed in Novgorod 2 mech_infantrys placed in Germany Germans undo move 1. Germans undo move 1. Germans undo move 1. 3 fighters and 2 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83 Germans : 2.50 Defenders Fire, : : -1.67 Attackers Fire, : : 0.17 Russians : -1.00
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Struggling to find a way to contain Germany. Family visiting and a severe storm coming, may be delayed on my turn.
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Take your time and have a nice holiday weekend!
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Thanks, have a pleasant holiday weekend also.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 26 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Smolensk to Tambov 1 armour, 14 artilleries, 37 infantry and 2 mech_infantrys moved from Russia to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Tambov 6 infantry moved from Samara to Tambov 1 aaGun and 2 infantry moved from Kansu to Shensi 1 aaGun, 1 armour and 3 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Kansu Place Units - Russians 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.17
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Had to put more troops than I wanted into blocking route to Moscow, but couldn’t risk Italian air clearing a path to the vacant capital.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 destroyer moved from 42 Sea Zone to 60 Sea Zone 4 fighters moved from 42 Sea Zone to 60 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Szechwan 1 bomber moved from Kwangtung to Philippines 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangtung to Szechwan 1 fighter moved from Java to French Indo China 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kwangtung to French Indo China 2 tactical_bombers moved from 42 Sea Zone to 60 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 60 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 60 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 60 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from French Indo China to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 2 tactical_bombers moved from 60 Sea Zone to 42 Sea Zone 4 fighters moved from 60 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 bomber moved from 35 Sea Zone to Kwangtung 1 bomber moved from Philippines to Kwangtung 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Siberia to Amur 1 artillery moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Amur 1 battleship moved from 17 Sea Zone to 19 Sea Zone 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 17 Sea Zone to 19 Sea Zone 2 carriers moved from 17 Sea Zone to 19 Sea Zone 1 fighter moved from 17 Sea Zone to Kwangtung 1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone 2 fighters moved from 17 Sea Zone to 19 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Jehol to Manchuria 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Jehol to Anhwe Place Units - Japanese 1 fighter and 5 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 1 artillery and 1 mech_infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone 3 infantry placed in Shantung 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.33 Chinese : 1.00 UK_Pacific : 0.33 Japanese : 3.67
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Edit was to adjust Japanese NCM with sub in 42/37