Losses?
Bjergmose vs. Enigma II
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Guam: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Turning off Edit Mode 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 tactical_bomber placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,33
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@Enigma submerger og jeg kigger på ftr hawaii
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@Bjergmose fino
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship moved from 117 Sea Zone to 106 Sea Zone 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 3 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Ethiopia to Kenya 1 bomber moved from Malta to Kenya 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Burma to Yunnan 3 fighters moved from India to Yunnan Combat - British Battle in Iraq British attack with 1 artillery, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 3 fighters and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 1 battleship and 1 cruiser Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - British 3 fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Kenya to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Ethiopia to Egypt 2 fighters moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 transport moved from 117 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 2 destroyers placed in 106 Sea Zone 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,1 British collect 26 PUs (7 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1,17 Italians : 0,67 Neutral_Axis : 0,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 4 infantry moved from Bulgaria to Greece 4 infantry moved from Albania to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Greece Italians attack with 1 armour and 8 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 8 infantry in Greece, round 2 : 1/9 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1,50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 4 : 1/7 hits, 1,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Italians attack with 1 cruiser, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,00 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4,33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2,67 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2,00 expected hits British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,33 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt Italians roll dice for 1 bomber in Egypt, round 5 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 5 : 1/3 hits, 1,83 expected hits 1 bomber owned by the Italians lost in Egypt British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Alexandria 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -2,83 Neutral_Allies : -0,67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 4 infantry moved from Bulgaria to Greece 4 infantry moved from Albania to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Greece Italians attack with 1 armour and 8 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 8 infantry in Greece, round 2 : 1/9 hits, 1,83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1,50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 6 infantry in Greece, round 4 : 1/7 hits, 1,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Italians attack with 1 cruiser, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,00 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4,33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2,67 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2,00 expected hits British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2,33 expected hits 1 artillery owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt Italians roll dice for 1 bomber in Egypt, round 5 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 5 : 1/3 hits, 1,83 expected hits 1 bomber owned by the Italians lost in Egypt British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Alexandria 1 aaGun moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,17 British : -2,83 Neutral_Allies : -0,67
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@Bjergmose lige før jeg tog Egypt for tidligt. er jo en gave til Adolf.
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@Bjergmose He, he - ja. Hvordan laver jeg combat-move med den destroyer der ligger i sz 54 og som skal angribe i samme zone?
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser and 1 transport French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,50 French : 0,67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Germans buy 2 artilleries, 1 bomber, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Southern France to 93 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 carrier, 2 submarines and 2 tactical_bombers moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 artillery moved from 98 Sea Zone to Egypt 3 fighters moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 5 bombers moved from Western Germany to 98 Sea Zone 5 bombers moved from 98 Sea Zone to Egypt 1 submarine moved from 106 Sea Zone to 121 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports French defend with 1 destroyer Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 carrier, 2 tactical_bombers and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win, taking 98 Sea Zone from French with 1 carrier, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Egypt Germans attack with 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber British defend with 2 fighters, 1 harbour and 1 tactical_bomber; French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 7/12 hits, 6,83 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 2,17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the French and 2 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 5 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber Casualties for French: 1 infantry Non Combat Move - Germans 5 bombers moved from Egypt to Alexandria 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to Southern France 3 infantry moved from France to Southern France 2 submarines moved from 109 Sea Zone to 112 Sea Zone 5 armour moved from Yugoslavia to Greece 1 artillery and 5 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 2 tactical_bombers moved from 98 Sea Zone to Alexandria 2 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Greece 1 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 transport placed in 93 Sea Zone 1 bomber placed in Western Germany 2 infantry placed in Southern France 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,17 French : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Buryatia to Sakha 2 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Suiyuyan Combat - Russians Battle in Sakha Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Suiyuyan to Tsagaan Olom 1 infantry moved from Kansu to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Bessarabia 3 artilleries and 8 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 2 fighters moved from Novgorod to Bessarabia 2 aaGuns moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 3 infantry moved from Belarus to Novgorod 2 aaGuns moved from Novgorod to Belarus 1 armour moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 5 infantry moved from Bryansk to Belarus Place Units - Russians 1 armour, 1 bomber and 1 infantry placed in Novgorod 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : 1,00 Japanese : -1,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 fighter and 10 infantry moved from Amur to Sakha 1 infantry moved from Hunan to Kiangsi 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Japan to Kiangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Soviet Far East to Siberia Combat - Japanese Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 3/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Suiyuyan Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/5 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sakha Japanese attack with 1 artillery, 1 fighter and 10 infantry Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 10 infantry in Sakha, round 2 : 4/12 hits, 2,67 expected hits Russians roll dice for 3 infantry in Sakha, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 2 bombers, 3 fighters and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 3,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -21 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Burma to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 carriers moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Kwangtung to Anhwe 1 aaGun moved from Amur to Sakha 1 fighter moved from Sakha to Jehol 1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe 1 fighter moved from Kiangsi to Kwangsi 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 28 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -1,00 Chinese : -1,33 UK_Pacific : 1,67 Russians : 1,00 Japanese : 7,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 bombers and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from India to Shan State 3 fighters moved from India to Shan State Combat - British Battle in Shan State British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 harbour British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 cruiser moved from 106 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to French Central Africa 3 fighters moved from Shan State to India Place Units - British 3 mech_infantrys placed in Persia 1 bomber placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,4,6,5,5 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Germans : -0,83 British : -0,50 Japanese : -0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Italians 1 armour and 6 infantry moved from Greece to Turkey 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Alexandria to Turkey Combat - Italians Battle in Turkey Italians attack with 1 armour, 1 fighter and 8 infantry Neutral_True defend with 8 infantry Italians roll dice for 1 armour, 1 fighter and 8 infantry in Turkey, round 2 : 3/10 hits, 2,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2,67 expected hits 3 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour, 1 fighter and 4 infantry in Turkey, round 3 : 2/6 hits, 1,67 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_True and 3 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 4 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 fighter and 1 infantry in Turkey, round 5 : 1/3 hits, 1,17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey Italians roll dice for 1 armour and 1 fighter in Turkey, round 6 : 2/2 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 8 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 fighter moved from Turkey to Greece 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Romania to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,67 Neutral_True : 1,67
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Spændende. Skal de nu allierede neutrale aktiveres i non-combat move?
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@Enigma ja. havde hørt rygter om en halvtom fabrik i persien så den vil jeg tage ned og renovere.