@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
ha, maybe. hold
debating italian fleet position still, sorry,
unless its too late
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 39 Sea Zone
3 infantry moved from New South Wales to South Australia
4 artilleries moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
4 fighters moved from 10 Sea Zone to Southeast Mexico
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
unless its too late
sure. I’ll let u know if it affects me
going to go ahead and move the fleet to z114
ok go for it
you can edit during G turn
whew… 11 hits in Rostov, leaves 3 units. leave the russian AA guns? or take ftrs, and which ftr do you want to save. let me know if you need map
yah take aa gun out and prefer to keep UK figs
both guns? or just one
@ksmckay yah both
your dice are just too good this game… I don’t think I’m going to survive much longer, but I’ll play it out a bit more to see.
yeah, the attrition in russia is killer.
yah 50% hit rate there, but it’s not even just rostov. it’s pervasive, look at w.ukr for ex. it’s unbelievable, you haven’t even missed once there. it all adds up too much.
yep. for sure. WUkr has been bad for you since I took it back in round 5
Japan has been getting really high hit rates too, and look at all my misses in hawaii. not even a single unit. or midway. that’s a lot of units lost for nothing.
I’m the most prolific player out there almost every year, and with all my games, I rarely get a result this lopsided. might be the worst to date even. no big battles mind you, just lots of little ones adding up to be too much.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
11 artilleries and 11 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Urals to Samara
Germans take Samara from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Caroline Islands to Guam
1 submarine moved from 123 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 11 artilleries and 11 infantry
British defend with 3 fighters; Americans defend with 1 fighter; Russians defend with 2 aaGuns and 8 infantry
Germans roll dice for 11 artilleries and 11 infantry in Rostov, round 2 : 11/22 hits, 7.33 expected hits
Russians roll dice for 2 aaGuns, 4 fighters and 8 infantry in Rostov, round 2 : 5/12 hits, 5.33 expected hits
8 infantry owned by the Russians, 5 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 fighter owned by the Americans lost in Rostov
11 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 5 infantry
Casualties for Americans: 1 fighter
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers, 10 fighters and 3 tactical_bombers moved from Gibraltar to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Archangel
2 carriers moved from 113 Sea Zone to 114 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in 114 Sea Zone
2 fighters placed in France
1 mech_infantry placed in Normandy Bordeaux
1 marine placed in Germany
Germans undo move 3.
1 fighter placed in France
Germans undo move 6.
1 fighter placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 4.67
Russians : -0.17
even from the outset, when I couldn’t even kill your sub in 109, or my two subs failed against your cruiser at Guam. that set the tone for this game… I knew that wasn’t a good sign.