Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
Ksmckay (axis) vs Axis-Dominion(Allies) BM3
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@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
can’t wait to wrap this one up now, as I am eager to get my revenge next game. now that I know what to expect. sometimes I tend to underestimate new challengers.
I will do my best not to deprive you of an opportunity for revenge.
But yeah, the last couple rounds probably easily cost you a dozen inf or more, with which you would have been able to hold Rostov longer. Which is one of the things that I just dont know about. Can axis win if Germany never breaks thru Rostov combined with no Egypt? Im doing ok in Pac but Pac theater can turn super quick I think and I dont think i have another VC in the near future. But that looks to be a question for another game since I have finally pushed Russia back.
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meant to walk into russia. Assuming thats ok.
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sure go for it
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Novosibirsk to Suiyuyan 1 mech_infantry moved from Kansu to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Kiangsu to Kwangtung 1 bomber moved from Kiangsu to Kwangtung 2 bombers moved from Caroline Islands to Kwangtung 3 bombers moved from Caroline Islands to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand Combat - Japanese Battle in New Zealand Battle in Johnston Island Battle in Kwangtung Japanese attack with 3 bombers and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 bombers and 2 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking Kwangtung from UK_Pacific with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 3 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 2 infantry in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 aaGun and 3 infantry AA fire in Shan State : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Siberia from Russians to Japanese EDIT: Changing ownership of Sakha from Russians to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 2 armour and 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo China 3 bombers moved from Kwangtung to French Indo China 3 bombers moved from Kwangsi to French Indo China 2 armour moved from Kiangsu to Chahar 1 aaGun and 2 mech_infantrys moved from Shantung to Kiangsu 1 aaGun and 1 infantry moved from Korea to Manchuria 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Amur to Sakha 1 mech_infantry moved from Amur to Siberia 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Guam to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Guam to French Indo China 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 9 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 11 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 airfield placed in French Indo China 1 carrier placed in 36 Sea Zone 2 fighters placed in 36 Sea Zone 2 fighters and 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 2.33 AA fire in Shan State : : -0.33 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Western United States to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 12 Sea Zone 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 89 Sea Zone to 11 Sea Zone Combat - Americans Battle in Western Germany Battle in Norway Battle in Denmark Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 11 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 11 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 11 Sea Zone Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands 2 marines moved from Western United States to 10 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 10 Sea Zone to 8 Sea Zone 2 marines moved from 8 Sea Zone to Aleutian Islands 1 cruiser moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 4 carriers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 12 Sea Zone to 7 Sea Zone 1 fighter moved from 12 Sea Zone to 8 Sea Zone 3 tactical_bombers moved from 12 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 8 Sea Zone 6 fighters moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 3 carriers moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Southeast Mexico to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from 11 Sea Zone to Aleutian Islands 3 tactical_bombers moved from Western United States to 8 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 mech_infantrys moved from Southeast Mexico to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from 30 Sea Zone to Line Islands 1 fighter moved from Queensland to 39 Sea Zone 3 fighters moved from India to Kweichow 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Removing units owned by Americans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Americans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 2 tactical_bombers placed in Western United States 1 airfield and 1 harbour placed in Aleutian Islands 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 4 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 2 artilleries moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 2 tactical_bombers moved from Yunnan to Shan State 1 bomber moved from Yunnan to Malaya 1 bomber moved from Yunnan to Kiangsu Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Shan State to India 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Burma to India 1 aaGun and 4 infantry moved from Burma to India 1 armour and 4 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Kweichow 1 aaGun, 7 artilleries and 15 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Sikang to Kweichow 1 mech_infantry moved from Caucasus to Sikang 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 10 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Rostov to West India 2 fighters moved from 91 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 112 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia Place Units - British 2 fighters placed in Persia 1 submarine placed in 80 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,6,4,4,3,1,4,4,6,5,2,6,4,3,6,2,5,3,3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.67 Americans : -2.67 AA fire in Malaya : : 0.83 Chinese : -2.33 Japanese : -1.67 AA fire in Kiangsu : : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Western United States to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 12 Sea Zone 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 89 Sea Zone to 11 Sea Zone Combat - Americans Battle in Western Germany Battle in Norway Battle in Denmark Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 11 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 11 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 11 Sea Zone Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands 2 marines moved from Western United States to 10 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 10 Sea Zone to 8 Sea Zone 2 marines moved from 8 Sea Zone to Aleutian Islands 1 cruiser moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 4 carriers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 12 Sea Zone to 7 Sea Zone 1 fighter moved from 12 Sea Zone to 8 Sea Zone 3 tactical_bombers moved from 12 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 8 Sea Zone 6 fighters moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 3 carriers moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Southeast Mexico to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from 11 Sea Zone to Aleutian Islands 3 tactical_bombers moved from Western United States to 8 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 mech_infantrys moved from Southeast Mexico to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from 30 Sea Zone to Line Islands 1 fighter moved from Queensland to 39 Sea Zone 3 fighters moved from India to Kweichow 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Removing units owned by Americans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Americans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 2 tactical_bombers placed in Western United States 1 airfield and 1 harbour placed in Aleutian Islands 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 4 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 2 artilleries moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 2 tactical_bombers moved from Yunnan to Shan State 1 bomber moved from Yunnan to Malaya 1 bomber moved from Yunnan to Kiangsu Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Shan State to India 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Burma to India 1 aaGun and 4 infantry moved from Burma to India 1 armour and 4 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Kweichow 1 aaGun, 7 artilleries and 15 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Sikang to Kweichow 1 mech_infantry moved from Caucasus to Sikang 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 10 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Rostov to West India 2 fighters moved from 91 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 112 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia Place Units - British 2 fighters placed in Persia 1 submarine placed in 80 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,6,4,4,3,1,4,4,6,5,2,6,4,3,6,2,5,3,3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Western Germany: 1 armour EDIT: Adding units owned by British to Algeria: 1 armour EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.67 Americans : -2.67 AA fire in Malaya : : 0.83 Chinese : -2.33 Japanese : -1.67 AA fire in Kiangsu : : -0.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Western United States to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 12 Sea Zone 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 89 Sea Zone to 11 Sea Zone Combat - Americans Battle in Western Germany Battle in Norway Battle in Denmark Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 11 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 11 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 11 Sea Zone Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands 2 marines moved from Western United States to 10 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 10 Sea Zone to 8 Sea Zone 2 marines moved from 8 Sea Zone to Aleutian Islands 1 cruiser moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 4 carriers moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 12 Sea Zone to 7 Sea Zone 1 fighter moved from 12 Sea Zone to 8 Sea Zone 3 tactical_bombers moved from 12 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 8 Sea Zone 6 fighters moved from 10 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone 3 carriers moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Southeast Mexico to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 bombers moved from 11 Sea Zone to Aleutian Islands 3 tactical_bombers moved from Western United States to 8 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands 2 mech_infantrys moved from Southeast Mexico to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from 30 Sea Zone to Line Islands 1 fighter moved from Queensland to 39 Sea Zone 3 fighters moved from India to Kweichow 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 112 Sea Zone to Western Germany Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Removing units owned by Americans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Americans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 2 tactical_bombers placed in Western United States 1 airfield and 1 harbour placed in Aleutian Islands 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 4 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 2 artilleries moved from Yunnan to Kweichow 8 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 2 fighters moved from 39 Sea Zone to Shan State 2 tactical_bombers moved from Yunnan to Shan State 1 bomber moved from Yunnan to Malaya 1 bomber moved from Yunnan to Kiangsu Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Shan State to India 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Burma to India 1 aaGun and 4 infantry moved from Burma to India 1 armour and 4 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Kweichow 1 aaGun, 7 artilleries and 15 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Sikang to Kweichow 1 mech_infantry moved from Caucasus to Sikang 2 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 10 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Rostov to West India 2 fighters moved from 91 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 112 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia Place Units - British 2 fighters placed in Persia 1 submarine placed in 80 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,6,4,4,3,1,4,4,6,5,2,6,4,3,6,2,5,3,3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Western Germany: 1 armour EDIT: Adding units owned by British to Algeria: 1 armour EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Adding units owned by British to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.67 Americans : -2.67 AA fire in Malaya : : 0.83 Chinese : -2.33 Japanese : -1.67 AA fire in Kiangsu : : -0.17
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last-ditch effort, all-in on Japan…counting on the dice to owe me big time!
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 fighters moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to Algeria 2 fighters moved from Gibraltar to Tunisia 2 artilleries moved from Libya to Tunisia 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Morocco 2 carriers, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 bomber moved from Guam to Japan Combat - Italians Battle in Morocco Italians attack with 4 fighters and 2 infantry British defend with 1 infantry; Americans defend with 1 harbour Italians roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Rostov, round 2 : 5/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 3 fighters and 2 infantry British defend with 1 armour Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria Italians win, taking Algeria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Tunisia Italians attack with 2 artilleries, 2 bombers and 2 fighters Americans defend with 1 mech_infantry Italians roll dice for 2 artilleries, 2 bombers and 2 fighters in Tunisia, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Tunisia to 92 Sea Zone 2 fighters moved from 97 Sea Zone to 114 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from Normandy Bordeaux to France 2 artilleries and 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Yugoslavia to Greater Southern Germany 4 fighters moved from Morocco to Gibraltar 1 fighter moved from Algeria to Southern Italy 2 bombers moved from Tunisia to Southern Italy 1 fighter moved from Algeria to Southern Italy 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Algeria to Southern Italy Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 1 airfield placed in Yugoslavia Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.50 Americans : 0.33 Russians : -0.33
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@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
last-ditch effort, all-in on Japan…counting on the dice to owe me big time!
Not sure what I was thinking last turn. Saw during japans turn how wide open I left West Germany. I wonder if you could have stayed in Rostov/Bry and did mass landing in WGer. I think that would have opened things up if you had brought US support from Pacific. Either way a massive oversight on my part that thanks to the break through in Rostov shouldnt be too painful but still unnecessary.
Wondered what you would do in Japan. No chance to take Japan but certainly causes me to move stuff around in a way that could open things up for something to happen.
Not over yet unfortunately. Game went kinda nuts in a big hurry.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 4 fighters moved from Southeast Mexico to 9 Sea Zone Combat - ANZAC Battle in 9 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 9 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 9 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 9 Sea Zone to Western United States 2 armour and 2 mech_infantrys moved from Queensland to New South Wales 1 fighter moved from 80 Sea Zone to India 2 infantry moved from South Australia to New South Wales 1 aaGun moved from Queensland to New South Wales 2 artilleries moved from South Australia to Queensland 2 artilleries moved from South Australia to Queensland 2 infantry moved from South Australia to New South Wales 2 infantry moved from Caucasus to Northwest Persia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
@axis-dominion said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
last-ditch effort, all-in on Japan…counting on the dice to owe me big time!
Not sure what I was thinking last turn. Saw during japans turn how wide open I left West Germany. I wonder if you could have stayed in Rostov/Bry and did mass landing in WGer. I think that would have opened things up if you had brought US support from Pacific. Either way a massive oversight on my part that thanks to the break through in Rostov shouldnt be too painful but still unnecessary.
Wondered what you would do in Japan. No chance to take Japan but certainly causes me to move stuff around in a way that could open things up for something to happen.
Not over yet unfortunately. Game went kinda nuts in a big hurry.
yah I had considered the idea of staying in bryansk and rostov and doing the w.ger, but only after I already had moved russia. I was so upset about the dice results in the game while I was playing russia that I honestly couldn’t think straight. so I just moved without thinking too much. only after I had posted and came back to the game, I started seeing the opportunities, but at that point I really didn’t feel like redoing it. and yes I was considering the possibility of bringing as much air as possible to reinforce w.ger, but again you played Japan aggressively enough to where I didn’t think it would’ve been doing to redirect forces away from there. so yah what I have going now is a weaker version of that final thrust, unfortunately. but I considered this game pretty much lost at this point anyway. I mean look at even your convoys, they have been amazing, I wish I could get like 10% of the consistency you’ve been getting on me. so yah like I said, the dice have been pretty lopsided, with almost no relief (I couldn’t even get away with a clean SBR last turn).
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 7 armour and 16 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from Germany to 113 Sea Zone 1 marine moved from 113 Sea Zone to Denmark 2 infantry moved from Finland to Norway 2 fighters and 2 tactical_bombers moved from Yugoslavia to Denmark 2 bombers moved from Yugoslavia to Norway 2 fighters and 2 tactical_bombers moved from Yugoslavia to 113 Sea Zone 1 fighter moved from France to Denmark 1 fighter moved from France to 113 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Archangel to Vologda 1 bomber moved from Yugoslavia to Norway 1 fighter moved from Yugoslavia to 113 Sea Zone 1 fighter moved from Yugoslavia to Denmark 1 fighter moved from Yugoslavia to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone Combat - Germans Battle in Norway Germans attack with 3 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Norway, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Denmark, round 2 : 4/9 hits, 4.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 7 armour and 16 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 16 mech_infantrys in Volgograd, round 2 : 5/23 hits, 6.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Norway to Germany 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 fighter moved from Yugoslavia to 92 Sea Zone 1 infantry moved from Karelia to Vyborg 1 infantry moved from Novgorod to Vyborg 1 artillery and 1 infantry moved from Smolensk to Belarus 1 aaGun and 1 infantry moved from Archangel to Belarus 8 mech_infantrys moved from Eastern Poland to Germany 2 aaGuns, 6 armour, 22 artilleries, 10 infantry and 15 mech_infantrys moved from Ukraine to Rostov 6 armour and 15 mech_infantrys moved from Rostov to Caucasus 1 aaGun, 3 artilleries, 15 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 4 fighters and 2 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone 2 carriers moved from 114 Sea Zone to 115 Sea Zone 4 fighters and 2 tactical_bombers moved from Denmark to Germany 1 fighter moved from 113 Sea Zone to Germany Place Units - Germans 1 airfield and 9 infantry placed in Germany 1 destroyer placed in 114 Sea Zone 3 artilleries placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.00 Russians : -0.33
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assumed no scramble in z113.
dice statistics dont necessarily mean much but they certainly are telling when looking at the Russians. Very clear skew to the higher die rolls.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Vologda 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 2 armour moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns and 9 infantry moved from Yenisey to Timguska 18 artilleries moved from Russia to Samara 10 infantry moved from Russia to Samara 15 infantry moved from Russia to Samara 7 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 5 infantry moved from Russia to Samara 7 mech_infantrys moved from Samara to Russia 3 infantry moved from Russia to Samara 1 submarine moved from 105 Sea Zone to 110 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.83 Japanese : 0.67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 4 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from French Indo China to Yunnan 3 armour and 8 mech_infantrys moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Shan State 2 bombers moved from French Indo China to Kiangsi 2 bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kiangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 3 armour and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour and 9 mech_infantrys in Kwangsi, round 2 : 4/12 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kiangsi to Japan 2 bombers moved from Yunnan to Japan 2 bombers moved from Shan State to Japan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from 37 Sea Zone to Manchuria 2 fighters moved from 36 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from French Indo China to Japan 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Korea to Manchuria 2 armour and 1 mech_infantry moved from Chahar to Manchuria 1 armour moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour and 1 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers moved from 63 Sea Zone to 33 Sea Zone 2 carriers and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 4 fighters and 6 infantry placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in Malaya 2 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.00 Japanese : -2.00
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dont know what your planning in the pacific… Or maybe you were just trying to pull me away but I guess we will find out soon enough.
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3:
dont know what your planning in the pacific… Or maybe you were just trying to pull me away but I guess we will find out soon enough.
yah pretty much to pull you away. won’t get to my turn until later today
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Western Germany to Northern Italy Americans take Northern Italy from Italians 1 armour, 2 artilleries, 5 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 112 Sea Zone to 91 Sea Zone 4 fighters moved from 112 Sea Zone to 91 Sea Zone 3 destroyers moved from 112 Sea Zone to 91 Sea Zone 2 carriers moved from 112 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 7 Sea Zone to 6 Sea Zone 10 fighters moved from 7 Sea Zone to 6 Sea Zone Combat - Americans Battle in Hawaiian Islands Battle in Midway Battle in Wake Island Battle in 6 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Hawaiian Islands from Japanese, taking Midway from Japanese, taking Wake Island from Japanese, taking 6 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 marine Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 marine in Morocco, round 2 : 3/9 hits, 2.67 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 3 carriers, 1 submarine, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 91 Sea Zone 5 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 64 Sea Zone 1 fighter moved from Line Islands to Southeast Mexico 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 10 fighters moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 12 Sea Zone to 8 Sea Zone 1 bomber moved from Aleutian Islands to Southeast Mexico 1 bomber moved from Aleutian Islands to Central United States 2 tactical_bombers moved from Western United States to Southeast Mexico 1 tactical_bomber moved from Aleutian Islands to Southeast Mexico 2 fighters moved from Aleutian Islands to Southeast Mexico 2 fighters moved from 8 Sea Zone to Western United States 2 tactical_bombers moved from Aleutian Islands to Western United States 1 tactical_bomber moved from 8 Sea Zone to Western United States 1 tactical_bomber moved from 8 Sea Zone to Western United States 3 fighters moved from Kweichow to India 1 submarine moved from 11 Sea Zone to 10 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 3 carriers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Burma to Yunnan 4 artilleries moved from Kweichow to Yunnan 11 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 artilleries, 1 fighter and 14 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 5/19 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 4 artilleries, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Sikang to Kansu 1 bomber moved from Kweichow to Kansu 1 infantry moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from Western Germany to Greater Southern Germany 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 94 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kansu British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu British win, taking Kansu from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Greater Southern Germany British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Northwest Persia to Persia 1 infantry and 3 mech_infantrys moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 transport moved from 80 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from West India to Persia 1 fighter and 1 tactical_bomber moved from India to Persia 7 artilleries moved from Burma to Yunnan 1 aaGun and 2 mech_infantrys moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Burma 8 infantry moved from Burma to Yunnan 6 mech_infantrys moved from India to Yunnan 1 armour moved from India to Yunnan 10 infantry and 1 marine moved from India to Burma 1 aaGun moved from India to Burma 2 mech_infantrys moved from West India to Persia 1 fighter and 1 tactical_bomber moved from Burma to India 3 fighters moved from Greater Southern Germany to 98 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Morocco 2 fighters moved from 112 Sea Zone to Morocco 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western Germany to Morocco 2 fighters moved from Western Germany to Trans-Jordan 1 bomber moved from Kansu to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 submarines moved from 112 Sea Zone to 105 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 submarine and 1 transport placed in 98 Sea Zone 3 artilleries placed in Persia 1 marine placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 British : -1.67 Americans : 1.50 Chinese : 0.17 Japanese : -1.33
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complicated turn…
assumed no scramble