here is some statistic on what people bid in bm306-03.PNG
19L axis-dominion (+4) vs KILL!!! (allies) bm3
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@axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
just glad I got my cruiser back! man it traveled across the entire globe!
it brought back spices and gold the like the Japaneses have never seen!
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy 3 marines; Remaining resources: 6 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 3 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Romania to Eastern Poland 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Novgorod 2 infantry moved from Novgorod to Baltic States Place Units - Italians 3 marines placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,5,1,1,4 Italians collect 13 PUs (6 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 fighter moved from Algeria to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from Americans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 4 artilleries and 3 infantry moved from Baltic States to Eastern Poland 4 artilleries and 4 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries moved from France to Western Germany 1 aaGun moved from France to Northern Italy 1 infantry moved from Tambov to Volgograd 8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Caucasus 10 mech_infantrys moved from Caucasus to Northwest Persia 10 armour moved from Caucasus to Northwest Persia 6 armour moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 23 artilleries and 3 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 bomber moved from Siam to Northwest Persia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5 Germans collect 53 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from Americans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Baltic States 4 artilleries and 3 infantry moved from Baltic States to Eastern Poland 4 artilleries and 4 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Poland 2 artilleries moved from France to Western Germany 1 aaGun moved from France to Northern Italy 1 infantry moved from Tambov to Volgograd 8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 4 infantry moved from Volgograd to Caucasus 10 mech_infantrys moved from Caucasus to Northwest Persia 10 armour moved from Caucasus to Northwest Persia 6 armour moved from Caucasus to Northwest Persia 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 23 artilleries and 3 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 bomber moved from Siam to Northwest Persia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5 Germans collect 53 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 3 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Central Mongolia to Suiyuyan 3 infantry moved from Yenisey to Evenkiyskiy 3 infantry moved from Urals to Evenkiyskiy 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Western Ukraine 4 armour and 3 mech_infantrys moved from Bryansk to Vologda 2 armour moved from Bryansk to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 infantry moved from Bryansk to Smolensk 12 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 17 infantry moved from Russia to Tambov 11 infantry moved from Russia to Tambov 7 artilleries moved from Bryansk to Tambov 2 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 3 artilleries moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk 3 artilleries moved from Bryansk to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 10 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 40 infantry in Tambov, round 2 : 7/50 hits, 11.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 6 artilleries and 17 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 17 infantry in Smolensk, round 2 : 5/23 hits, 5.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 6 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 6 armour, 2 infantry and 4 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 5/12 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda Russians win, taking Vologda from Japanese with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Russians : -3.33 Japanese : 0.67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 1 armour and 1 artillery moved from Tsinghai to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 mech_infantrys moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 fighter moved from Caroline Islands to 47 Sea Zone 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Volgograd to Hopei 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Caroline Islands to Dutch New Guinea 1 bomber moved from Manchuria to Hopei Combat - Japanese Battle in New Guinea Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 bomber and 4 fighters Americans defend with 1 artillery Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 13 carriers moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 4 fighters moved from Dutch New Guinea to 46 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom 2 mech_infantrys moved from Buryatia to Central Mongolia 1 aaGun moved from Siam to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to Java 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Japan to 46 Sea Zone 2 tactical_bombers moved from Siam to 46 Sea Zone 15 fighters moved from Caroline Islands to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 6 fighters moved from Caroline Islands to Philippines 4 tactical_bombers moved from Siam to Philippines 1 bomber moved from Hopei to French Indo China 1 bomber moved from Hopei to Yunnan 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from Manchuria to Japan 1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Japanese 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Japanese : -1.17
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hang on …
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 1 armour and 1 artillery moved from Tsinghai to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 mech_infantrys moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 fighter moved from Caroline Islands to 47 Sea Zone 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Volgograd to Hopei 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 bomber moved from Caroline Islands to Dutch New Guinea 1 bomber moved from Manchuria to Hopei Combat - Japanese Battle in New Guinea Battle in 47 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 bomber and 4 fighters Americans defend with 1 artillery Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 13 carriers moved from 35 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 4 fighters moved from Dutch New Guinea to 46 Sea Zone 1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom 2 mech_infantrys moved from Buryatia to Central Mongolia 1 aaGun moved from Siam to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to Java 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 tactical_bombers moved from Japan to 46 Sea Zone 2 tactical_bombers moved from Siam to 46 Sea Zone 15 fighters moved from Caroline Islands to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone 6 fighters moved from Caroline Islands to Philippines 4 tactical_bombers moved from Siam to Philippines 1 bomber moved from Hopei to French Indo China 1 bomber moved from Hopei to Yunnan 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from 19 Sea Zone to Jehol 1 bomber moved from Manchuria to Japan 1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Japanese 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.33 Japanese : -1.17
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Karl I have one more important adjustment, plz hold on
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sorry false alarm, it’s good to go.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 9 fighters moved from 54 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to 55 Sea Zone 7 fighters moved from 54 Sea Zone to 49 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 9 fighters Japanese defend with 1 infantry Americans roll dice for 9 fighters in New Guinea, round 2 : 2/9 hits, 4.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win with 9 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 49 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 5 fighters moved from 55 Sea Zone to 54 Sea Zone 7 fighters moved from 49 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 81 Sea Zone 4 fighters moved from Iraq to India 1 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 tactical_bomber moved from Iraq to India 1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 8 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 81 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Iraq: 2 fighters EDIT: Adding units owned by Americans to Iraq: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys EDIT: Removing units owned by Americans from India: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Iraq: 4 fighters and 1 tactical_bomber EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to Iraq: 2 fighters EDIT: Removing units owned by Americans from 81 Sea Zone: 1 carrier, 1 destroyer and 3 transports EDIT: Adding units owned by Americans to 58 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 3 transports EDIT: Removing units owned by Americans from 58 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 58 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Persia: 1 infantry EDIT: Removing units owned by British from Russia: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Turning off Edit Mode 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Persia British take Persia from Germans 1 destroyer moved from 75 Sea Zone to 41 Sea Zone UK_Pacific take 41 Sea Zone from Japanese 1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British 3 aaGuns moved from India to Burma Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : 0.17 Chinese : 0.33 Japanese : -0.33
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OK, so you are going to win this game. I can’t retreat from Iraq. If I do, you’ll just steam roll me. Russia expanding just won’t make up the difference.
I think this game is broken with the Italy can opener. Also the fact the Axis can threaten multiple sectors simultaneously. Basically Germany could threaten 2 areas with 1 force, so I had to have 2x the numbers, which the allies never have.
Go ahead. You victory awaits.
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BY that I mean play on. With the reroll, you’ll take Iraq no matter what.
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But who knows, maybe I’ll get lucky twice! ahahahahaha
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All the edits were from my retreating the allis from Iraq only to see that it was futile.
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wait, how did I magically lose my guy in persia? I didn’t see any dice for that
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Oh Didn’t I roll that?
I may have gotten to excited about that.
I was planning on moving in with 1 inf and and all air. So roll 1 die to see if your man hit.
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ok I’ll do that now then
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I missed lol