no scrambles
19L Patryn Axis -VS- dawgoneit Allies +22
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Romania to Bulgaria 3 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 bomber moved from Novgorod to Bulgaria 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery and 3 infantry British defend with 1 armour Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Bulgaria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Yugoslavia 1 bomber moved from Bulgaria to Southern Italy 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : -0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 artilleries placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 artilleries placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 31 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 2 armour moved from Russia to Tambov 5 armour and 4 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Tambov Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Germans retreated to 104 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 105 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tambov Germans attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 6 armour, 1 infantry and 6 mech_infantrys British defend with 2 infantry and 1 mech_infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Rostov, round 2 : 5/13 hits, 4.17 expected hits British roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in Samara Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Norway to Finland 10 infantry moved from Western Germany to France 4 infantry moved from Denmark to Western Germany 1 bomber moved from 105 Sea Zone to Western Germany 4 bombers moved from Novgorod to Western Germany 4 tactical_bombers moved from Bryansk to Germany 2 fighters moved from Bryansk to Germany 2 aaGuns moved from Bryansk to Rostov 6 armour moved from Russia to Rostov 8 mech_infantrys moved from Russia to Rostov 2 mech_infantrys moved from Bryansk to Rostov 3 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 infantry placed in France 3 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : 0.00 Russians : -1.00
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Wasn’t sure if you wanted to scramble into SZ 91 since it was only a sub. If you don’t scramble, the sub is stuck in 91 instead of retreating to 104 so feel free to edit it in there if you prefer.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Caucasus Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 19 Sea Zone to 16 Sea Zone Japanese take 6 Sea Zone from Americans 2 bombers moved from Japan to 16 Sea Zone 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Jehol to Shantung 1 infantry moved from Yunnan to French Indo China 1 artillery and 3 infantry moved from Shan State to Siam 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Anhwe to Kwangsi 2 artilleries and 3 infantry moved from Kiangsu to Shantung 1 aaGun moved from Anhwe to Shantung 1 bomber moved from Anhwe to French Indo China 3 fighters moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 bombers moved from 16 Sea Zone to Japan Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 5,5 and causes: 3 damage to unit: factory_minor Bombing raid in Northern Italy causes 3 damage total. Battle in Northern Italy Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 2 mech_infantrys moved from Algeria to Libya 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 3 bombers moved from Northern Italy to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Western United States 2 transports placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.33 Americans : -0.83 AA fire in Northern Italy : : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 5,5 and causes: 3 damage to unit: factory_minor Bombing raid in Northern Italy causes 3 damage total. Battle in Northern Italy Americans attack with 1 bomber and 1 mech_infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to Gibraltar 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 2 mech_infantrys moved from Algeria to Libya 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 3 bombers moved from Northern Italy to Libya 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to Southern France 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Western United States 2 transports placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Bulgaria 1 infantry and 1 mech_infantry moved from Greece to Bulgaria 3 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Gibraltar to Egypt 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Burma to Yunnan Combat - British Battle in Bulgaria British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria British win, taking Bulgaria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry in Yunnan, round 2 : 6/24 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Bulgaria to Greece Place Units - British 3 destroyers placed in 98 Sea Zone 3 infantry placed in Iraq British undo move 2. 1 armour and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.33 British : -0.33 Americans : -0.83 AA fire in Northern Italy : : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 fighters British defend with 1 bomber Italians roll dice for 3 fighters in Greece, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.50
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 22 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 2 armour and 2 mech_infantrys moved from Vologda to Nenetsia Germans take Nenetsia from Russians 2 armour and 2 mech_infantrys moved from Nenetsia to Urals 2 armour and 2 mech_infantrys moved from Samara to Kazakhstan 12 armour and 16 mech_infantrys moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Tambov to Rostov 2 armour and 1 mech_infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from France to Southern France 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Urals Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 armour and 2 mech_infantrys British defend with 1 armour Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Southern France Germans attack with 3 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Southern France, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 14 armour and 20 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour and 20 mech_infantrys in Caucasus, round 2 : 7/34 hits, 10.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 14 armour and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 aaGun and 3 infantry moved from Russia to Samara 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Germany to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany 3 bombers moved from Southern France to Western Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 10 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -5.67 British : 0.50 Americans : -1.00 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 17 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 5 bombers moved from Japan to 33 Sea Zone 2 bombers moved from French Indo China to 33 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians
Combat Hit Differential Summary :
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Scramble SZ 33?
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@Patryn max scramble
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 17 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 5 bombers moved from Japan to 33 Sea Zone 2 bombers moved from French Indo China to 33 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 33 Sea Zone Japanese attack with 2 battleships, 7 bombers, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 7 bombers, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 14/22 hits, 13.17 expected hits Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 7 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 8/21 hits, 10.83 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 7 bombers, 5 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 11/21 hits, 12.83 expected hits Americans roll dice for 2 battleships, 2 cruisers and 7 fighters in 33 Sea Zone, round 3 : 10/11 hits, 7.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 3 fighters owned by the Americans, 1 battleship owned by the British, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 7 bombers, 3 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 103 Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber Casualties for British: 1 battleship Battle in Manchuria Japanese attack with 7 artilleries and 23 infantry Chinese defend with 4 infantry; Russians defend with 2 aaGuns, 1 fighter and 13 infantry Japanese roll dice for 7 artilleries and 23 infantry in Manchuria, round 2 : 9/30 hits, 7.33 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 17 infantry in Manchuria, round 2 : 7/18 hits, 6.33 expected hits 7 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 7 artilleries and 16 infantry in Manchuria, round 3 : 3/23 hits, 6.17 expected hits Chinese roll dice for 1 fighter and 10 infantry in Manchuria, round 3 : 4/11 hits, 4.00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 7 artilleries and 12 infantry in Manchuria, round 4 : 6/19 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 4 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Japanese, 3 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 7 artilleries and 7 infantry in Manchuria, round 5 : 5/14 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 7 artilleries and 7 infantry remaining. Battle score for attacker is 23 Casualties for Japanese: 16 infantry Casualties for Russians: 2 aaGuns, 1 fighter and 13 infantry Casualties for Chinese: 4 infantry Battle in Caroline Islands Japanese attack with 4 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 tactical_bomber Japanese roll dice for 4 infantry in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 tactical_bomber in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 4 infantry remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 tactical_bomber Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 5 bombers moved from 33 Sea Zone to Philippines 2 bombers moved from 33 Sea Zone to Marianas 1 aaGun and 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kwangsi to Siam 4 infantry moved from French Indo China to Siam 1 infantry moved from Shan State to Siam 1 infantry moved from Malaya to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Philippines 1 infantry moved from Evenkiyskiy to Timguska Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 infantry placed in French Indo China 5 infantry placed in Japan Japanese undo move 3. 1 infantry placed in Japan 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Japanese collect 60 PUs (7 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 1.67 Japanese : -1.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 30 Sea Zone to 11 Sea Zone 2 artilleries moved from Western United States to 10 Sea Zone 2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Syria to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 3 bombers moved from Libya to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Libya to Alexandria 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :