@simon33 sz33 marine is on the cruiser
Wizmark (Axis) vs Giallo (Allies) BM 3
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 56 PUs; Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 4 armour and 2 mech_infantrys moved from Belarus to Rostov Germans take Bryansk from Russians 1 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 1 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Ukraine to Tambov Germans take Tambov from Russians 13 armour, 6 artilleries, 13 infantry and 11 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Novgorod to Western Ukraine 3 bombers and 2 fighters moved from Western Germany to 125 Sea Zone
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 56 PUs; Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 4 armour and 2 mech_infantrys moved from Belarus to Rostov Germans take Bryansk from Russians 1 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 1 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Ukraine to Tambov Germans take Tambov from Russians 13 armour, 6 artilleries, 13 infantry and 11 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Novgorod to Western Ukraine 3 bombers and 2 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 3 bombers and 2 fighters British defend with 1 destroyer Germans roll dice for 3 bombers and 2 fighters in 125 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 125 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer Battle in Western Ukraine Germans attack with 1 armour, 1 bomber and 9 mech_infantrys Russians defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber and 9 mech_infantrys in Western Ukraine, round 2 : 2/11 hits, 2.67 expected hits Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Rostov Germans attack with 17 armour, 6 artilleries, 13 infantry and 13 mech_infantrys Russians defend with 2 infantry Germans roll dice for 17 armour, 6 artilleries, 13 infantry and 13 mech_infantrys in Rostov, round 2 : 25/49 hits, 15.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 17 armour, 6 artilleries, 12 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Novgorod 1 aaGun moved from Karelia to Novgorod 2 bombers and 2 fighters moved from 125 Sea Zone to Western Germany 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Novgorod to Belarus Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 7.50 British : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 2 infantry moved from Samara to Vologda 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Samara to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 8 armour, 9 artilleries, 44 infantry and 5 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 3/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 8 armour, 9 artilleries, 46 infantry and 5 mech_infantrys Germans defend with 1 armour Russians roll dice for 8 armour, 9 artilleries, 46 infantry and 5 mech_infantrys in Tambov, round 2 : 13/68 hits, 17,00 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 8 armour, 9 artilleries, 45 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : -1,33
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 bombers moved from Japan to Iwo Jima 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Anhwe to Suiyuyan Japanese take Suiyuyan from Chinese 2 armour moved from Kiangsi to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 3 tactical_bombers moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Kiangsi to Kwangsi 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to 36 Sea Zone 1 bomber moved from Japan to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 bombers moved from Japan to Iwo Jima 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery and 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Anhwe to Suiyuyan Japanese take Suiyuyan from Chinese 2 armour moved from Kiangsi to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 3 tactical_bombers moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Kiangsi to Kwangsi 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to 36 Sea Zone 1 bomber moved from Japan to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 3 fighters and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 airfield Japanese roll dice for 3 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 8/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Iwo Jima Japanese attack with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 3 bombers moved from Iwo Jima to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone 2 bombers moved from 36 Sea Zone to Shantung 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 3 fighters moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kweichow to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 mech_infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Manchuria 3 armour placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 Japanese : 4.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry, 2 mech_infantrys and 2 transports moved from 51 Sea Zone to 63 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 43 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Algeria to Morocco 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from French Indo China to Yunnan Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 tactical_bombers placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,83 Japanese : -0,50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1,33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1,33 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry, 2 mech_infantrys and 2 transports moved from 51 Sea Zone to 63 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 42 Sea Zone to 43 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Algeria to Morocco 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from French Indo China to Yunnan Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 tactical_bombers placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1,33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 6 mech_infantrys and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 6 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Egypt to Malta 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Syria to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Hunan to Anhwe 1 fighter moved from Yunnan to Anhwe 4 artilleries and 5 infantry moved from Yunnan to Kweichow 1 fighter moved from India to Yunnan 3 infantry moved from Szechwan to Shensi Combat - British Battle in Cyprus Battle in Kweichow British attack with 4 artilleries and 5 infantry Japanese defend with 2 armour and 1 mech_infantry British roll dice for 4 artilleries and 5 infantry in Kweichow, round 2 : 1/9 hits, 2,83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British roll dice for 4 artilleries and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits Japanese roll dice for 2 armour in Kweichow, round 3 : 2/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the British lost in Kweichow British win, taking Cyprus from Italians, taking Kweichow from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour and 1 mech_infantry Casualties for British: 2 infantry Battle in Holland Belgium British attack with 6 fighters and 2 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Anhwe British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Malta British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shensi British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shensi British roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shensi British roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from Anhwe to Yunnan 1 aaGun moved from Yunnan to Kweichow 1 infantry moved from Malaya to Shan State 3 infantry moved from Burma to Yunnan 6 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from Malta to Egypt 2 carriers, 3 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone Turn Complete - British British collect 43 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,5,2,2,6,6,3,3,1,4,5,6,4,2,6,2,6 UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,17 British : -4,67 Italians : -0,33 Americans : 1,83 Chinese : -1,33 Japanese : 0,17
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Italians attack with 3 fighters British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 submarine placed in 95 Sea Zone 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.50 French : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Politics - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 infantry moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 2 infantry moved from Rostov to Bryansk 4 tactical_bombers moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Holland Belgium
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 infantry moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 2 infantry moved from Rostov to Bryansk 4 tactical_bombers moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 5/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 4 : 3/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 17 armour, 6 artilleries, 7 infantry and 13 mech_infantrys moved from Rostov to Ukraine 1 bomber moved from Smolensk to Ukraine 4 tactical_bombers moved from Bryansk to Ukraine 3 mech_infantrys moved from Romania to Western Ukraine 4 bombers moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Western Ukraine 1 bomber placed in Western Germany 3 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in France 2 artilleries placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -0.33 Russians : -2.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Smolensk 1 fighter moved from Rostov to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Tambov to Samara 1 infantry moved from Tambov to Samara 8 armour, 9 artilleries, 39 infantry and 5 mech_infantrys moved from Tambov to Russia Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 1,33
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 3 armour moved from Shantung to Anhwe 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Shantung to Anhwe 3 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 3 armour moved from Shantung to Anhwe 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 bombers moved from Shantung to Anhwe 3 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Kwangtung, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Anhwe Japanese attack with 3 armour and 2 bombers British defend with 2 infantry Japanese roll dice for 3 armour and 2 bombers in Anhwe, round 2 : 1/5 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anhwe Japanese roll dice for 3 armour and 2 bombers in Anhwe, round 3 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 1 armour Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu 2 bombers moved from Anhwe to Kiangsu 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 artillery moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 3 armour placed in Shantung 3 mech_infantrys placed in Manchuria 1 artillery and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.00 UK_Pacific : -0.50 Japanese : -3.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 63 Sea Zone to 42 Sea Zone 2 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java 3 fighters moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 2 tactical_bombers moved from Eastern United States to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 infantry and 1 mech_infantry placed in French Indo China 2 destroyers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6 Americans collect 57 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 0,83 Japanese : 0,33