here is some statistic on what people bid in bm306-03.PNG
19L axis-dominion (+4) vs KILL! (allies) bm3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Southeast Mexico to Eastern United States 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 bombers placed in Eastern United States 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 infantry moved from Persia to Iraq 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Iraq British attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iraq, round 2 : 2/9 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iraq, round 3 : 0/9 hits, 2.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 4 : 3/8 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 battleship and 1 cruiser moved from 72 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Burma to India 3 aaGuns, 3 artilleries and 12 infantry moved from Burma to India 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Normandy Bordeaux to British Guiana 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 fighter moved from Tanganyika Territory to West India 2 infantry moved from Tanganyika Territory to Rhodesia Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 24 PUs (3 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : -2.33 AA fire in Normandy Bordeaux : : -0.17 Neutral_Axis : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Southern Italy to Gibraltar 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Gibraltar causes 3 damage total. Battle in Crete Battle in Cyprus Battle in Malta Non Combat Move - Italians 2 fighters moved from Alexandria to Southern Italy 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Gibraltar to Southern France Place Units - Italians 1 factory_minor placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
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Hold on, got to do some NCM changes ugh
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 bomber moved from Southern Italy to Gibraltar 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Gibraltar causes 3 damage total. Battle in Crete Battle in Cyprus Battle in Malta Non Combat Move - Italians 2 fighters moved from Alexandria to Southern Italy 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Gibraltar to Southern France Place Units - Italians 1 factory_minor placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns and 1 armour EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns and 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 3 fighters moved from Burma to India 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Ok, it is time. I rue the fact I blown my reroll… oh well, as Denathor said, “Much must be risked in war.”
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 6 armour, 1 artillery, 9 infantry, 1 marine and 5 tactical_bombers moved from Scotland to United Kingdom 7 transports moved from 111 Sea Zone to 112 Sea Zone 3 armour and 3 artilleries moved from Western Germany to 112 Sea Zone 8 infantry moved from Western Germany to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 armour, 3 artilleries, 1 cruiser, 8 infantry, 1 marine and 7 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 3 armour, 5 artilleries, 10 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers and 3 fighters moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 9 armour, 6 artilleries, 2 bombers, 6 fighters, 19 infantry, 2 marines and 5 tactical_bombers British defend with 6 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 24 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry AA fire in United Kingdom : 2/13 hits, 2.17 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 4 fighters, 19 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 2 : 18/47 hits, 17.83 expected hits British roll dice for 6 aaGuns, 1 armour, 6 fighters, 26 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/34 hits, 13.50 expected hits 6 aaGuns owned by the British, 13 infantry owned by the Germans, 2 infantry owned by the French and 12 infantry owned by the British lost in United Kingdom Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 3 : 15/34 hits, 15.67 expected hits British roll dice for 1 armour, 6 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/20 hits, 8.83 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 fighter owned by the French, 12 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 9 armour, 3 artilleries, 2 bombers, 4 fighters, 2 marines and 5 tactical_bombers in United Kingdom, round 4 : 13/25 hits, 12.67 expected hits British roll dice for 5 fighters in United Kingdom, round 4 : 3/5 hits, 3.33 expected hits 3 artilleries owned by the Germans and 5 fighters owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 9 armour, 2 bombers, 4 fighters, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Germans: 6 artilleries, 2 fighters and 19 infantry Casualties for British: 6 aaGuns, 1 armour, 5 fighters, 24 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 submarine moved from 123 Sea Zone to 125 Sea Zone 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Holland Belgium 3 aaGuns moved from Western Germany to Germany 3 aaGuns, 3 artilleries, 16 infantry and 4 mech_infantrys moved from Poland to Germany 5 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Southern France to Northern Italy 3 tactical_bombers moved from United Kingdom to Western Germany 1 submarine moved from 109 Sea Zone to 110 Sea Zone Place Units - Germans 4 infantry placed in Western Germany 2 armour and 6 infantry placed in Germany 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67 AA fire in United Kingdom : : -0.17
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If Russia had any honor it would not break the Mototov-Ribbntrop pack…
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 10 infantry moved from Eastern Poland to Romania 3 artilleries moved from Eastern Poland to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 3 armour and 2 infantry moved from Bessarabia to Romania 1 bomber moved from Russia to Slovakia Hungary Combat - Russians Battle in Romania Russians attack with 5 armour, 3 artilleries, 12 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Romania, round 2 : 6/21 hits, 6.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 5 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 18 infantry moved from Eastern Poland to Romania 3 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 2 aaGuns moved from Eastern Poland to Romania 2 infantry and 1 marine moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 bomber moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 103 Sea Zone to 91 Sea Zone Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Russians collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.67
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@Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
If Russia had any honor it would not break the Mototov-Ribbntrop pack…
nahhhh…
russia at 70 ;)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kwangsi to Kwangtung 2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 aaGun moved from Hunan to Yunnan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 armour placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
French : 0.67 ANZAC : -0.33 Americans : 1.00 UK_Pacific : 2.00 Japanese : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kwangsi to Kwangtung 2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 aaGun moved from Hunan to Yunnan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 armour placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0.67 ANZAC : -0.33 Americans : 1.00 UK_Pacific : 2.00 Japanese : -0.17
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KILL!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 2 tactical_bombers moved from 102 Sea Zone to 110 Sea Zone 4 bombers moved from Eastern United States to 110 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Battle in 110 Sea Zone Americans attack with 4 bombers, 2 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 9 transports 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 4 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone 8 transports owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 80 Casualties for Americans: 4 bombers and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports Non Combat Move - Americans 2 carriers and 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 carrier, 2 cruisers and 1 fighter moved from 102 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from British Guiana to Belgian Congo 1 fighter moved from West India to Iraq Place Units - UK_Pacific 4 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.67
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yes KILL!
them transporters go bye bye
now I don’t gotta worry about all those tanks coming back to Europe ;)
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that’s too bad. I was thinking of landing a few planes in Norway t block your tank.
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Yah I was surprised you missed it. Thought it was obvious with the bombers I bought. And it wasn’t guaranteed by any means. Was at 80% and considering how you usually get so lucky at those odds!