I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
19L axis-dominion (+4) vs KILL! (allies) bm3
-
If Russia had any honor it would not break the Mototov-Ribbntrop pack…
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 10 infantry moved from Eastern Poland to Romania 3 artilleries moved from Eastern Poland to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 3 armour and 2 infantry moved from Bessarabia to Romania 1 bomber moved from Russia to Slovakia Hungary Combat - Russians Battle in Romania Russians attack with 5 armour, 3 artilleries, 12 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 5 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Romania, round 2 : 6/21 hits, 6.17 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 5 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 18 infantry moved from Eastern Poland to Romania 3 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 2 aaGuns moved from Eastern Poland to Romania 2 infantry and 1 marine moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 bomber moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 103 Sea Zone to 91 Sea Zone Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Russians collect 47 PUs (3 lost to blockades); end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.67
-
@Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
If Russia had any honor it would not break the Mototov-Ribbntrop pack…
nahhhh…
russia at 70 ;)
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kwangsi to Kwangtung 2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 aaGun moved from Hunan to Yunnan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 armour placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
French : 0.67 ANZAC : -0.33 Americans : 1.00 UK_Pacific : 2.00 Japanese : -0.17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kwangsi to Kwangtung 2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Yunnan to Shan State 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Kwangtung 2 fighters moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 2 bombers, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Philippines, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 submarines moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 aaGun moved from Hunan to Yunnan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 3 armour placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0.67 ANZAC : -0.33 Americans : 1.00 UK_Pacific : 2.00 Japanese : -0.17
-
KILL!
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 2 tactical_bombers moved from 102 Sea Zone to 110 Sea Zone 4 bombers moved from Eastern United States to 110 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Battle in 110 Sea Zone Americans attack with 4 bombers, 2 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 9 transports 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 4 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 9 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone 8 transports owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 80 Casualties for Americans: 4 bombers and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports Non Combat Move - Americans 2 carriers and 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 carrier, 2 cruisers and 1 fighter moved from 102 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from British Guiana to Belgian Congo 1 fighter moved from West India to Iraq Place Units - UK_Pacific 4 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.67
-
yes KILL!
them transporters go bye bye
now I don’t gotta worry about all those tanks coming back to Europe ;)
-
-
that’s too bad. I was thinking of landing a few planes in Norway t block your tank.
-
-
-
Yah I was surprised you missed it. Thought it was obvious with the bombers I bought. And it wasn’t guaranteed by any means. Was at 80% and considering how you usually get so lucky at those odds!
-
yeah, very annoyed by that. Easy to counter and just missed it.
-
You sure you wanna quit tho? You had a smashing result in London, score of 77!!!
-
you think the axis can win after that?
-
-
it is BS, but is on me… so I can only blame myself
-
Maybe we can make a deal lol
-