19L axis-dominion (+4) vs KILL! (allies) bm3


  • no rush to CRUSH


  • @axis-dominion

    In Tahoe but kids off to bed… time to whip it out!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Tons of snow here, more than I’ve seen in years

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 armour and 1 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Albania to Greece
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 0/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 3/4 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 3 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 bomber and 2 fighters moved from Greece to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Neutral_Allies : -3.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    you’ve forced me into some doubtful decisions…


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 marine, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Battle in Scotland
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win, taking Scotland from British with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 111 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
            1 artillery moved from France to Western Germany
            6 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            4 mech_infantrys moved from France to Germany
            3 armour moved from Romania to Germany
            2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            6 infantry moved from Poland to Germany
    
        Place Units - Germans
            6 transports placed in 113 Sea Zone
            1 fighter, 1 marine and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Shit is heating UP!


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            8 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            2 infantry moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Novgorod to Ukraine
            1 fighter moved from Russia to Ukraine
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 submarine moved from 124 Sea Zone to 117 Sea Zone
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • probably going down for the night


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Have wifi at cabin so expect killing over weekend

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    hey, I see mistake w/my Japan move. All air is suppposed to be in kwansgi… I will edit, if ok. 2 tacb were left in Japan. A mis-drag…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ugh, ok using my reroll on the china raid… you got very lucky

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            2 bombers, 10 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 10 fighters and 6 tactical_bombers
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 2 bombers, 10 fighters and 6 tactical_bombers in Szechwan, round 2 : 10/18 hits, 10.33 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 3/14 hits, 5.00 expected hits
                    3 fighters owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 7 fighters and 6 tactical_bombers in Szechwan, round 3 : 8/15 hits, 8.83 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.67 expected hits
                    3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Japanese: 3 fighters
                Casualties for Chinese: 1 fighter and 13 infantry
    
        Non Combat Move - Japanese
            2 bombers, 7 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
            1 infantry moved from Jehol to Chahar
            2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            4 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Anhwe
            1 fighter moved from Yunnan to 36 Sea Zone
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 tactical_bomber moved from Szechwan to Kwangsi
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Japan to Kwangsi
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 factory_minor placed in Shantung
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.67
    Japanese : -2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    so my reroll is blown… for the record

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    kil!


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 bomber moved from Western United States to Eastern United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from Wake Island to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Southeast Mexico
            1 fighter moved from Midway to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 marine placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 24 PUs; 
            British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 fighter moved from Tanganyika Territory to Kenya
            1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Kenya
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from Kenya to Tanganyika Territory
            2 infantry moved from Shan State to Burma
            2 artilleries and 3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 bomber and 4 fighters moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 fighter moved from 92 Sea Zone to United Kingdom
            1 carrier and 2 cruisers moved from 92 Sea Zone to 102 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
            British collect 27 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.50
    Italians : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                British defend with 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/15 hits, 4.83 expected hits
                    British roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British and 2 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Alexandria
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Yugoslavia to Greece
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    making an ncm to Italy. If you post Anzac, I can change in germany since I don’t think it will have any effect

Suggested Topics

  • 1
  • 1
  • 100
  • 160
  • 169
  • 52
  • 250
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

71

Online

17.3k

Users

39.9k

Topics

1.7m

Posts