@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
@Karl7 LOL but it’s looking like a fun one, we just can’t get too sloppy :)
I’m gonna go in with 5 bombers for an SBR and assume no interest by your lone fig. holla if that’s not true
no intercept
@Karl7 WOW great round for the axis!
finally getting some luck back!
man, I’m not one who usually builds this many bombers for G, but having a lot of them sure helps!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Western Germany to Russia
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Greece to Baltic States
2 bombers moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
2 infantry moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Greece to Ukraine
1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits, 0.83 expected hits
Bombing raid in Russia rolls: 5,4,4,4,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 3 : 5/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 bombers, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 aaGuns, 9 armour, 14 artilleries, 12 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
5 bombers moved from Russia to Bryansk
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to France
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Baltic States to Germany
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Southern Italy
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
9 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : 0.67
Russians : -1.67
wooo this is getting sooo hot!
there’s KILL everywhere!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries and 2 infantry moved from Finland to Karelia
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Russia
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries and 2 infantry moved from Finland to Karelia
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to 44 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 aaGun moved from Yunnan to French Indo China
1 armour moved from Caucasus to Sikang
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Hopei
1 carrier moved from 37 Sea Zone to 19 Sea Zone
3 carriers and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
2 tactical_bombers moved from 21 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to Chahar
2 bombers moved from 44 Sea Zone to French Indo China
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 19 Sea Zone
2 artilleries placed in Manchuria
3 infantry placed in French Indo China
1 artillery and 5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,3,5,4,1,4,3,2,1,1,2,6,1,5,1,4,1,6,2,3,6,1,2,3
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Japanese : 2.50
OK, let’s see what the allies are truly made of here…let’s see if they DARE oppose the awesome might of the IJN.
Korea is tough to pull of when japs have a fac in Manch and heavily fortified there. but I know it can serve as a distraction to gain elsewhere…
whoops forgot to bomb IndoChina… will roll here if ok
AA fire:
:aaa 1@1:
Bombs:
:aaa 1@6:
Hey, WTF? Internal dice roller no longer work?
@Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.
@axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
@Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.
K, will try that
got the emails. so that’s a valid option for us, until they get the forum roller working.
and LOL a 3 damage only. nice!