19L axis-dominion (+4) vs KILL! (allies) bm3


  • @Karl7 LOL but it’s looking like a fun one, we just can’t get too sloppy :)


  • I’m gonna go in with 5 bombers for an SBR and assume no interest by your lone fig. holla if that’s not true


  • @axis-dominion

    no intercept


  • @Karl7 WOW great round for the axis!


  • finally getting some luck back!


  • man, I’m not one who usually builds this many bombers for G, but having a lot of them sure helps!


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Western Germany to Russia
            1 mech_infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Greece to Baltic States
            2 bombers moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
            2 infantry moved from Western Ukraine to Ukraine
            2 fighters and 2 tactical_bombers moved from Greece to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/5 hits, 0.83 expected hits
                Bombing raid in Russia rolls: 5,4,4,4,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Ukraine
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 3 : 5/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 3 bombers, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 aaGuns, 9 armour, 14 artilleries, 12 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            1 fighter moved from Baltic States to Bryansk
            5 bombers moved from Russia to Bryansk
            1 mech_infantry moved from Northern Italy to 95 Sea Zone
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery moved from Southern France to France
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 carrier and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Baltic States to Western Germany
            1 bomber moved from Baltic States to Western Germany
            1 bomber moved from Baltic States to Germany
            1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
            1 fighter moved from Alexandria to Southern Italy
            1 bomber moved from Alexandria to Southern Italy
            1 tactical_bomber moved from Alexandria to Southern Italy
            1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Western Germany to Bryansk
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            9 mech_infantrys placed in Western Germany
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in France
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
    Germans : 0.67
    Russians : -1.67
    

    Savegame


  • wooo this is getting sooo hot!


  • there’s KILL everywhere!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            3 armour and 1 mech_infantry moved from Finland to Novgorod
            2 artilleries and 2 infantry moved from Finland to Karelia
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 17x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Russia
            2 armour and 2 mech_infantrys moved from Archangel to Russia
            2 aaGuns, 12 artilleries and 20 infantry moved from Tambov to Russia
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            3 armour and 1 mech_infantry moved from Finland to Novgorod
            2 artilleries and 2 infantry moved from Finland to Karelia
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            2 bombers moved from Philippines to 44 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 2 marines moved from 35 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun moved from Yunnan to French Indo China
            1 armour moved from Caucasus to Sikang
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Hopei
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            3 carriers and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            2 transports moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from 20 Sea Zone to 19 Sea Zone
            1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Japan
            1 tactical_bomber moved from 20 Sea Zone to Manchuria
            2 tactical_bombers moved from 21 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Chahar
            2 bombers moved from 44 Sea Zone to French Indo China
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 19 Sea Zone
            2 artilleries placed in Manchuria
            3 infantry placed in French Indo China
            1 artillery and 5 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,3,5,4,1,4,3,2,1,1,2,6,1,5,1,4,1,6,2,3,6,1,2,3
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Japanese : 2.50
    

    Savegame


  • OK, let’s see what the allies are truly made of here…let’s see if they DARE oppose the awesome might of the IJN.


  • Korea is tough to pull of when japs have a fac in Manch and heavily fortified there. but I know it can serve as a distraction to gain elsewhere…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    whoops forgot to bomb IndoChina… will roll here if ok

    AA fire:

    :aaa 1@1:

    Bombs:

    :aaa 1@6:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, WTF? Internal dice roller no longer work?


  • @Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.


  • @axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @Karl7 nope, doesn’t work anymore. try the triplea roller in the game. I know Simon was using it and it worked.

    K, will try that

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ahahaha

    you rolled 2 on AA, I rolled… 1 for bombs.


  • got the emails. so that’s a valid option for us, until they get the forum roller working.

    and LOL a 3 damage only. nice!

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