TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 artillery moved from Tambov to Rostov
2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Rostov
1 fighter moved from Rostov to Caucasus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Karelia to Finland
Germans take Finland from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Western Ukraine, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Ukraine
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from Western Germany to Scotland
3 armour moved from Germany to Baltic States
3 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 bomber moved from Novgorod to France
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Ukraine to Tambov
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 2 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 destroyers
EDIT: Adding units owned by Germans to 109 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6,5,5,1,5,3,6,1
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
4 armour and 2 mech_infantrys moved from Russia to Samara
2 armour and 1 artillery moved from Norway to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 armour and 1 artillery
Germans defend with 1 artillery
Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour and 2 mech_infantrys in Samara, round 2 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 8 artilleries, 9 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Sikang to Burma
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Japan to Siberia
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Jehol to Amur
Japanese take Amur from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 8 artilleries, 9 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Sikang to Burma
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Japan to Siberia
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Jehol to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 3 submarines and 2 transports
British defend with 1 destroyer
Japanese roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 38 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 2 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Siberia
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Siberia, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 9 artilleries, 1 bomber, 9 fighters, 3 infantry, 9 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 3 armour, 8 artilleries, 19 infantry and 12 mech_infantrys
AA fire in Burma : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 3 armour, 9 artilleries, 1 bomber, 7 fighters, 3 infantry, 9 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 15/37 hits, 15.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 8 artilleries, 19 infantry and 12 mech_infantrys in Burma, round 2 : 16/42 hits, 14.50 expected hits
3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 9 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 7 fighters and 5 tactical_bombers in Burma, round 3 : 8/21 hits, 10.67 expected hits
UK_Pacific roll dice for 3 armour, 8 artilleries, 7 infantry and 12 mech_infantrys in Burma, round 3 : 8/30 hits, 10.50 expected hits
3 fighters owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 5 tactical_bombers in Burma, round 4 : 7/13 hits, 7.50 expected hits
UK_Pacific roll dice for 3 armour, 8 artilleries and 11 mech_infantrys in Burma, round 4 : 11/22 hits, 7.83 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 7 mech_infantrys owned by the British and 3 armour owned by the Japanese lost in Burma
UK_Pacific win with 3 armour, 8 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -129
Casualties for Japanese: 3 armour, 9 artilleries, 9 fighters, 3 infantry, 9 mech_infantrys and 4 tactical_bombers
Casualties for British: 3 aaGuns, 19 infantry and 8 mech_infantrys
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
Battle in 41 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 cruiser
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Shan State
1 bomber moved from Burma to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kansu to Tsinghai
1 fighter moved from Siberia to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,6,2
Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
British : 0.33
AA fire in Burma : : 0.50
Americans : 0.33
UK_Pacific : 2.17
Russians : 0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 carriers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 carrier
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 carrier
Battle in Malaya
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Shan State, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 tactical_bomber in Shan State, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shan State: 1 artillery
EDIT: Adding units owned by Americans to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in 38 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 2 submarines and 2 transports
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier and 1 submarine
Battle in 44 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Japanese roll dice for 1 carrier in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 fighters moved from 89 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier, 3 fighters and 3 transports placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : -1,83
Japanese : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 carriers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 carrier
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 carrier
Battle in Malaya
Battle in Shan State
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Shan State, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 tactical_bomber in Shan State, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Americans from Shan State: 1 artillery
EDIT: Adding units owned by Americans to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in 38 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 2 submarines and 2 transports
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier and 1 submarine
Battle in 44 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
Japanese roll dice for 1 carrier in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Americans
2 fighters moved from 89 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier, 3 fighters and 3 transports placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
3 armour and 3 mech_infantrys moved from Burma to French Indo China
2 fighters moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to Cyprus
1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone
British take 99 Sea Zone from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Malta
Battle in Yunnan
British attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win, taking Malta from Italians with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Cyprus
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 3 armour and 3 mech_infantrys in French Indo China, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 3 armour and 2 mech_infantrys in French Indo China, round 3 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from India to Burma
7 artilleries moved from Burma to Shan State
2 fighters moved from Yunnan to India
4 fighters moved from Norway to United Kingdom
2 fighters moved from Cyprus to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
4 artilleries placed in United Kingdom
1 infantry placed in Egypt
1 destroyer and 1 transport placed in 98 Sea Zone
British undo move 3.
1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,3,1,5,6,1,3,6,5
British collect 33 PUs (6 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,17
British : -2,83
Americans : -1,83
Japanese : 5,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Scotland to Eire
Italians take Eire from British
1 armour moved from Eire to Scotland
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Non Combat Move - Italians
1 battleship, 1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Scotland
2 fighters moved from Western Germany to Scotland
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,3,6,5,3,6,5,5,2
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 45 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 carrier
ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 31 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 45 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 carrier
ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 31 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
3 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
2 fighters moved from Ukraine to Tambov
1 artillery moved from Vyborg to Finland
2 tactical_bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 bomber moved from France to Finland
1 mech_infantry moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 3.67 expected hits
Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 3 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery
Casualties for Russians: 2 armour and 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Tambov to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Bryansk
1 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns, 28 armour, 9 artilleries, 7 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
3 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Baltic States to Bryansk
1 aaGun moved from Novgorod to Belarus
3 bombers moved from Finland to Norway
2 tactical_bombers moved from Finland to Norway
3 bombers moved from Norway to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
3 destroyers and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
2 artilleries, 1 bomber and 2 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,3,5,5,4,3,2,2,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
4 armour and 1 mech_infantry moved from Samara to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Hunan to French Indo China
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 artillery moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/7 hits, 2.00 expected hits
UK_Pacific roll dice for 3 armour and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in French Indo China, round 3 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from French Indo China to Anhwe
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : -0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Philippines
Battle in 1 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in French Indo China
Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 1 Sea Zone to British Columbia
4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 4,50
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Shan State to 37 Sea Zone
1 armour moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Philippines
Battle in 1 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
Battle in French Indo China
Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 1 Sea Zone to British Columbia
4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
3 infantry moved from Burma to Yunnan
7 artilleries moved from Shan State to Yunnan
1 mech_infantry moved from Siam to French Indo China
3 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in Yunnan
British attack with 7 artilleries, 3 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/13 hits, 4,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Algeria to Morocco
2 fighters moved from India to Northwest Persia
Place Units - British
3 fighters placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
British : -0,83
Americans : 4,50
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship in Archangel, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Scotland to 127 Sea Zone
2 fighters moved from Scotland to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Western Germany to France
1 armour moved from Scotland to Eire
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,1,3,1,2,1,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
4 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
3 fighters moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 3.
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
32 armour, 12 artilleries, 2 fighters, 7 infantry and 18 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
2 tactical_bombers moved from Norway to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys in Russia, round 2 : 35/79 hits, 31.50 expected hits
Russians roll dice for 1 aaGun, 8 armour, 17 artilleries, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/83 hits, 30.17 expected hits
34 infantry owned by the Russians, 10 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 aaGun owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 35 armour, 2 artilleries, 4 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 22/44 hits, 22.17 expected hits
Russians roll dice for 8 armour, 17 artilleries, 3 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/49 hits, 18.83 expected hits
3 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 21 armour, 4 bombers and 2 fighters in Russia, round 4 : 16/27 hits, 14.17 expected hits
Russians roll dice for 8 armour, 15 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 11/27 hits, 11.50 expected hits
1 armour owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 bombers and 2 fighters in Russia, round 5 : 12/16 hits, 8.67 expected hits
Russians roll dice for 7 armour, 3 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6.00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is -15
Casualties for Germans: 33 armour, 12 artilleries, 8 infantry and 18 mech_infantrys
Casualties for Russians: 1 aaGun, 8 armour, 17 artilleries, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 bombers moved from Russia to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Scotland to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,2,3,5,3,5,4
Germans collect 62 PUs (3 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 9.17
AA fire in Russia : : -0.50
Russians : 4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to French Indo China
1 bomber moved from Anhwe to French Indo China
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 bomber and 3 mech_infantrys
British defend with 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in French Indo China
Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour and 2 artilleries in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in French Indo China
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Siberia to Manchuria
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Vologda to Urals
1 mech_infantry moved from Samara to Urals
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,5,4,6,6,5,4,4,2,4,6,1,4,2,3,2,3,2,5,4,5,5
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 1.67