Bid:
Holland Belgium: 1 INF
Kwangsi: 1 INF
Jehol: 1 INF
Tobruk: 1 INF
Odonis (Axis) vs Lebowsky (Allies) BM3L19
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Samara to Vologda Germans take Vologda from Russians 1 artillery moved from Tambov to Rostov 2 mech_infantrys moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Rostov 1 fighter moved from Rostov to Caucasus 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Karelia to Finland Germans take Finland from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Western Ukraine, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Ukraine 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Western Germany to Scotland 3 armour moved from Germany to Baltic States 3 mech_infantrys moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 artillery moved from Archangel to Belarus 1 bomber moved from Novgorod to France 1 mech_infantry moved from Tambov to Samara 1 mech_infantry moved from Ukraine to Tambov Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers and 2 tactical_bombers placed in Western Germany 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 destroyers EDIT: Adding units owned by Germans to 109 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6,5,5,1,5,3,6,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -1.33
-
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tambov 4 armour and 2 mech_infantrys moved from Russia to Samara 2 armour and 1 artillery moved from Norway to Finland Combat - Russians Battle in Finland Russians attack with 2 armour and 1 artillery Germans defend with 1 artillery Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 4 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour and 2 mech_infantrys in Samara, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,33
-
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 8 artilleries, 9 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 1 bomber moved from Sikang to Burma 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Japan to Siberia 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from Jehol to Amur Japanese take Amur from Russians
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 8 artilleries, 9 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Hunan to Burma 1 bomber moved from Sikang to Burma 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Japan to Siberia 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 mech_infantry moved from Jehol to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from 38 Sea Zone to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 3 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 38 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win with 2 submarines and 2 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Siberia Japanese attack with 2 fighters Americans defend with 1 infantry Japanese roll dice for 2 fighters in Siberia, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 3 armour, 9 artilleries, 1 bomber, 9 fighters, 3 infantry, 9 mech_infantrys and 5 tactical_bombers British defend with 3 aaGuns, 3 armour, 8 artilleries, 19 infantry and 12 mech_infantrys AA fire in Burma : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 3 armour, 9 artilleries, 1 bomber, 7 fighters, 3 infantry, 9 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 15/37 hits, 15.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 8 artilleries, 19 infantry and 12 mech_infantrys in Burma, round 2 : 16/42 hits, 14.50 expected hits 3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 9 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in Burma Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 7 fighters and 5 tactical_bombers in Burma, round 3 : 8/21 hits, 10.67 expected hits UK_Pacific roll dice for 3 armour, 8 artilleries, 7 infantry and 12 mech_infantrys in Burma, round 3 : 8/30 hits, 10.50 expected hits 3 fighters owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Burma Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 5 tactical_bombers in Burma, round 4 : 7/13 hits, 7.50 expected hits UK_Pacific roll dice for 3 armour, 8 artilleries and 11 mech_infantrys in Burma, round 4 : 11/22 hits, 7.83 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 7 mech_infantrys owned by the British and 3 armour owned by the Japanese lost in Burma UK_Pacific win with 3 armour, 8 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -129 Casualties for Japanese: 3 armour, 9 artilleries, 9 fighters, 3 infantry, 9 mech_infantrys and 4 tactical_bombers Casualties for British: 3 aaGuns, 19 infantry and 8 mech_infantrys 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated Battle in 41 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 1 cruiser Non Combat Move - Japanese 1 tactical_bomber moved from Burma to Shan State 1 bomber moved from Burma to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Kansu to Tsinghai 1 fighter moved from Siberia to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers and 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 2 fighters placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,6,2 Japanese collect 48 PUs (10 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
British : 0.33 AA fire in Burma : : 0.50 Americans : 0.33 UK_Pacific : 2.17 Russians : 0.67 Japanese : -0.50
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 carriers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 submarine moved from 45 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers and 3 transports; ANZAC loiter and taunt Japanese defend with 1 carrier Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 carrier Battle in Malaya Battle in Shan State Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Japanese defend with 1 tactical_bomber Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Shan State Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Shan State, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 tactical_bomber in Shan State, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by Americans from Shan State: 1 artillery EDIT: Adding units owned by Americans to Shan State: 1 infantry EDIT: Turning off Edit Mode Battle in 38 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines and 2 transports Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Japanese: 2 submarines and 2 transports Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier and 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier and 1 submarine Battle in 44 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 carrier and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Japanese roll dice for 1 carrier in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 2 fighters moved from 89 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 16 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier, 3 fighters and 3 transports placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -1,83 Japanese : 3,67
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 carriers and 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 submarine moved from 45 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers and 3 transports; ANZAC loiter and taunt Japanese defend with 1 carrier Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 3 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 carrier in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 carrier Battle in Malaya Battle in Shan State Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Japanese defend with 1 tactical_bomber Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Shan State, round 2 : 0/5 hits, 1,67 expected hits Japanese roll dice for 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Shan State Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Shan State, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 tactical_bomber in Shan State, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Malaya from Japanese, taking Shan State from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by Americans from Shan State: 1 artillery EDIT: Adding units owned by Americans to Shan State: 1 infantry EDIT: Turning off Edit Mode Battle in 38 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 2 submarines and 2 transports Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Japanese: 2 submarines and 2 transports Battle in 43 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier and 1 submarine Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier and 1 submarine Battle in 44 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 carrier and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Japanese roll dice for 1 carrier in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier Battle in 89 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 2 fighters moved from 89 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 16 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier, 3 fighters and 3 transports placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 5 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Burma to Yunnan 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 3 armour and 3 mech_infantrys moved from Burma to French Indo China 2 fighters moved from India to Yunnan 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter moved from Persia to Caucasus 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to Cyprus 1 battleship, 1 carrier and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone British take 99 Sea Zone from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Malta Battle in Yunnan British attack with 1 artillery and 2 fighters Japanese defend with 1 infantry British roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan British win, taking Malta from Italians with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 3 armour and 3 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor and 3 infantry British roll dice for 3 armour and 3 mech_infantrys in French Indo China, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 3 armour and 2 mech_infantrys in French Indo China, round 3 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 mech_infantrys Casualties for Japanese: 3 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Caucasus to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 infantry moved from India to Burma 7 artilleries moved from Burma to Shan State 2 fighters moved from Yunnan to India 4 fighters moved from Norway to United Kingdom 2 fighters moved from Cyprus to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 4 artilleries placed in United Kingdom 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 98 Sea Zone British undo move 3. 1 destroyer and 1 transport placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,3,1,5,6,1,3,6,5 British collect 33 PUs (6 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,17 British : -2,83 Americans : -1,83 Japanese : 5,00
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from Scotland to Eire Italians take Eire from British 1 armour moved from Eire to Scotland 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Non Combat Move - Italians 1 battleship, 1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Scotland 2 fighters moved from Western Germany to Scotland 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,1,3,6,5,3,6,5,5,2 Italians collect 4 PUs (9 lost to blockades); end with 4 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in 45 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 carrier ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 3 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in 45 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 carrier ANZAC roll dice for 5 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Paulau Island from Japanese with 5 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 3 fighters moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,33
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 2 fighters moved from Ukraine to Tambov 1 artillery moved from Vyborg to Finland 2 tactical_bombers moved from Western Germany to Finland 2 bombers moved from Western Germany to Finland 1 bomber moved from France to Finland 1 mech_infantry moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 armour and 1 artillery Germans roll dice for 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1.33 expected hits 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Finland Germans win, taking Finland from Russians with 3 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery Casualties for Russians: 2 armour and 1 artillery Battle in Tambov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Tambov to Bryansk 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Bryansk 1 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk 2 aaGuns, 28 armour, 9 artilleries, 7 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 3 artilleries and 3 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 3 armour moved from Baltic States to Bryansk 1 aaGun moved from Novgorod to Belarus 3 bombers moved from Finland to Norway 2 tactical_bombers moved from Finland to Norway 3 bombers moved from Norway to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from France to Western Germany 3 destroyers and 2 transports moved from 109 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 artilleries and 1 infantry placed in Volgograd 2 artilleries, 1 bomber and 2 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,3,5,5,4,3,2,2,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 4 armour and 1 mech_infantry moved from Samara to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -3,67
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to French Indo China 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 bomber moved from Hunan to French Indo China 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 artillery moved from Urals to Vologda Japanese take Vologda from Russians 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 44 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in French Indo China Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield and 1 factory_minor Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/7 hits, 2.00 expected hits UK_Pacific roll dice for 3 armour and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China Japanese roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in French Indo China, round 3 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for British: 3 armour and 1 mech_infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 4 fighters moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Kiangsu to Kweichow 1 bomber moved from French Indo China to Anhwe Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : -0.83 Japanese : 0.67
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 fighter moved from Eastern United States to 1 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Shan State to 37 Sea Zone 1 armour moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone Combat - Americans Battle in Gibraltar Battle in Philippines Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 36 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hainan Battle in French Indo China Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 3 mech_infantrys Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 1 Sea Zone to British Columbia 4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 4,50 Japanese : -2,67
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 fighter moved from Eastern United States to 1 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Shan State to 37 Sea Zone 1 armour moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone Combat - Americans Battle in Gibraltar Battle in Philippines Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in 36 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hainan Battle in French Indo China Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 3 mech_infantrys Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 1 Sea Zone to British Columbia 4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 bomber and 1 fighter moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Caucasus 3 infantry moved from Burma to Yunnan 7 artilleries moved from Shan State to Yunnan 1 mech_infantry moved from Siam to French Indo China 3 mech_infantrys moved from India to Yunnan Combat - British Battle in Sicily Battle in Sardinia Battle in Yunnan British attack with 7 artilleries, 3 infantry and 3 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/13 hits, 4,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Algeria to Morocco 2 fighters moved from India to Northwest Persia Place Units - British 3 fighters placed in Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 36 PUs (3 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33 British : -0,83 Americans : 4,50 Japanese : -3,00
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Norway to 112 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel Combat - Italians Battle in Archangel Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 1 battleship in Archangel, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from Scotland to 127 Sea Zone 2 fighters moved from Scotland to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Western Germany to France 1 armour moved from Scotland to Eire Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,1,3,1,2,1,3 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -1.33
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 36 Sea Zone to Yunnan 3 fighters moved from 34 Sea Zone to 36 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales ANZAC undo move 2. ANZAC undo move 3. 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : -0,17
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 32 armour, 12 artilleries, 2 fighters, 7 infantry and 18 mech_infantrys moved from Bryansk to Russia 4 bombers moved from Western Germany to Russia 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 2 tactical_bombers moved from Norway to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser Battle in Caucasus Germans attack with 2 artilleries and 1 infantry British defend with 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys in Russia, round 2 : 35/79 hits, 31.50 expected hits Russians roll dice for 1 aaGun, 8 armour, 17 artilleries, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/83 hits, 30.17 expected hits 34 infantry owned by the Russians, 10 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 aaGun owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 35 armour, 2 artilleries, 4 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 22/44 hits, 22.17 expected hits Russians roll dice for 8 armour, 17 artilleries, 3 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/49 hits, 18.83 expected hits 3 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 21 armour, 4 bombers and 2 fighters in Russia, round 4 : 16/27 hits, 14.17 expected hits Russians roll dice for 8 armour, 15 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 11/27 hits, 11.50 expected hits 1 armour owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia Germans roll dice for 10 armour, 4 bombers and 2 fighters in Russia, round 5 : 12/16 hits, 8.67 expected hits Russians roll dice for 7 armour, 3 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6.00 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is -15 Casualties for Germans: 33 armour, 12 artilleries, 8 infantry and 18 mech_infantrys Casualties for Russians: 1 aaGun, 8 armour, 17 artilleries, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 1 fighter triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 bombers moved from Russia to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun moved from Belarus to Bryansk 2 fighters moved from Russia to Novgorod 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 mech_infantrys moved from Germany to Western Germany 2 transports moved from 112 Sea Zone to 111 Sea Zone 2 artilleries and 2 infantry moved from Scotland to 111 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Scotland to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 armour placed in Ukraine 1 artillery and 2 infantry placed in France 3 infantry and 1 mech_infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,2,3,5,3,5,4 Germans collect 62 PUs (3 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 9.17 AA fire in Russia : : -0.50 Russians : 4.33
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to French Indo China 1 bomber moved from Anhwe to French Indo China 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 bomber and 3 mech_infantrys British defend with 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in French Indo China Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 armour and 2 artilleries in French Indo China, round 3 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in French Indo China Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13 Casualties for Japanese: 1 bomber and 3 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Hunan 3 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Siberia to Manchuria 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Vologda to Urals 1 mech_infantry moved from Samara to Urals 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 23 Sea Zone to 22 Sea Zone Place Units - Japanese 10 infantry placed in Japan 2 armour and 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,5,4,6,6,5,4,4,2,4,6,1,4,2,3,2,3,2,5,4,5,5 Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 1.67