@Stucifer BTW, assumed you would not scramble in UK SZ
Odonis (Axis) vs Lebowsky (Allies) BM3L19
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Scramble 3 fighters, just max defense.
First hit on carrier, then DD, then carrier down, then cruisers and finally fighters.
Too bad i didnt move french DD on turn 1, would help a lot on this one.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia 1 armour moved from Poland to Bessarabia 1 bomber, 1 fighter and 3 tactical_bombers moved from Alexandria to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Iceland to 109 Sea Zone Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Bessarabia Germans attack with 3 armour, 2 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries and 11 infantry in Bessarabia, round 2 : 3/16 hits, 4.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 98 Sea Zone Germans attack with 2 bombers, 2 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport Germans roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 98 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 4 fighters and 1 transport in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 98 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is -11 Casualties for Germans: 2 bombers, 2 fighters and 5 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 4 fighters Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Germans 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 infantry moved from Poland to Eastern Poland 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States 8 armour and 8 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 1 marine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 marine moved from 127 Sea Zone to Karelia 6 infantry moved from Finland to Karelia 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 cruiser placed in 112 Sea Zone 3 armour and 5 mech_infantrys placed in Germany 1 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Karelia 2 armour and 2 mech_infantrys moved from Belarus to Karelia 3 artilleries and 9 infantry moved from Novgorod to Karelia Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia Russians attack with 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 7 infantry and 1 marine Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 7/18 hits, 5,50 expected hits Germans roll dice for 1 artillery, 7 infantry and 1 marine in Karelia, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 5/15 hits, 5,00 expected hits Germans roll dice for 1 artillery and 1 marine in Karelia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 marine owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery, 7 infantry and 1 marine Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Karelia to Vyborg 1 fighter moved from 127 Sea Zone to Vologda 1 infantry moved from Belarus to Novgorod 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 2 aaGuns, 4 artilleries and 7 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 1,50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 37 Sea Zone to Sumatra 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 bomber moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 3 fighters, 9 infantry and 3 tactical_bombers moved from Manchuria to Korea 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Anhwe to Philippines 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 bomber moved from Kweichow to Hunan 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from Korea to Japan Place Units - Japanese 1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.00 UK_Pacific : -0.67 Japanese : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 mech_infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Iceland Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Iceland from Germans with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 2 aaGuns and 3 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode 3 fighters and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : 1,00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Anhwe from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 mech_infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Iceland Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Iceland from Germans with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 30 Sea Zone 2 aaGuns and 3 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode 3 fighters and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 bomber, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Anhwe from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Syria 1 bomber moved from Egypt to Crete 1 tactical_bomber moved from Egypt to Syria 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 4 artilleries and 12 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 fighter and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 0/4 hits, 1,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 1/3 hits, 0,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 infantry in Iraq, round 5 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 6 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Neutral_Axis: 3 infantry Battle in French West Africa British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 4 artilleries, 1 fighter and 12 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 1 fighter and 12 infantry in Burma, round 2 : 1/17 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 bomber moved from Crete to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to India 2 aaGuns moved from India to Burma Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Changing ownership of Eire from Neutral_Allies to British EDIT: Adding units owned by British to Eire: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4 British collect 36 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3,17 Italians : 0,00 Americans : 0,33 Chinese : 0,17 Neutral_Axis : 0,67 Japanese : 2,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 bomber moved from Tunisia to 99 Sea Zone 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Romania to Belarus 1 armour moved from Baltic States to Belarus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern Italy to Alexandria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 transports placed in 95 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Caroline Islands to 23 Sea Zone Combat - ANZAC Battle in 23 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 23 Sea Zone to 30 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : 0,67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 14 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 armour moved from Baltic States to Archangel Germans take Archangel from Russians Combat - Germans Battle in 123 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 123 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 3 artilleries and 14 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries and 14 infantry in Novgorod, round 2 : 4/17 hits, 3.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 7 armour and 7 mech_infantrys moved from Baltic States to Archangel 3 aaGuns moved from Baltic States to Novgorod 3 armour, 2 artilleries and 10 infantry moved from Bessarabia to Eastern Poland 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from Norway to Finland 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Greece to Bulgaria Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 2.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Vyborg to Smolensk 1 tactical_bomber moved from Vyborg to Belarus 1 fighter moved from Vologda to Ukraine 1 infantry moved from Bryansk to Ukraine 5 artilleries and 30 infantry moved from Bryansk to Western Ukraine 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Karelia to Finland Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 5 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 30 infantry in Western Ukraine, round 2 : 8/35 hits, 7,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 2 : 4/12 hits, 3,67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Ukraine to Rostov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 aaGun moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Samara Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,00 Russians : 0,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Korea to Anhwe 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Caroline Islands from Americans, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Anhwe to Chahar 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 46 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 aaGun and 9 infantry moved from Korea to Manchuria Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 1 factory_minor placed in Kiangsu 1 harbour placed in Hainan 1 armour and 2 mech_infantrys placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 carriers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 27 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -1,50 Japanese : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Battle in Chahar Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 carriers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 transport moved from 27 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Chahar Battle in Chahar Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 2,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in French Madagascar Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 armour moved from Syria to Egypt 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 aaGun and 1 infantry moved from India to Burma 1 fighter moved from Yunnan to India Place Units - British 3 artilleries placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom 1 factory_minor placed in Persia Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -1,00 British : 0,00 Americans : -1,50 Chinese : -0,50 Japanese : -2,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 2 fighters moved from Alexandria to 98 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Gibraltar Battle in Crete Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete Italians win, taking Gibraltar from British, taking Crete from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 3 fighters and 2 submarines French defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to Greece Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 infantry EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 French : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to 26 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone 2 aaGuns and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : -0,83 Japanese : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 8 armour and 7 mech_infantrys moved from Archangel to Smolensk 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 bomber and 2 fighters moved from Western Germany to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 8 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour and 7 mech_infantrys in Smolensk, round 2 : 5/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 1 cruiser and 2 fighters British defend with 1 transport; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone retreated to 91 Sea Zone Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -8 Casualties for Germans: 1 cruiser and 2 fighters Casualties for Americans: 1 carrier and 1 destroyer 2 fighters owned by the Americans forced to land in Morocco Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 3 aaGuns, 3 artilleries and 9 infantry moved from Novgorod to Belarus 5 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk 2 artilleries and 10 infantry moved from Eastern Poland to Belarus 6 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 fighter placed in Western Germany 3 mech_infantrys placed in Normandy Bordeaux 3 mech_infantrys placed in Germany 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : 1.00 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 artillery and 5 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 fighter moved from Russia to 127 Sea Zone 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun and 9 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 1/9 hits, 3,00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 3/16 hits, 2,67 expected hits Japanese roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 2,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 15 infantry in Manchuria, round 4 : 1/15 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 13 infantry in Manchuria, round 5 : 4/13 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 5 infantry Casualties for Japanese: 1 aaGun and 9 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 aaGun moved from Rostov to Tambov 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Russia 3 infantry moved from Volgograd to Samara 1 fighter moved from Ukraine to Russia 3 aaGuns moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from 127 Sea Zone to Finland 2 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 fighter EDIT: Adding units owned by Germans to 127 Sea Zone: 1 transport EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1,83 Russians : 3,17 Japanese : -1,67