@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 aaGuns, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Iwo Jima, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 fighter and 2 tactical_bombers in Iwo Jima, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 4 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 5 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery and 3 infantry
Battle in Marianas
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas
Japanese roll dice for 1 artillery in Marianas, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Marianas, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Marianas
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 battleships, 8 carriers, 1 destroyer, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Hunan
1 artillery moved from Anhwe to Jehol
3 infantry moved from Shantung to Jehol
1 aaGun moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Shantung
Place Units - Japanese
2 aaGuns and 8 infantry placed in Japan
3 mech_infantrys placed in Shantung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : -1,00
Japanese : -2,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 18 Sea Zone
9 fighters moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
13 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
4 fighters moved from Wake Island to 34 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to 18 Sea Zone
9 fighters moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
13 bombers moved from Midway to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
4 fighters moved from Wake Island to 34 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 13 bombers, 9 fighters and 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 13 bombers and 9 fighters in 6 Sea Zone, round 2 : 11/22 hits, 13,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 13 bombers, 9 fighters and 2 submarines remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
13 bombers moved from 6 Sea Zone to Caroline Islands
9 fighters moved from 6 Sea Zone to 21 Sea Zone
3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 17 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
4 fighters moved from 34 Sea Zone to 21 Sea Zone
2 carriers moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Midway to Caroline Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
5 fighters placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 3 armour, 3 artilleries, 1 bomber, 3 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
1 transport placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33
Americans : 0,17
Japanese : 0,33
@Giallo , assumed no scramble in sz6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 fighter moved from India to Ceylon
1 fighter moved from India to Ceylon
Combat - ANZAC
Battle in Ceylon
ANZAC attack with 2 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Ceylon, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Ceylon, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Ceylon
ANZAC win, taking Ceylon from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Ceylon to India
4 fighters moved from Sumatra to India
1 aaGun, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Caroline Islands
1 bomber moved from Caroline Islands to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier and 6 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
18 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Yenisey to Buryatia
Germans take Buryatia from Russians
1 fighter and 3 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
5 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 7 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 7 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 11/13 hits, 8,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 7 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Iraq
Germans attack with 19 armour and 18 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 19 armour and 18 mech_infantrys in Iraq, round 2 : 11/37 hits, 12,50 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 19 armour and 18 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
7 artilleries moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
1 artillery moved from Bryansk to Rostov
1 mech_infantry moved from Nenetsia to Smolensk
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from 110 Sea Zone to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 71 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 3,00
British : -1,00
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Buryatia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,50
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 aaGuns and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
9 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Sakha from Russians
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
ANZAC scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Sumatra
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking Sumatra from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 39 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 cruiser and 3 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 cruiser and 3 transports in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 14 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 16 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 17 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 2 transports
Casualties for Americans: 1 transport
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
2 battleships and 8 carriers moved from 36 Sea Zone to 39 Sea Zone
9 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from French Indo China to Japan
1 aaGun moved from Hunan to Yunnan
11 mech_infantrys moved from Burma to Yunnan
1 aaGun, 5 artilleries and 7 infantry moved from Burma to Yunnan
3 infantry and 3 mech_infantrys moved from Shantung to Jehol
Place Units - Japanese
5 aaGuns and 5 infantry placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,00
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
13 bombers moved from Caroline Islands to Philippines
2 fighters moved from 21 Sea Zone to Philippines
2 fighters moved from 21 Sea Zone to Philippines
2 fighters moved from 21 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 13 bombers and 6 fighters
Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 marine
Americans roll dice for 1 artillery, 13 bombers and 6 fighters in Philippines, round 2 : 12/20 hits, 12,00 expected hits
Japanese roll dice for 1 infantry and 1 marine in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 13 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry and 1 marine
Non Combat Move - Americans
5 fighters moved from Philippines to 35 Sea Zone
2 carriers moved from 21 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 battleship moved from 21 Sea Zone to 33 Sea Zone
13 bombers moved from Philippines to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 21 Sea Zone to 33 Sea Zone
1 transport moved from 21 Sea Zone to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from Gibraltar to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from Eastern United States to Gibraltar
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
6 fighters placed in Eastern United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from India to 41 Sea Zone
6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys moved from India to Burma
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in Greece
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys in Burma, round 2 : 6/19 hits, 6,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 104 Sea Zone to United Kingdom
1 aaGun, 3 armour, 3 artilleries, 10 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
2 fighters moved from Burma to India
Place Units - British
2 armour placed in Egypt
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -0,33
British : 0,50
Americans : 0,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from India to Szechwan
2 fighters moved from India to Hunan
1 bomber and 1 fighter moved from India to Kweichow
Combat - ANZAC
Battle in Celebes
Battle in Kweichow
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
ANZAC win, taking Celebes from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Hunan, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Hunan
ANZAC roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -17
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry
Battle in Szechwan
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Szechwan to Burma
1 bomber and 1 fighter moved from Kweichow to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Caroline Islands to 35 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
19 armour and 18 mech_infantrys moved from Iraq to Egypt
11 bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Northwest Persia to Egypt
1 armour moved from Northwest Persia to Syria
Germans take Syria from British
Combat - Germans
Battle in Egypt
Germans attack with 19 armour, 11 bombers, 18 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry, 9 mech_infantrys and 1 tactical_bomber; Americans defend with 1 armour, 7 fighters and 1 mech_infantry
AA fire in Egypt : 0/3 hits, 0,50 expected hits
Germans roll dice for 19 armour, 11 bombers, 18 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 24/49 hits, 20,50 expected hits
British roll dice for 1 aaGun, 8 armour, 3 artilleries, 1 bomber, 12 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 22/45 hits, 20,33 expected hits
9 mech_infantrys owned by the British, 1 aaGun owned by the British, 4 armour owned by the Germans, 1 bomber owned by the British, 2 artilleries owned by the British, 18 mech_infantrys owned by the Germans, 10 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Germans roll dice for 15 armour, 11 bombers and 1 tactical_bomber in Egypt, round 3 : 15/27 hits, 15,50 expected hits
British roll dice for 8 armour, 1 artillery, 12 fighters and 1 tactical_bomber in Egypt, round 3 : 15/22 hits, 12,83 expected hits
1 tactical_bomber owned by the British, 6 bombers owned by the Germans, 8 armour owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 fighters owned by the British and 7 armour owned by the British lost in Egypt
Germans roll dice for 7 armour and 5 bombers in Egypt, round 4 : 6/12 hits, 6,83 expected hits
British roll dice for 7 fighters in Egypt, round 4 : 3/7 hits, 4,67 expected hits
3 bombers owned by the Germans, 3 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt
Germans roll dice for 7 armour and 2 bombers in Egypt, round 5 : 4/9 hits, 4,83 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 7 armour and 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 12 armour, 9 bombers, 18 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 armour, 7 fighters and 1 mech_infantry
Casualties for British: 1 aaGun, 7 armour, 3 artilleries, 1 bomber, 5 fighters, 10 infantry, 9 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Amur from Russians to Germans
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Egypt to Iraq
2 armour moved from Northwest Persia to Trans-Jordan
2 aaGuns moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
7 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 5 infantry moved from Normandy Bordeaux to France
5 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
5 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
3 mech_infantrys moved from Rostov to Northwest Persia
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Buryatia to Siberia
Place Units - Germans
3 mech_infantrys placed in Iraq
1 factory_minor placed in Persia
6 bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,4
Germans collect 71 PUs (5 lost to blockades); end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 1,33
British : 1,50
AA fire in Egypt : : -0,50
Will almost be impossible to turn this around
@Giallo please do your J move.
Not going to move w. Russia.
Will look into itwhen i get some from work.
But it should look good for you.
Lacking concentration and doing lots of minor mistakes…cost me some games.
But i am very proud of you getting better and better.👍🏽
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Manchuria
4 artilleries, 9 infantry and 3 mech_infantrys moved from Jehol to Manchuria
1 tactical_bomber moved from Japan to Manchuria
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Manchuria
Japanese attack with 1 armour, 4 artilleries, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 6 infantry; Russians defend with 2 aaGuns and 10 infantry
AA fire in Manchuria : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/18 hits, 5,17 expected hits
Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 5/16 hits, 5,33 expected hits
5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 4 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 2/13 hits, 4,33 expected hits
Chinese roll dice for 16 infantry in Manchuria, round 3 : 5/16 hits, 5,33 expected hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 4 : 2/8 hits, 3,17 expected hits
Chinese roll dice for 14 infantry in Manchuria, round 4 : 3/14 hits, 4,67 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Jehol
Chinese win with 12 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 9 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Manchuria to Jehol
3 infantry moved from Shantung to Jehol
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
2 aaGuns, 6 artilleries, 3 infantry and 11 mech_infantrys moved from Yunnan to French Indo China
2 battleships and 8 carriers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
3 armour placed in Shantung
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : -2,33
AA fire in Manchuria : : -0,17
Japanese : -6,67
@aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:
But i am very proud of you getting better and better.👍🏽
Thanks!
@Giallo it is yours.
Going to set up the next one?!