sorry, missed your edit. plz go ahead and edit during US turn
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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@AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Szechwan 3 fighters moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangtung 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Japan to Kwangtung 1 infantry moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 marine moved from 25 Sea Zone to Midway 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway 10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 cruiser, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kwangtung Japanese attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Szechwan Japanese attack with 3 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 2 fighters moved from Kwangsi to Kweichow 3 fighters moved from Szechwan to Kweichow 2 bombers moved from Kwangtung to Kweichow 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone 2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone 13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 fighters moved from Japan to Philippines 1 tactical_bomber moved from Kweichow to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 7 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Caucasus to Cyprus 1 infantry and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 22 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 1 bomber moved from Eastern United States to Spain 1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Gibraltar to Spain 5 fighters moved from 91 Sea Zone to Spain Combat - Americans Battle in Venezuela Battle in Wake Island Battle in Cyprus Americans attack with 3 bombers, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus Americans win, taking Venezuela from Neutral_True, taking Wake Island from Japanese, taking Cyprus from Italians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 26 Sea Zone Americans attack with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 22 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/27 hits, 14.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys in Spain, round 2 : 13/32 hits, 9.83 expected hits Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Spain to Morocco 7 fighters moved from Spain to 91 Sea Zone 3 aaGuns moved from Gibraltar to Spain 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Cyprus to Caucasus 1 armour and 1 mech_infantry moved from Turkey to Caucasus 2 bombers moved from Yunnan to Caucasus 1 mech_infantry moved from West India to Persia 2 bombers, 22 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Queensland to Yunnan 2 fighters moved from Western United States to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 2 fighters and 1 mech_infantry placed in Saudi Arabia 1 harbour placed in Morocco 1 carrier placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.33 Americans : 1.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - British British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Turkey to Greece 5 armour moved from Caucasus to Greece 5 mech_infantrys moved from Iraq to Greece 10 mech_infantrys moved from Caucasus to Greece 8 fighters and 2 tactical_bombers moved from Caucasus to Greece 4 mech_infantrys moved from Caucasus to Greece 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from French Indo China to Yunnan Combat - British Battle in Greece British attack with 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers Germans defend with 4 fighters and 24 mech_infantrys; Italians defend with 1 mech_infantry British roll dice for 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 13/35 hits, 11.17 expected hits Italians roll dice for 4 fighters and 25 mech_infantrys in Greece, round 2 : 8/29 hits, 11.00 expected hits 1 mech_infantry owned by the Italians, 7 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British roll dice for 5 armour, 8 fighters, 12 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/27 hits, 9.83 expected hits Italians roll dice for 4 fighters and 12 mech_infantrys in Greece, round 3 : 7/16 hits, 6.67 expected hits 7 mech_infantrys owned by the British and 10 mech_infantrys owned by the Germans lost in Greece British roll dice for 5 armour, 8 fighters, 5 mech_infantrys and 2 tactical_bombers in Greece, round 4 : 8/20 hits, 8.67 expected hits Italians roll dice for 4 fighters and 2 mech_infantrys in Greece, round 4 : 2/6 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 4 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Italians with 5 armour, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73 Casualties for British: 1 infantry and 16 mech_infantrys Casualties for Germans: 4 fighters and 24 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Greece to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from India to Yunnan 1 artillery moved from Morocco to 91 Sea Zone 1 bomber moved from Yunnan to Caucasus 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Scotland to United Kingdom 1 artillery moved from 91 Sea Zone to Spain Place Units - British 3 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 fighter and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 fighter and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1.33 Italians : -4.00
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 3 marines moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 3 marines and 2 transports moved from 95 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from 97 Sea Zone to Greece 4 fighters moved from 95 Sea Zone to Greece 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from Volgograd to Caucasus 2 armour, 1 fighter and 4 mech_infantrys moved from Ukraine to Caucasus 1 bomber and 2 fighters moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Greece Italians attack with 2 artilleries, 4 fighters, 2 infantry and 3 marines British defend with 5 armour and 3 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 marines in Greece, round 2 : 2/11 hits, 4.33 expected hits British roll dice for 5 armour and 3 mech_infantrys in Greece, round 2 : 5/8 hits, 3.50 expected hits 3 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the British lost in Greece Italians roll dice for 4 fighters and 2 marines in Greece, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 4 armour in Greece, round 3 : 1/4 hits, 2.00 expected hits 1 marine owned by the Italians and 2 armour owned by the British lost in Greece Italians roll dice for 4 fighters and 1 marine in Greece, round 4 : 2/5 hits, 2.33 expected hits British roll dice for 2 armour in Greece, round 4 : 1/2 hits, 1.00 expected hits 1 marine owned by the Italians and 2 armour owned by the British lost in Greece Italians win with 4 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 2 artilleries, 2 infantry and 3 marines Casualties for British: 5 armour and 3 mech_infantrys Battle in Caucasus Italians attack with 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys British defend with 17 armour, 4 artilleries, 1 bomber, 8 fighters, 3 infantry, 21 mech_infantrys and 2 tactical_bombers; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 2 armour, 5 bombers and 1 mech_infantry; Russians defend with 6 aaGuns, 2 armour, 19 artilleries, 3 fighters, 72 infantry, 4 mech_infantrys and 1 tactical_bomber AA fire in Caucasus : 0/5 hits, 0.83 expected hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys in Caucasus, round 2 : 4/12 hits, 4.83 expected hits Russians roll dice for 6 aaGuns, 21 armour, 23 artilleries, 6 bombers, 12 fighters, 76 infantry, 26 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 63/167 hits, 62.67 expected hits 4 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 4 aaGuns owned by the Russians, 4 fighters owned by the Italians, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Caucasus Russians win with 2 aaGuns, 21 armour, 23 artilleries, 6 bombers, 12 fighters, 76 infantry, 26 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -64 Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 4 fighters and 4 mech_infantrys Casualties for Russians: 4 aaGuns Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Albania 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 4 fighters moved from Greece to 97 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -3.17 British : 0.50 Russians : 0.33 AA fire in Caucasus : : -0.83
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Rostov ANZAC take Rostov from Germans 1 bomber moved from Yunnan to Caucasus 3 fighters moved from India to Caucasus 2 fighters moved from Queensland to Sumatra Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@AldoRaine Congratulations and good game! I’ll post the results
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Sorry it took so long to respond but yes this was an epic game. Thanks for playing. Let me know if you ever want a rematch.