Scramble and order of loss? Going to roll the dice since I am the underdog…
Also will edit the misclicked fighter to click Greece instead of playing around in SZ101
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
3 submarines moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.67
2nd Round, please select 5 more hits
1 destroyer, 2 hit on carrier, 2 fighters
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
3 submarines moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
retreated to 94 Sea Zone
Italians win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Casualties for Italians: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 fighter
Battle in Yunnan
Americans attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 26 Sea Zone to 15 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Egypt to Alexandria
2 fighters moved from Eastern United States to Iceland
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
4 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Algeria
3 bombers moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Eastern United States
2 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Italians : -2.33
Americans : -0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Egypt to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
3 submarines moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
1 destroyer owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
retreated to 94 Sea Zone
Italians win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Casualties for Italians: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Germans: 1 fighter
Battle in Yunnan
Americans attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 26 Sea Zone to 15 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Egypt to Alexandria
2 fighters moved from Eastern United States to Iceland
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
4 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Algeria
3 bombers moved from 94 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Eastern United States
2 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
2 fighters moved from Egypt to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
1 fighter moved from Union of South Africa to Kenya
Combat - British
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kenya
British win, taking Kenya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship and 1 cruiser
British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
retreated to 94 Sea Zone
Italians win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 2 fighters
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Shensi to Novosibirsk
2 fighters moved from Shensi to Russia
1 fighter moved from Kenya to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Egypt to Alexandria
Place Units - British
1 harbour placed in Iceland
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,3,4,3,5,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
British collect 23 PUs (4 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.50
British : -0.67
Americans : -0.83
Chinese : 0.00
Japanese : 1.00
anzac is up
Best regards
MrCunego
anzac.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shensi to Russia
1 fighter moved from Manchuria to Shensi
1 fighter moved from Caroline Islands to Manchuria
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 9 mech_infantrys moved from Trans-Jordan to Egypt
Germans take Egypt from British
1 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 infantry moved from Rostov to Bryansk
2 bombers moved from Southern Italy to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 fighter moved from Ukraine to Smolensk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Ukraine
6 aaGuns, 7 artilleries, 31 infantry and 2 mech_infantrys moved from Rostov to Ukraine
2 bombers moved from Bryansk to Novgorod
9 infantry moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
4 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to 115 Sea Zone
6 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern Germany
4 mech_infantrys moved from Southern France to Greater Southern Germany
4 infantry moved from Southern France to France
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Volgograd to Ukraine
1 armour moved from Tobruk to Libya
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Karelia to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Ukraine
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Russians attack with 1 armour, 7 infantry and 1 mech_infantry
Japanese defend with 7 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Amur, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 7 infantry and 1 mech_infantry in Amur, round 2 : 3/8 hits, 2.67 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 1 armour owned by the Russians retreated to Manchuria
Japanese win with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
3 aaGuns, 12 artilleries and 57 infantry moved from Tambov to Bryansk
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 15 Sea Zone
2 fighters moved from Japan to 15 Sea Zone
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Trans-Jordan to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 bomber and 1 fighter moved from India to Yunnan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from India to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from India to Hopei
1 bomber moved from India to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 bomber and 1 infantry
British defend with 1 fighter
Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans lost in 15 Sea Zone
Combat Hit Differential Summary :
British : -0,67
Americans : -1,17
Chinese : 1,33
Japanese : -0,50
Submerge with the sub?
Best regards
Mrcunego
No the sub stays and fights
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 15 Sea Zone
2 fighters moved from Japan to 15 Sea Zone
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber moved from Trans-Jordan to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 bomber and 1 fighter moved from India to Yunnan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from India to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from India to Hopei
1 bomber moved from India to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 bomber and 1 infantry
British defend with 1 fighter
Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters in 15 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 36
Casualties for Americans: 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kenya to 80 Sea Zone
1 bomber moved from Belgian Congo to Egypt
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Jehol to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Yunnan to India
1 bomber moved from Kweichow to India
1 armour and 13 mech_infantrys moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
4 fighters moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to 35 Sea Zone
1 artillery and 7 infantry moved from Iraq to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Persia
1 infantry placed in Japan
Japanese undo move 4.
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 submarines placed in 37 Sea Zone
1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,5,5,1,5
Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -0,17
Americans : -0,83
Chinese : 0,67
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 artillery moved from Alexandria to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Alexandria to Tobruk
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 carrier and 4 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Wake Island to Caroline Islands
2 bombers moved from Western United States to Manchuria
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to Eastern United States
2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
2 fighters moved from Iceland to United Kingdom
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Manchuria
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 2.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 artillery moved from Alexandria to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Alexandria to Tobruk
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 carrier and 4 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Wake Island to Caroline Islands
2 bombers moved from Western United States to Manchuria
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to Eastern United States
2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
2 fighters moved from Iceland to United Kingdom
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Manchuria to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
2 infantry placed in Manchuria
1 infantry placed in Manchuria
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
Combat - British
Non Combat Move - British
1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
1 armour moved from Algeria to Tunisia
1 artillery moved from Rhodesia to Union of South Africa
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 21 PUs (3 lost to blockades); end with 21 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.67
Chinese : 2.50
Japanese : -0.67
Hi
Anzac is up
Best regards
MrCunego
anzac.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Shensi to Russia
1 fighter moved from Manchuria to Shensi
1 fighter moved from Caroline Islands to Manchuria
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Russia is up
Best regards
MrCunego
russia.tsvg