@Stucifer BTW, assumed you would not scramble in UK SZ
Odonis (Axis) vs BobbaRossa (Allies) BM3L19
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Queensland to 38 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 20 Sea Zone Americans creates battle in territory 19 Sea Zone Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 4 transports 4 transports owned by the Japanese lost in 38 Sea Zone Americans win, taking 42 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 4 transports Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Caroline Islands Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 12 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 bomber moved from 38 Sea Zone to India 2 bombers moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 9 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 factory_minor placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 7 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.50 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Queensland to 38 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 24 Sea Zone Americans take 17 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 20 Sea Zone Americans creates battle in territory 19 Sea Zone Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 4 transports 4 transports owned by the Japanese lost in 38 Sea Zone Americans win, taking 42 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 4 transports Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Caroline Islands Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 12 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 bomber moved from 38 Sea Zone to India 2 bombers moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 9 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 factory_minor placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 7 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Northwest Persia to Turkmenistan 3 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus 1 artillery moved from Greece to Albania British take Albania from Italians Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Bulgaria British attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 infantry owned by the British lost in Bulgaria British win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 2 armour Battle in Turkmenistan British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Caucasus British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus retreated to Caucasus Italians win with 1 armour remaining. Battle score for attacker is -5 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Caucasus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to 99 Sea Zone 1 aaGun, 5 artilleries and 7 infantry moved from Northwest Persia to Iraq 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Turkmenistan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from France to United Kingdom 1 fighter moved from United Kingdom to Norway 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.17 British : -0.83 Italians : 2.00 AA fire in France : : -0.17 Americans : 1.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Smolensk to Bryansk 1 fighter moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Romania 1 armour moved from Caucasus to Ukraine 1 armour moved from Ukraine to Romania Place Units - Italians 1 fighter and 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,5,5,2,5 Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia 2 fighters moved from Queensland to Western Australia 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Caroline Islands Battle in Celebes Battle in Western Australia ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 1 infantry in Western Australia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Western Australia ANZAC win, taking Java from Japanese, taking Caroline Islands from Japanese, taking Celebes from Japanese, taking Western Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 aaGuns moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 56 Sea Zone to 41 Sea Zone 2 fighters moved from Western Australia to Queensland 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 110 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 4 armour, 2 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Romania to Bulgaria 1 artillery moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 1 tactical_bomber moved from Romania to Albania 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 3 armour moved from Volgograd to Turkmenistan 1 bomber moved from Sikang to Turkmenistan 2 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Novgorod to Tambov 2 artilleries moved from Archangel to Vologda Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 5 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 armour, 1 fighter and 5 infantry Americans defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 1 fighter and 5 infantry in Holland Belgium, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 armour, 1 fighter and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bulgaria, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Turkmenistan Germans attack with 3 armour and 1 bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 3 armour and 1 bomber in Turkmenistan, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for British: 1 armour and 1 mech_infantry Battle in Vologda Germans attack with 2 artilleries Russians defend with 1 infantry Germans roll dice for 2 artilleries in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win with no units remaining. Battle score for attacker is -5 Casualties for Germans: 2 artilleries Casualties for Russians: 1 infantry Battle in Albania Germans attack with 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 tactical_bomber in Albania, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in Albania, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Albania Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 tactical_bomber moved from Albania to Southern Italy 1 fighter and 1 tactical_bomber moved from Bulgaria to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 30 armour and 18 mech_infantrys moved from Rostov to Caucasus 3 aaGuns, 6 artilleries and 20 infantry moved from Rostov to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Western Germany 1 bomber moved from Turkmenistan to Szechwan 1 mech_infantry moved from Rostov to Samara 1 armour moved from Rostov to Kazakhstan 1 infantry moved from Romania to Yugoslavia 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 armour placed in Volgograd 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry placed in Romania Germans undo move 4. 1 infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,1,2,6,6,5 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : 0.00 Russians : 1.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 6 artilleries and 90 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 90 infantry Italians defend with 1 infantry Russians roll dice for 6 artilleries and 90 infantry in Bryansk, round 2 : 15/96 hits, 18.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 6 artilleries and 90 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 2 infantry moved from Siberia to Sakha 4 aaGuns moved from Russia to Bryansk 2 armour moved from Russia to Bryansk Place Units - Russians 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.33 Russians : -2.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 destroyers, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from Kweichow to India 3 fighters moved from Yunnan to India 1 fighter moved from Philippines to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from Yunnan to India Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Shan State 5 fighters moved from India to Burma 3 fighters moved from Yunnan to French Indo China 4 tactical_bombers moved from Yunnan to Burma 2 artilleries moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Jehol to Chahar 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from Manchuria to 19 Sea Zone 6 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone 6 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Tsinghai to Sikang Place Units - Japanese 3 mech_infantrys placed in Manchuria 1 infantry placed in Kwangtung 1 infantry placed in French Indo China 1 destroyer and 1 transport placed in 20 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone Japanese undo move 5. Japanese undo move 4. 2 destroyers placed in 20 Sea Zone Japanese undo move 1. 1 destroyer and 1 transport placed in 19 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 mech_infantry placed in Manchuria Japanese undo move 1. 1 mech_infantry placed in Kwangtung Japanese undo move 7. Japanese undo move 6. Japanese undo move 5. Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 1 infantry placed in Kwangtung 1 infantry placed in French Indo China 1 destroyer and 1 transport placed in 20 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.83 AA fire in India : : 0.83 Japanese : 0.33
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans
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Scramble 35/36, kamikaze orders, custom OOL?
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@BobbaRossa
no scrambles - max defence -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits 2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits 3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone 13 submarines owned by the Americans Submerged Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123 Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 3 bombers and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 bombers moved from 36 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 submarines moved from 30 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 2.83 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 3 bombers moved from India to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 24 Sea Zone to 23 Sea Zone 1 submarine moved from 30 Sea Zone to 23 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in Holland Belgium Americans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.83 expected hits Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 23 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 23 submarines in 35 Sea Zone, round 2 : 10/23 hits, 7.67 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 3 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/16 hits, 7.83 expected hits 2 tactical_bombers owned by the Japanese, 10 submarines owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 4/13 hits, 4.33 expected hits 3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/13 hits, 6.50 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 35 Sea Zone 13 submarines owned by the Americans Submerged Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 6/11 hits, 5.83 expected hits Japanese roll dice for 3 fighters in 35 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 123 Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 4 submarines, 3 tactical_bombers and 3 transports Battle in 23 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 3 bombers and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers in 36 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 3 bombers and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 bombers moved from 36 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 submarines moved from 30 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 3 artilleries and 3 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Bulgaria 3 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Persia to Turkmenistan Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Northwest Persia British attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bulgaria British attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bulgaria, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Turkmenistan British attack with 1 armour and 3 mech_infantrys Germans defend with 2 armour British roll dice for 1 armour and 3 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Turkmenistan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Persia to India 1 artillery and 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from Bulgaria to 99 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from France to United Kingdom 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.50 British : -1.50 AA fire in France : : -0.17 Americans : 2.83 Japanese : 2.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Albania Italians take Albania from British 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Romania to Northwest Persia 1 armour moved from Ukraine to Tambov 1 infantry moved from Smolensk to Vologda Italians take Vologda from Russians Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Northwest Persia Italians attack with 2 fighters British defend with 1 artillery and 2 infantry Italians roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 3/3 hits, 1.00 expected hits 2 fighters owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 2 fighters Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,2,4,6,5 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 1.00 Russians : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Western Australia to Northern Territory Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 bomber and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33
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@BobbaRossa
Hi long overdue capitulation. Good game! Misplayed by me from the beginning.Any interest in another?
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Good game! Yeah, I’d be down for a rematch. I’ll take either side.
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@BobbaRossa
Cool. Let me take Allies. Can you set it up? WIll PM my email address -
Done. New game at link below:
https://www.axisandallies.org/forums/topic/33090/odonis-allies-vs-bobbarossa-axis-bm3-l19-game-2