19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0)
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@DizzKneeLand33 said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
Well, you still do have a lot of boats! It was funny, last night I was looking at if the fighter stayed or went to the sea. If it had stayed, I would have hit the boats. In the end, I’m not sure what was better or worse lol – we have to say this in any event, this has already been a helluva game so far. :)
Yeah, I hear you. At least the other way you’d still have transports on the Europe side of the board. But I’m fairly certain this way is at least 50% better, losing a round of UK buys hurts. And yeah, this has been a crazy game. And it’s just started :P.
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So our power has been going out intermittently – I thought I had posted the Italian turn and I don’t see it, nor do I have a save. So, I will reconstruct the small skirmishes – so sorry about that, I’m apparently not very on top of it today…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Removing units owned by Italians from Algeria: 1 artillery and 3 infantry EDIT: Changing ownership of Morocco from French to Italians EDIT: Adding units owned by Italians to Morocco: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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At least it was a small turn… your infantry hit once in the dice, so I edited in my casualty (Morocco).
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 bombers, 1 fighter and 8 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 bombers moved from Western Germany to Scotland 2 artilleries and 8 infantry moved from Romania to Bessarabia 5 bombers moved from Western Germany to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries, 5 bombers and 8 infantry Russians defend with 2 artilleries and 8 infantry Germans roll dice for 2 artilleries, 5 bombers and 8 infantry in Bessarabia, round 2 : 5/15 hits, 5.67 expected hits Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 4/10 hits, 3.33 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 artilleries, 5 bombers and 4 infantry in Bessarabia, round 3 : 4/11 hits, 5.00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 5/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 5 bombers in Bessarabia, round 4 : 5/6 hits, 3.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Germans win with 5 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 artilleries and 8 infantry Casualties for Russians: 2 artilleries and 8 infantry Battle in Scotland Germans attack with 4 bombers British defend with 1 airfield, 1 bomber and 1 fighter Germans roll dice for 4 bombers in Scotland, round 2 : 4/4 hits, 2.67 expected hits British roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Scotland Germans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 bomber Casualties for British: 1 bomber and 1 fighter Non Combat Move - Germans 3 bombers moved from Scotland to Western Germany 5 bombers moved from Bessarabia to Germany 2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 2 artilleries and 9 infantry moved from Poland to Eastern Poland 6 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to Germany 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 4 bombers and 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 41 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.17 Russians : 4.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland 2 fighters and 1 tactical_bomber moved from Baltic States to Poland Combat - Russians Battle in Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys moved from Baltic States to Belarus 2 fighters and 1 tactical_bomber moved from Poland to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 6 infantry moved from Bryansk to Belarus 1 artillery and 4 infantry moved from Ukraine to Rostov 2 artilleries and 3 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers British defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Burma, round 2 : 6/12 hits, 7.00 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour and 2 infantry British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Korea 5 infantry moved from Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50 UK_Pacific : -1.00 Japanese : -0.33
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@BobbaRossa said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
I just need more bombers. LOL
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Kenya 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Shensi to India 1 infantry moved from Northwest Persia to Persia Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.33 Italians : -2.33 Chinese : -1.00 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Kenya 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Shensi to India 1 infantry moved from Northwest Persia to Persia Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 Italians : -2.33 Chinese : -1.00 Japanese : 2.00
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Sigh… bye bye Chinese air force :(. Ugh, that was frustrating :worried: .
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Italians Battle in Syria Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Romania to Eastern Poland 1 aaGun and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Apologies for the edit. Dumb me forgot to land the US troops… The transport food isn’t THAT good :P.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 5 bombers moved from Germany to Poland 7 bombers moved from Western Germany to United Kingdom Combat - Germans Battle in Poland Germans attack with 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 7 bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; French defend with 1 fighter Germans roll dice for 7 bombers in United Kingdom, round 2 : 4/7 hits, 4.67 expected hits British roll dice for 1 fighter and 3 infantry in United Kingdom, round 2 : 4/4 hits, 1.67 expected hits 4 bombers owned by the Germans, 1 fighter owned by the French and 3 infantry owned by the British lost in United Kingdom Germans win with 3 bombers remaining. Battle score for attacker is -29 Casualties for Germans: 4 bombers Casualties for French: 1 fighter Casualties for British: 3 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 5 bombers moved from Poland to Western Germany 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 infantry moved from France to Western Germany 1 infantry moved from France to Northern Italy 1 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 2 bombers placed in Western Germany 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 2.33 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 18 infantry moved from Amur to Manchuria 2 infantry moved from Rostov to Ukraine 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 0/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 18 infantry in Manchuria, round 3 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Rostov to Bryansk 2 artilleries and 4 infantry moved from Russia to Bryansk 2 artilleries and 3 infantry moved from Tambov to Bryansk 2 aaGuns moved from Amur to Manchuria 2 armour and 2 mech_infantrys moved from Belarus to Russia 4 aaGuns, 3 artilleries and 27 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 1 artillery and 2 infantry moved from Volgograd to Tambov Place Units - Russians 2 infantry placed in Volgograd 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -5.33 Japanese : 0.33