19L axis-dominion vs majikforce (allies) bm3

  • '22 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Trans-Jordan to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Romania to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Poland to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Vologda
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 fighter moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 98 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 96 Sea Zone
                Germans attack with 1 bomber and 4 fighters
                British defend with 1 battleship
                    Germans roll dice for 1 bomber and 4 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 0/8 hits, 2.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Eastern Poland, round 3 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Eastern Poland, round 4 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 armour and 4 mech_infantrys moved from Nenetsia to Vologda
            4 aaGuns, 8 armour, 12 artilleries, 14 infantry and 16 mech_infantrys moved from Archangel to Vologda
            3 mech_infantrys moved from Novgorod to Vologda
            2 fighters moved from Eastern Poland to Novgorod
            3 infantry moved from Germany to Poland
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northern Italy to Western Germany
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Northern Italy to Western Germany
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Yugoslavia
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            3 infantry placed in Normandy Bordeaux
            1 tactical_bomber placed in Western Germany
            Germans undo move 3.
            2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Germans undo move 5.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : 0.33
    Americans : -0.33
    Russians : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Samara to Urals
                  Russians take Urals from Germans
            2 mech_infantrys moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            2 fighters moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Bessarabia to Russia
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Samara to Russia
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
            1 armour moved from Kansu to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 1 infantry and 4 mech_infantrys moved from Buryatia to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            7 fighters and 3 tactical_bombers moved from 44 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            2 bombers moved from French Indo China to 22 Sea Zone
            1 mech_infantry moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from Anhwe to Shan State
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 marine and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter moved from 44 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 3 artilleries, 1 infantry and 4 mech_infantrys
                Americans defend with 1 armour
                    Japanese roll dice for 3 artilleries, 1 infantry and 4 mech_infantrys in Amur, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 11/12 hits, 6.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 marine
                British defend with 1 armour
                    Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            5 carriers moved from 44 Sea Zone to 21 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            3 carriers moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            2 bombers moved from 22 Sea Zone to Guam
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Yunnan to 37 Sea Zone
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 20 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    ANZAC : -0.67
    Chinese : -0.67
    UK_Pacific : -0.50
    Russians : -0.50
    Japanese : 6.17
    

    Savegame


  • good healthy round of dice for the axis here


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 1 infantry and 4 mech_infantrys moved from Buryatia to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            7 fighters and 3 tactical_bombers moved from 44 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            2 bombers moved from French Indo China to 22 Sea Zone
            1 mech_infantry moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from Anhwe to Shan State
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 marine and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter moved from 44 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 3 artilleries, 1 infantry and 4 mech_infantrys
                Americans defend with 1 armour
                    Japanese roll dice for 3 artilleries, 1 infantry and 4 mech_infantrys in Amur, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 11/12 hits, 6.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 marine
                British defend with 1 armour
                    Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            5 carriers moved from 44 Sea Zone to 21 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            3 carriers moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            2 bombers moved from 22 Sea Zone to Guam
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Yunnan to 37 Sea Zone
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 20 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1.17
    ANZAC : -0.67
    Chinese : -0.67
    UK_Pacific : -0.50
    Russians : -0.50
    Japanese : 6.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 1 infantry and 4 mech_infantrys moved from Buryatia to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from Celebes to 44 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry and 1 marine moved from 37 Sea Zone to Shan State
            7 fighters and 3 tactical_bombers moved from 44 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            2 bombers moved from French Indo China to 22 Sea Zone
            1 mech_infantry moved from Shantung to Hunan
                  Japanese take Hunan from Chinese
            1 fighter moved from Anhwe to Shan State
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 marine and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter moved from 44 Sea Zone to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 3 artilleries, 1 infantry and 4 mech_infantrys
                Americans defend with 1 armour
                    Japanese roll dice for 3 artilleries, 1 infantry and 4 mech_infantrys in Amur, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 11/12 hits, 6.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Sumatra
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 marine
                British defend with 1 armour
                    Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            5 carriers moved from 44 Sea Zone to 21 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            3 carriers moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            2 bombers moved from 22 Sea Zone to Guam
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Yunnan to 37 Sea Zone
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 destroyer placed in 20 Sea Zone
            Japanese undo move 3.
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1.17
    ANZAC : -0.67
    Chinese : -0.67
    UK_Pacific : -0.50
    Russians : -0.50
    Japanese : 6.17
    

    Savegame


  • @axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:

    good healthy round of dice for the axis here

    It was giving me nightmares!:stuck_out_tongue_winking_eye:

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 mech_infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Korea
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 0/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 destroyers moved from 5 Sea Zone to 15 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to India
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 armour and 1 mech_infantry moved from Persia to West India
            3 infantry moved from Iraq to Northwest Persia
            3 artilleries moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6,5,6,6,6,6,6
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -7.17
    Chinese : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 4 infantry moved from Vologda to Samara
            1 bomber moved from Novgorod to Samara
    
        Combat - Italians
            Battle in Samara
                Italians attack with 1 armour, 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 4 infantry in Samara, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Vologda to Samara
            1 bomber moved from Samara to Novgorod
            2 fighters moved from Romania to Southern Italy
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Vologda to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Archangel
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 bomber moved from Normandy Bordeaux to 105 Sea Zone
            1 fighter moved from 112 Sea Zone to 105 Sea Zone
            1 armour moved from Eastern Poland to Baltic States
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter moved from 112 Sea Zone to 105 Sea Zone
            1 infantry moved from Poland to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 aaGuns, 12 armour, 12 artilleries, 14 infantry and 22 mech_infantrys moved from Vologda to Samara
            2 fighters moved from Archangel to Samara
            2 fighters moved from 99 Sea Zone to Samara
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Romania
            2 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            1 artillery moved from Norway to Finland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 105 Sea Zone to 112 Sea Zone
            1 bomber moved from 105 Sea Zone to Western Germany
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 carrier moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Western Germany
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Yugoslavia
            1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -0.17
    Russians : -0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Italians
            1 armour moved from Vologda to Russia
            1 armour, 6 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Yenisey to Buryatia
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 mech_infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Novosibirsk to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 armour and 1 mech_infantry moved from Rostov to Russia
            2 mech_infantrys moved from Bessarabia to Rostov
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Western Ukraine to Russia
            1 mech_infantry moved from Urals to Russia
            2 aaGuns moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.33
    

    Savegame

  • '22 '16

    Sorry for the double dice. Thought I posted and then closed out of triple a. First set of dice were the actual turn. Only 1 edit needed 2nd time around.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 5 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 marine moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 marine and 2 mech_infantrys moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Amur to Korea
            1 fighter moved from 21 Sea Zone to 17 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            2 bombers moved from Guam to Yunnan
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/13 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Anhwe
            1 aaGun moved from Chahar to Hopei
            1 mech_infantry moved from Shantung to Hopei
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            2 carriers moved from 41 Sea Zone to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 carriers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Korea to 6 Sea Zone
            2 fighters moved from Korea to 6 Sea Zone
            2 artilleries and 4 mech_infantrys moved from Amur to Manchuria
            1 tactical_bomber moved from Yunnan to French Indo China
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 carriers moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 fighter moved from 43 Sea Zone to Malaya
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Yunnan to Kwangtung
            1 aaGun moved from Anhwe to Hunan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Shantung
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : -0.33
    Chinese : 0.67
    Japanese : 2.67
    

    Savegame


  • this game is quickly turning into axis favor, despite having lost Egypt. actually, probably BECAUSE of losing Egypt ;)


  • @axis-dominion Working on this turn. Had to get thorugh my playoff game SNAFU. Yeah I’m a bit stuck as what to do now that I have liberated Egypt. But I had to pry it from your cold dead hand! Lol! You are difficult to figure out mentally. (thats a compliment i hope)


  • that’s an interesting compliment :) in what way do you mean, as in what I’m plotting in the game?


  • @axis-dominion In my gaming experiences my brother and I came up with a phrase so to speak. After all the rules are understood and the strategies are thought through you are ultimately going to have to “play the man” (or opponent for the PC world) It definitely is an easier thing to accomplish sitting at a table and playing face to face. But it basically means not always worrying about the “right play” but what is right to do against this opponent. Anticipating their moves, buys, style. What they like to do, what makes them uncomfortable. Or plotting as you put it. It can involve simple banter at the table or pyshcological warfare:smiling_imp: I had a friend once that would never ever strat bomb me because he was convinced I’d shoot down his planes. Fun stuff! It doesn’t translate as well over triple a because I can’t look someone in the face and try to read them. I can look at older games and look at purchase trends, placements, movement, types of attacks, how people handle themselves especialy in the later rounds. Against you its more difficult (as I assume it is with most of the top tier players) You’ve seen it all (or so it seems) and can adapt and change without a bother to you. You prepare very well for your opponents potential moves. I learn alot when playing you.


  • thank you for explaining in detail! I didn’t realize how deep of an opponent you are, with the careful psychological analysis going on! and I agree, understanding your opponent is a big key to consistent success, and the more you can predict their decisions, the more likely you will have a key advantage. I know I am doing it all the time, even if I am not always consciously aware of it!

    I just learned something about myself through you, namely, that I am not as predicable haha! that’s good to know! and I appreciate the compliments.

    and this game is an engaging one for sure…

Suggested Topics

  • 1
  • 100
  • 73
  • 276
  • 169
  • 8
  • 52
  • 81
Axis & Allies Boardgaming Custom Painted Miniatures

79

Online

17.3k

Users

39.9k

Topics

1.7m

Posts