@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 tactical_bomber moved from Russia to 127 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/7 hits, 1.17 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Western Germany rolls: 3,7,3,6 and causes: 19 damage to unit: factory_major
Bombing raid in Western Germany causes 19 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Holland Belgium
Battle in Norway
Battle in Southern France
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 6 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Italians, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
1 bomber moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from Russia to 127 Sea Zone
Combat - British
Battle in 127 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 127 Sea Zone to Urals
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Germans : -0.17
Defenders Fire, : : -0.50
Italians : -0.33
AA fire in France : : -0.17
AA fire in Western Germany : : -0.67
Americans : 0.17
Attackers Fire, : : -1.17
Don’t forget our game :relaxed:
Odonis, are you still playing our game?
@Sovietishcat
Yes, sorry, on vacation and can’t access the game. Back January 3rd.
Happy holidays!
Ok, no problems! Happy Holidays.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to France
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Ukraine to Rostov
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Persia to India
1 aaGun, 1 armour, 4 artilleries, 6 infantry and 3 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Persia to India
1 aaGun, 1 armour, 4 artilleries, 6 infantry and 3 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 19x factory_major, 5x factory_minor; Remaining resources: 42 PUs;
Germans buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 bomber and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber and 1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Caucasus
1 submarine moved from 113 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
3 fighters moved from Germany to Norway
2 fighters moved from Western Germany to Norway
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 5 fighters
Americans defend with 1 infantry
Germans roll dice for 5 fighters in Norway, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Bryansk
1 bomber moved from Caucasus to Novgorod
2 tactical_bombers moved from Caucasus to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 fighters moved from Norway to Western Germany
2 fighters moved from Norway to Germany
4 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
3 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Germans
4 infantry placed in Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.33
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 bombers and 3 mech_infantrys moved from Yunnan to India
3 artilleries, 5 fighters, 3 infantry, 11 mech_infantrys and 4 tactical_bombers moved from Burma to India
1 fighter moved from French Indo China to India
1 armour, 3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 63 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Japanese attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in New Zealand, round 2 : 1/6 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 tactical_bomber
Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 4/4 hits, 1.83 expected hits
ANZAC roll dice for 1 tactical_bomber in Queensland, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 14 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 10 infantry and 8 mech_infantrys; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 infantry
AA fire in India : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 14 mech_infantrys and 4 tactical_bombers in India, round 2 : 8/29 hits, 9.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 11 infantry and 8 mech_infantrys in India, round 2 : 14/25 hits, 9.67 expected hits
3 infantry owned by the Japanese, 11 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in India, round 3 : 7/15 hits, 7.33 expected hits
UK_Pacific roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 8 mech_infantrys in India, round 3 : 5/20 hits, 8.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in India, round 4 : 7/10 hits, 5.67 expected hits
UK_Pacific roll dice for 2 armour, 1 artillery, 3 fighters and 7 mech_infantrys in India, round 4 : 2/13 hits, 5.67 expected hits
2 fighters owned by the Japanese and 7 mech_infantrys owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 4 tactical_bombers in India, round 5 : 4/8 hits, 4.33 expected hits
UK_Pacific roll dice for 2 armour, 1 artillery and 3 fighters in India, round 5 : 3/6 hits, 3.33 expected hits
3 tactical_bombers owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 6 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 2 fighters in India, round 6 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -51
Casualties for Japanese: 2 artilleries, 6 fighters, 3 infantry, 14 mech_infantrys and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 10 infantry and 8 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Shensi to Kweichow
3 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
UK_Pacific : -2.00
AA fire in India : : 1.50
Japanese : -2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to France
5 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Combat Hit Differential Summary :
Intercept bombing raid in W.Germany?
@Sovietishcat
Full intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to France
5 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 1/8 hits, 1.33 expected hits
Defenders Fire, : 0/5 hits, 0.83 expected hits
1 fighter owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,5,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 3 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from France to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western United States to Normandy Bordeaux
2 aaGuns, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.83
Italians : -0.33
AA fire in France : : -0.17
AA fire in Western Germany : : 0.17
Americans : 0.67
Attackers Fire, : : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from Urals to Caucasus
2 fighters moved from Russia to Novgorod
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to France
5 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 1/8 hits, 1.33 expected hits
Defenders Fire, : 0/5 hits, 0.83 expected hits
1 fighter owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/5 hits, 0.83 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,5,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 3 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from France to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western United States to Normandy Bordeaux
2 aaGuns, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from Urals to Caucasus
2 fighters moved from Russia to Novgorod
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Novgorod
British attack with 2 fighters
Germans defend with 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
British roll dice for 2 fighters in Novgorod, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Novgorod, round 2 : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Novgorod
British roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in Novgorod, round 3 : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Novgorod
Germans win with 2 bombers remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 2 infantry
Italians defend with 2 mech_infantrys
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in India
British attack with 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Northwest Persia
5 fighters moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 artilleries and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0.67
Defenders Fire, : : -0.83
Italians : -0.33
British : -0.83
AA fire in France : : -0.17
AA fire in Western Germany : : 0.17
Americans : 0.67
Attackers Fire, : : -0.33
Japanese : -0.33