Scramble from:
Scotland to 114? UK to 113? France to Normandy?G40 LL Max334 vs Sixunder +24
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@max334
bump II -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Americans 2 artilleries moved from Iceland to 123 Sea Zone 3 infantry moved from Iceland to 123 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 bomber moved from Iceland to United Kingdom 4 fighters moved from 123 Sea Zone to United Kingdom 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 infantry, 2 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 fighter moved from New Guinea to 45 Sea Zone 1 fighter moved from New Guinea to Philippines 1 fighter moved from New Guinea to Philippines 1 fighter moved from New Guinea to New South Wales 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 battleship, 2 cruisers and 1 transport moved from 54 Sea Zone to 62 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in United Kingdom Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Americans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/1 hits, 2.83 expected hits 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in United Kingdom Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 fighters in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 26 Casualties for Americans: 1 artillery and 3 infantry Casualties for Germans: 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Americans 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Norway 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from 45 Sea Zone to Philippines Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter and 3 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Combat Move - British 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Non Combat Move - British Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber New South Wales : 1 fighter Philippines : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Midway : 1 airfield 10 Sea Zone : 2 carriers, 2 fighters, 5 submarines and 1 transport 54 Sea Zone : 1 flag 55 Sea Zone : 1 destroyer 62 Sea Zone : 1 battleship, 2 cruisers and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor New Brunswick Nova Scotia : 1 armour, 3 artilleries, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour Malta : 1 aaGun and 1 infantry United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour Anglo Egyptian Sudan : 1 artillery, 1 infantry and 1 tactical_bomber Norway : 1 bomber Tobruk : 1 flag Libya : 1 flag, 1 infantry Ethiopia : 1 flag 104 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag, 2 transports 109 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports Iraq : 1 flag 101 Sea Zone : 1 submarine 81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer Brazil : 1 flag, 3 infantry Persia : 1 flag 103 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 71 Russians : 24 / 35 Japanese : 82 / 91 Americans : 51 / 72 Chinese : 0 / 1 British : 30 / 30 UK_Pacific : 5 / 5 Italians : 17 / 28 ANZAC : 3 / 11 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 46 times 2 was rolled 63 times 3 was rolled 55 times 4 was rolled 66 times 5 was rolled 65 times 6 was rolled 61 times Average roll : 3.629 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 356 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2.714 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Germans Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.492 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 61 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.645 Median : 4.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 31 Italians Combat 1 was rolled 3 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.189 Median : 3.000 Variance : 1.579 Standard Deviation : 1.256 Total rolls : 37 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.964 Median : 4.000 Variance : 1.012 Standard Deviation : 1.006 Total rolls : 28 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.711 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 83 French Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.714 Median : 4.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.385 Median : 3.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Chinese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.692 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 13 UK_Pacific Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 4 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 13 times Average roll : 3.912 Median : 4.000 Variance : 1.170 Standard Deviation : 1.082 Total rolls : 57
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Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
Game on. -
@SixUnder
No worries Six…many priorities in life
this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
…but game on -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 bomber moved from Southern Italy to 104 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 mech_infantry moved from 96 Sea Zone to Libya 1 armour moved from Tunisia to Libya 2 mech_infantrys moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda Purchase Units - Italians Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Libya Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Novgorod to Vologda 1 fighter moved from Greece to Egypt 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 2 artilleries moved from Northern Italy to Yugoslavia 1 fighter moved from Greece to Slovakia Hungary 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 95 Sea Zone to 91 Sea Zone Place Units - Italians 4 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 4 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
India : 1 fighter New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry 63 Sea Zone : 1 flag, 1 submarine 62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 71 Russians : 23 / 35 Japanese : 82 / 91 Americans : 51 / 72 Chinese : 0 / 1 British : 27 / 30 UK_Pacific : 5 / 5 Italians : 21 / 33 ANZAC : 3 / 4 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 48 times 2 was rolled 65 times 3 was rolled 56 times 4 was rolled 69 times 5 was rolled 66 times 6 was rolled 61 times Average roll : 3.611 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 365 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2.714 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Germans Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.492 Median : 4.000 Variance : 0.314 Standard Deviation : 0.560 Total rolls : 61 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.656 Median : 4.000 Variance : 0.430 Standard Deviation : 0.656 Total rolls : 32 Italians Combat 1 was rolled 4 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.171 Median : 3.000 Variance : 1.471 Standard Deviation : 1.213 Total rolls : 41 Americans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.931 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 29 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.711 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 83 French Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.714 Median : 4.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Chinese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.692 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 13 UK_Pacific Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 4 times 2 was rolled 10 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 8 times 6 was rolled 13 times Average roll : 3.881 Median : 4.000 Variance : 1.290 Standard Deviation : 1.136 Total rolls : 59
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@max334 said in G40 LL Max334 vs Sixunder +24:
@SixUnder
No worries Six…many priorities in life
this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
…but game onI have to have some escape, as little as it might be… its something :}
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from France to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 2 armour and 1 mech_infantry moved from Archangel to Belarus 2 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 armour, 1 artillery and 3 infantry moved from Baltic States to Belarus 1 armour moved from Poland to Belarus 1 fighter moved from Romania to Belarus 2 armour moved from Finland to Norway 1 mech_infantry moved from Finland to Norway 1 bomber moved from Trans-Jordan to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Scotland to United Kingdom 2 infantry moved from Albania to Yugoslavia 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Tobruk Battle in 106 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win, taking Tobruk from British, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Bessarabia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 armour and 1 mech_infantry Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 2 armour in Norway, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway Germans roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Americans: 1 bomber Casualties for Russians: 1 artillery and 1 infantry Battle in United Kingdom Germans attack with 2 artilleries and 2 infantry British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour and 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.83 expected hits 1 artillery owned by the Americans lost in United Kingdom Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom Germans captures 30PUs while taking British capital Germans win, taking United Kingdom from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 armour and 1 artillery Casualties for Germans: 1 infantry Battle in Belarus Germans attack with 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry Russians defend with 6 artilleries and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Belarus, round 2 : 7/1 hits, 6.17 expected hits Russians roll dice for 6 artilleries and 6 infantry in Belarus, round 2 : 4/0 hits, 4.00 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Belarus Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 6/1 hits, 5.50 expected hits Russians roll dice for 5 artilleries in Belarus, round 3 : 2/1 hits, 1.67 expected hits 5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Germans: 6 infantry Casualties for Russians: 6 artilleries and 6 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 4 fighters in 109 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Americans roll dice for 1 battleship, 2 carriers and 3 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/1 hits, 3.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 3 transports in 109 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone retreated to 109 Sea Zone Americans win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is -11 Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Americans: 2 carriers, 2 fighters and 2 submarines 2 fighters owned by the Americans could not land and were killed Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Poland to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Bessarabia to Bulgaria 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 armour moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to French Central Africa 2 bombers moved from 109 Sea Zone to Scotland 1 tactical_bomber moved from 109 Sea Zone to Scotland 1 fighter moved from Belarus to Novgorod Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Egypt Germans undo move 3. 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 3 artilleries, 4 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5 Germans collect 60 PUs; end with 90 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -0.33 Americans : 1.67 Russians : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 armour, 2 infantry and 1 mech_infantry moved from Russia to Vologda 1 artillery and 12 infantry moved from Eastern Poland to Poland 2 artilleries and 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Volgograd to Kazakhstan 2 artilleries and 1 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 artillery moved from Samara to Kazakhstan 3 artilleries moved from Bryansk to Rostov 2 artilleries moved from Tambov to Rostov 1 infantry moved from Russia to Vologda Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Poland Russians attack with 1 artillery and 12 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 12 infantry in Poland, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 4 artilleries and 5 infantry Japanese defend with 2 fighters, 1 infantry and 2 tactical_bombers Russians roll dice for 4 artilleries and 5 infantry in Kazakhstan, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 4 artilleries and 2 infantry in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 fighters in Kazakhstan, round 3 : 1/1 hits, 1.33 expected hits 2 fighters owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 33 Casualties for Russians: 4 infantry Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers Battle in Vologda Russians attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Vologda, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 aaGun moved from Western Ukraine to Bessarabia 1 fighter moved from Russia to Volgograd Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : -0.00 Japanese : 0.00
Territory Summary for Russians :
Kazakhstan : 4 artilleries and 1 infantry Poland : 1 flag, 1 artillery and 11 infantry Bryansk : 1 infantry Rostov : 5 artilleries Archangel : 1 infantry Bessarabia : 1 aaGun, 2 artilleries and 2 infantry Russia : 2 aaGuns, 1 airfield, 1 factory_major, 9 infantry and 2 mech_infantrys Ukraine : 1 factory_minor Novosibirsk : 1 infantry Vologda : 1 armour, 2 infantry and 1 mech_infantry Volgograd : 1 factory_minor, 1 fighter and 3 infantry Smolensk : 1 artillery 125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 110 Russians : 25 / 33 Japanese : 80 / 91 Americans : 51 / 72 Chinese : 0 / 1 British : 21 / 0 UK_Pacific : 5 / 5 Italians : 20 / 33 ANZAC : 3 / 4 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 53 times 2 was rolled 75 times 3 was rolled 61 times 4 was rolled 76 times 5 was rolled 68 times 6 was rolled 65 times Average roll : 3.568 Median : 4.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 398 Null / Other 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times Average roll : 2.714 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Germans Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 7 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.387 Median : 3.000 Variance : 0.831 Standard Deviation : 0.912 Total rolls : 75 British Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.706 Median : 4.000 Variance : 0.465 Standard Deviation : 0.682 Total rolls : 34 Italians Combat 1 was rolled 4 times 2 was rolled 13 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.186 Median : 3.000 Variance : 1.591 Standard Deviation : 1.261 Total rolls : 43 Americans Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.750 Median : 3.000 Variance : 1.140 Standard Deviation : 1.068 Total rolls : 32 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.694 Median : 4.000 Variance : 0.796 Standard Deviation : 0.892 Total rolls : 85 French Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.714 Median : 4.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times Average roll : 3.214 Median : 3.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 14 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Chinese Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.692 Median : 4.000 Variance : 0.403 Standard Deviation : 0.635 Total rolls : 13 UK_Pacific Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.667 Median : 5.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 20 times 5 was rolled 9 times 6 was rolled 13 times Average roll : 3.797 Median : 4.000 Variance : 1.669 Standard Deviation : 1.292 Total rolls : 69
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 armour moved from Eastern Persia to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia Japanese take Persia from British 2 mech_infantrys moved from Caucasus to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter moved from Suiyuyan to Kazakhstan 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Buryatia to Yenisey 1 infantry moved from Urals to Evenkiyskiy 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Shantung to Hopei 1 mech_infantry moved from Hunan to Burma 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Caroline Islands Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win, taking Caroline Islands from Americans with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kazakhstan Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 4 artilleries and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 4 artilleries and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.67 expected hits 1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 artilleries in Kazakhstan, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan Japanese roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Kazakhstan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Russians: 4 artilleries and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kazakhstan to Turkmenistan 1 fighter moved from Kazakhstan to Turkmenistan 1 fighter moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Kiangsu to Kweichow 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Western Australia to Queensland 1 infantry moved from Northern Territory to South Australia 2 bombers moved from Java to Queensland 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from Manchuria to Amur Place Units - Japanese 4 transports placed in 6 Sea Zone 3 infantry placed in Japan 3 artilleries placed in Japan 1 armour and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5 Japanese collect 86 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 0.67 Russians : -0.00 Japanese : -0.50
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are you interested in new game…swap sides?
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… bump
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@SixUnder Hay man, I’m guessing life kind of snuck up on you and grabbed you, but just wanted to check with you one last time… Can I put this game in the books?