Ready. Game on. GL, HF!
Scramble orders?
Thought I had my fighters from Bryansk attacking Russia and 3 from Caucusus were gonna fly to W Germany. So I just made the edit. If you have an issue no problem I’ll leave 'em in Rostov.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Turkmenistan
1 fighter moved from Persia to Turkmenistan
Combat - Russians
Battle in Turkmenistan
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Turkmenistan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Turkmenistan
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Persia to India
2 fighters moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0.50
Russians : 0.33
@majikforce said in StuckTojo (allies +27) vs Majikforce (axis) G40:
Thought I had my fighters from Bryansk attacking Russia and 3 from Caucusus were gonna fly to W Germany. So I just made the edit. If you have an issue no problem I’ll leave 'em in Rostov.
No worries.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Turkmenistan
1 fighter moved from Persia to Turkmenistan
Combat - Russians
Battle in Turkmenistan
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Turkmenistan, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Turkmenistan
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Persia to India
2 fighters moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Russians : 0.33
Oops. Use 2nd USSR file, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 9 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 41 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Southern France to Western Germany
Combat - Japanese
Battle in Alaska
Battle in Sumatra
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Sumatra, round 2 : 5/7 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Sumatra
Japanese win, taking Alaska from Americans, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Sumatra to Malaya
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
3 armour moved from Yunnan to Malaya
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Amur to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
7 fighters moved from Philippines to Japan
2 fighters moved from 18 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 1 mech_infantry placed in Malaya
1 mech_infantry placed in Kiangsu
6 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship and 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 1.17
UK_Pacific : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 1 armour, 3 destroyers, 3 fighters and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to Alaska
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 15 Sea Zone to 1 Sea Zone
1 fighter moved from 17 Sea Zone to Guam
7 fighters moved from 17 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from India to Malaya
5 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 infantry moved from Eastern Persia to Turkmenistan
Americans take Turkmenistan from Italians
1 fighter moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from 110 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in 1 Sea Zone
British loiter and taunt with 1 armour and 1 infantry; Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 transport in 21 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber and 7 fighters
Japanese defend with 1 battleship and 1 carrier
Americans roll dice for 1 bomber and 7 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 carrier in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 bomber and 6 fighters in 20 Sea Zone, round 3 : 1/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 battleship and 1 carrier
Battle in Alaska
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Alaska, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Guam, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery and 1 fighter in Guam, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber and 5 fighters in Burma, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Scotland
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Scotland to United Kingdom
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
5 fighters moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to India
1 fighter moved from Burma to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to 80 Sea Zone
1 bomber and 3 fighters moved from Burma to India
1 artillery moved from Eastern Persia to West India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 107 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 20 Sea Zone to Dutch New Guinea
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 armour and 2 infantry placed in Iraq
Turn Complete - Americans
Americans collect 55 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Malaya : : -0.17
Americans : -4.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to Yunnan
2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
1 fighter moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 bomber moved from Eastern Persia to Volgograd
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Caucasus
1 tactical_bomber moved from India to Caucasus
1 fighter moved from India to Yunnan
1 fighter moved from United Kingdom to 111 Sea Zone
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Alaska
Battle in Yunnan
British attack with 1 armour and 4 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 4 fighters in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
British win, taking Alaska from Japanese with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 3 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/13 hits, 5.17 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Caucasus, round 2 : 3/7 hits, 2.33 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 8/10 hits, 4.50 expected hits
Germans roll dice for 5 infantry in Caucasus, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 7 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
4 mech_infantrys moved from Northwest Persia to Persia
11 armour moved from Northwest Persia to Persia
3 armour moved from Eastern Persia to Persia
4 fighters moved from Yunnan to India
1 mech_infantry moved from Persia to West India
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 2.83
AA fire in Volgograd : : -0.17
Japanese : 0.67
AA fire in Caucasus : : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Volgograd to Caucasus
2 fighters moved from Ukraine to Caucasus
1 armour moved from Tambov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for British: 3 artilleries and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Caucasus to Ukraine
1 infantry moved from Tambov to Volgograd
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,3,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 carrier, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Samara to Kazakhstan
5 fighters moved from Rostov to Kazakhstan
10 armour and 13 mech_infantrys moved from Samara to Caucasus
3 armour, 2 artilleries and 5 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Caucasus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 7 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Kazakhstan
Germans attack with 5 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 5 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
5 fighters moved from Kazakhstan to Caucasus
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
4 infantry moved from France to Western Germany
3 infantry moved from Russia to Samara
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,1,5
Germans collect 62 PUs (6 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.67
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to India
Turn Complete - Russians
Combat Hit Differential Summary :
Thrilling game so far! Alot of units that need killing!
Indeed. Thought I had you early. That S France bloodbath turned it right around, though. Been a slugfest ever since.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 armour, 1 destroyer, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Philippines to Dutch New Guinea
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western Germany to Iraq
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 2 fighters
Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Dutch New Guinea, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 bomber in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Dutch New Guinea
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
5 armour and 3 mech_infantrys moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 carriers, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Manchuria to Korea
1 infantry moved from Sakha to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
7 fighters moved from Japan to 20 Sea Zone
7 fighters moved from 20 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 fighter and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.17
AA fire in Iraq : : 0.83
Japanese : -0.67
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 bombers and 3 fighters moved from India to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
@majikforce said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
Just be glad by transports can’t shoot. :the_horns: … Man, these new emojis suck.
Scramble or kamikazes in sz 35?
@StuckTojo said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce said in StuckTojo (allies +27) vs Majikforce (axis) G40:
@majikforce man! Your attrition dice have been stellar all game! And don’t get me started on your AA!:skull_and_crossbones:
Just be glad by transports can’t shoot. :the_horns: … Man, these new emojis suck.
Scramble or kamikazes in sz 35?
They are pretty awful! 2 kamis on the dd and scramble 3!