TWW 2.8.0.5 - Redrum (?) vs Balladeer (?)

  • '18 '16 '15

    Britain might take a tad longer ;-)

  • '18 '16 '15

    On another note: what is the victory condition? It doesn’t say in the rules, so I guess that domination is the road to victory? Or are there a number of marked cities to capture as in Global 1940?

  • TripleA

    Domination or at least until you beg for mercy  :-)

  • '18 '16 '15

    TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

    Game History

    Round: 1

    Research Technology - Britain
                Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                Britain spend 0 on tech rolls
                Britain removing all Technology Tokens after successful research.
                Britain discover ImprovedDestroyers

    Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                1 britishFighter moved from Malta to Al Kufrah
                1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys moved from Western Egypt to Al Kufrah
                1 britishNavalFighter moved from Cairo to Al Kufrah

    triplea_42685_Bri1.tsvg

  • '18 '16 '15

    Scramble / OOL?

  • TripleA

    No scramble. OOL: inf, art, mech, AA

  • '18 '16 '15

    The forum won’t accept the game file as it exceeds the max amount of text (even without turn repost), so I’ve sent Bri1 to you by e-mail. Did you get it?

  • TripleA

    Yeah, I got it. FYI, you can always just end the current turn then do a manual save game post from the start of the next player’s turn if you keep hitting the forum char limit.

  • '18 '16 '15

    Ah, good one, thx

  • TripleA

    TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

    Game History

    Round: 1

    Research Technology - Italy
                Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger italianaTIC: Italy gains access to ImprovedCarriers
                Trigger italianaTAH: Italy gains access to AdvancedHulls
                Italy spend 0 on tech rolls

    Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                1 italianSubmarine moved from 39 Sea Zone to 30 Sea Zone
                1 italianStrategicBomber moved from Sicily to Cairo

    triplea_42685_Ita1.tsvg

  • TripleA

    Need OOL for SZ30.

  • '18 '16 '15

    bri trans, us trans, hull, des

  • TripleA

    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

    Game History

    Round: 1

    Research Technology - Italy
                Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger italianaTIC: Italy gains access to ImprovedCarriers
                Trigger italianaTAH: Italy gains access to AdvancedHulls
                Italy spend 0 on tech rolls
                    Italy rolls : 0/1 hits, 0.00 expected hits

    Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianSubmarine moved from 39 Sea Zone to 30 Sea Zone
                1 italianStrategicBomber moved from Sicily to Cairo

    Combat - Italy
                Strategic bombing raid in Cairo
                    Bombing raid in Cairo rolls: 2 and causes: 2 damage to unit: britishBarracks
                    Bombing raid in Cairo causes 2 damage total.
                Battle in 30 Sea Zone
                    Italy attack with 1 italianSubmarine
                    Usa defend with 1 americanDestroyer, 1 americanHull and 1 americanTransport; Britain defend with 1 britishTransport
                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 britishTransport owned by the Britain lost in 30 Sea Zone
                        Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 30 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 30 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Italy roll dice for 1 italianSubmarine in 30 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        1 americanTransport owned by the Usa lost in 30 Sea Zone
                        Usa roll dice for 1 americanDestroyer and 1 americanHull in 30 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits
                        1 italianSubmarine owned by the Italy lost in 30 Sea Zone
                    Usa win with 1 americanDestroyer and 1 americanHull remaining. Battle score for attacker is 7
                    Casualties for Britain: 1 britishTransport
                    Casualties for Usa: 1 americanTransport
                    Casualties for Italy: 1 italianSubmarine

    Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Orel Kursk
                1 italianInfantry moved from Western Ukraine to Kharkov
                1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Kharkov
                1 italianArtillery and 1 italianInfantry moved from Romania to Western Ukraine
                1 Truck moved from Kharkov to Western Ukraine
                1 italianMech.Infantry moved from Northern Yugoslavia to Western Ukraine
                1 italianTank moved from Northern Italy to Romania
                1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Crete
                1 italianStrategicBomber moved from Cairo to Crete
                1 italianNavalFighter moved from Greece to Crete
                1 italianTacticalBomber moved from Rome to Crete
                1 italianInfantry, 1 italianMarine and 1 italianTank moved from Cyrenaica to Tobruk
                1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Tripolitania to Cyrenaica
                1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                1 italianAntiAirGun and 1 italianMech.Infantry moved from Northern Italy to Romania
                1 italianTank moved from Rome to Northern Yugoslavia
                1 Train and 2 italianAntiAirGuns moved from Rome to Northern France
                1 Train moved from Northern France to Paris
                1 italianAlpineInfantry moved from Southern Yugoslavia to 49 Sea Zone
                1 italianArtillery moved from Rome to 49 Sea Zone
                1 italianArtillery moved from Rome to 46 Sea Zone
                1 italianInfantry moved from Sardinia to 46 Sea Zone
                1 italianArtillery moved from Greece to 50 Sea Zone
                1 italianInfantry moved from Sicily to 50 Sea Zone
                1 italianAlpineInfantry, 1 italianArtillery and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                1 italianCruiser and 1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
                1 italianBattleship and 1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
                1 italianInfantry moved from Southern Yugoslavia to Greece
                1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone
                1 italianSubmarine moved from 47 Sea Zone to 48 Sea Zone
                1 italianFighter moved from Southern Italy to Crete
                1 Material and 1 Truck moved from Northern Italy to Southern Italy
                1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                1 italianInfantry moved from Northern Italy to Rome
                3 italianInfantrys moved from Rome to Southern Italy
                1 italianSubmarine moved from 59 Sea Zone to 63 Sea Zone
                1 italianAlpineInfantry, 3 italianArtillerys and 2 italianInfantrys moved from 51 Sea Zone to Tobruk

    Purchase Units - Italy
                Italy buy 1 Material, 1 ResearchCenter, 1 italianBattleship and 1 italianTransport; Remaining resources: 2 PUs; 5 techTokens;

    Place Units - Italy
                Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
                1 italianBattleship and 1 italianTransport placed in 49 Sea Zone
                Units in Southern Italy being upgraded or consumed: 2 Materials
                1 ResearchCenter placed in Southern Italy
                1 Material placed in Northern Italy

    Activate Technology - Italy
                Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
                Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
                Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser

    Turn Complete - Italy
                Italy collect 26 PUs; end with 28 PUs
                Units generate 6 techTokens; Italy end with 11 techTokens

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
        Usa : -0.58
        Italy : 0.33

    triplea_42685_Ita1.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

    Game History

    Round: 1

    Research Technology - Usa
                Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger americanaTIP: Usa gains access to ImprovedProduction
                Usa spend 0 on tech rolls
                    Usa rolls : 1/1 hits, 0,00 expected hits
                Usa removing all Technology Tokens after successful research.
                Usa discover SpecialWarfare

    Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank

    Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 Material and 1 Truck moved from San Francisco to Los Angeles
                1 Truck moved from Los Angeles to Southern Central US
                1 Material and 1 Truck moved from Central US to Los Angeles
                1 Material and 1 americanMech.Infantry moved from Detroit to Washington
                1 americanStrategicBomber moved from Iceland to London
                1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 21 Sea Zone
                1 Material and 1 Truck moved from 21 Sea Zone to Southern Britain
                1 americanTransport moved from 35 Sea Zone to 36 Sea Zone
                1 americanNavalFighter moved from Florida Peninsula to Labrador
                1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone
                1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                1 americanFighter moved from Northwestern US to Hawaiian Islands
                1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanTransport moved from 113 Sea Zone to 115 Sea Zone
                1 americanInfantry moved from Western US to 112 Sea Zone
                1 americanDestroyer moved from 112 Sea Zone to 115 Sea Zone
                1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone
                1 americanFighter moved from Midway to Hawaiian Islands
                1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
                1 americanInfantry moved from Northwestern US to Western US
                1 americanStrategicBomber moved from Los Angeles to Gilbert Islands
                1 americanSubmarine moved from 134 Sea Zone to 125 Sea Zone
                1 americanTank moved from Detroit to Northern Central US
                1 americanInfantry moved from Northern Central US to Northwestern US
                1 Material, 1 Train and 1 americanCombatEngineer moved from Chicago to Washington
                1 Train moved from Washington to Detroit
                1 americanInfantry and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
                1 americanInfantry moved from 115 Sea Zone to Hawaiian Islands
                1 americanCombatEngineer moved from San Francisco to Los Angeles
                1 americanArtillery moved from Southwestern US to Southern Central US
                1 americanInfantry moved from Southern US to Southeastern US
                1 Train and 1 americanAntiTankGun moved from Southeastern US to British Columbia
                1 americanAirTransport and 1 americanParatrooper moved from Chicago to Washington
                1 americanMarine moved from New York to Washington
                1 americanInfantry moved from Northeastern US to New York
                1 americanInfantry moved from Eastern Central US to Washington
                1 americanInfantry moved from Florida Peninsula to Southeastern US
                1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 135 Sea Zone
                1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
                1 americanInfantry moved from Alaska to British Columbia

    Purchase Units - Usa
                Usa buy 1 ResearchCenter, 1 americanBattleship, 1 americanFactory, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens;
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan

    Place Units - Usa
                Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                1 americanBattleship placed in 30 Sea Zone
                Units in Washington being upgraded or consumed: 2 Materials
                1 ResearchCenter placed in Washington
                Units in Los Angeles being upgraded or consumed: 2 Materials
                1 americanFactory placed in Los Angeles
                1 americanSubmarine placed in 156 Sea Zone
                2 americanNavalFighters placed in Chicago

    Activate Technology - Usa
                Usa activating SpecialWarfare
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican

    Turn Complete - Usa
                Usa collect 70 PUs; end with 70 PUs
                Units generate 6 techTokens; Usa end with 6 techTokens

    Combat Hit Differential Summary :

    Usa rolls : : 1,00

    triplea_42685_Us1.tsvg

  • '18 '16 '15

    Wanted to know totals for axis and allies, so made something for myself, thought you might be interested.

    Income.png
    TUV.png

  • TripleA

    Interesting though Germany’s income looks a bit low on the graph. Generally, income is a better measure of how well each side is doing on this map than TUV. The main reason is that there is a lot of infrastructure especially railroads that don’t add much actual game value but contribute to TUV. I think combat unit TUV would probably be much more meaningful than total TUV. Usually by round 7-8 the income should be pretty even if its a close game.

  • '18 '16 '15

    Lets see! Even game would be nice for a first one ;-)

  • TripleA

    TripleA Move Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

    Game History

    Round: 2

    Research Technology - Germany
                Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                Germany spend 0 on tech rolls
                Germany removing all Technology Tokens after successful research.
                Germany discover IncreasedFighterRange

    Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 unit repaired.
                    1 germanBattleship-damaged owned by the Germany removed in 25 Sea Zone
                    1 germanBattleship owned by the Germany added in 25 Sea Zone
                1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Orel Kursk to Smolensk
                1 germanInfantry moved from Orel Kursk to Smolensk
                1 germanArtillery and 1 germanInfantry moved from Pskov to Smolensk
                1 germanMech.Infantry moved from Lativa Estonia to Smolensk
                1 germanMech.Infantry and 1 germanTank moved from Belorussia to Smolensk
                1 germanStrategicBomber and 1 germanTacticalBomber moved from Belorussia to Smolensk
                1 germanStrategicBomber and 1 germanTacticalBomber moved from Eastern Poland to Smolensk
                1 germanFighter moved from Bessarabia to Voronezh
                2 germanInfantrys moved from Kharkov to Voronezh
                1 germanArtillery moved from Kharkov to Voronezh
                1 germanSubmarine moved from 14 Sea Zone to 15 Sea Zone
                1 germanBattleship moved from 27 Sea Zone to 29 Sea Zone
                1 germanSubmarine moved from 28 Sea Zone to 29 Sea Zone
                2 germanNavalFighters moved from Denmark to 29 Sea Zone
                1 germanCombatEngineer moved from French West Africa to Gold Coast

    triplea_42685_Ger2.tsvg

  • TripleA

    Need scramble and OOL.

  • '18 '16 '15

    no scramble.

    Voronezh: keep the tanks longest. As long as there are MI/tanks keep the AT (but not longer than the tanks). Hmm, that’s not very clear:
    As long as you have MI/tanks: inf then alp inf, then artillery, then AT then tanks
    As soon as your MI/tanks are gone AT die immediately after.

    rest standard

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