@wizmark
Would you like to scramble in SZ100 or SZ93?
BSD (Axis +3) Vs Adam (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 11 armour, 11 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Poland to Belarus
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Western Germany to Belarus
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
9 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 9 infantry
EDIT: Adding units owned by Germans to Norway: 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 2.
6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 infantry placed in Germany
Germans undo move 4.
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 9 infantry
EDIT: Adding units owned by Germans to Finland: 9 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Sorry about all of those edits, i was a bit taken aback by the amount of threat you have on my coast on turn 4.
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lol adam’s island curse still alive and well:
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun -
That was closer to 100% victory than 99% too.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
24 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 105 Sea Zone to 112 Sea ZonePlace Units - Russians
1 infantry placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
4 artilleries and 4 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
4 fighters and 4 tactical_bombers moved from Kweichow to Kansu
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 armour moved from Jehol to Hunan
1 bomber moved from Kweichow to Burma
1 bomber moved from Kweichow to Kansu
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 4 tactical_bombers in Kansu, round 2 : 11/18 hits
Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 : 5/14 hits
5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers in Kansu, round 3 : 9/13 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits
1 fighter owned by the Chinese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Burma : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 0/3 hits
1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 bomber moved from Kansu to Shensi
2 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kansu to Chahar
2 fighters and 2 tactical_bombers moved from Kansu to ShensiPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from United Kingdom to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 33 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUsPurchase Units - British
British buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 fighter and 4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry and 1 marine moved from 83 Sea Zone to French West Africa
1 infantry moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Battle in French West Africa
Battle in Burma
British attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 4 infantry in Burma, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 4 infantry in Burma, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 4 infantry in Burma, round 5 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 4 infantry in Burma, round 6 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking French West Africa from Neutral_Axis, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
1 bomber moved from Egypt to India
1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to French Central Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,6,1,1
British collect 38 PUs (1 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -3.00
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Smolensk
4 armour and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Malta
Battle in Smolensk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Malta from British, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 4 armour and 1 mech_infantry in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Smolensk to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 battleship and 2 cruisers moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 fighters moved from Western Germany to DenmarkPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour moved from Belarus to Vologda
1 armour moved from Belarus to Vologda
2 mech_infantrys moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
2 bombers moved from Belarus to ArchangelCombat - Germans
Battle in Vologda
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Vologda : 1/2 hits
1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Vologda
Germans roll dice for 2 armour and 1 tactical_bomber in Vologda, round 3 : 3/3 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 2 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Vologda to Bryansk
2 bombers moved from Archangel to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
10 infantry moved from Finland to Vyborg
6 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Denmark
6 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Bryansk
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Germany to Denmark
1 aaGun moved from Belarus to Smolensk
1 aaGun, 10 armour, 10 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun; Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 artilleries and 21 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Russia to Vologda
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Shensi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 aaGun and 4 infantry
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Burma, round 2 : 6/15 hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun and 4 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Chahar to Yunnan
4 fighters and 5 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from 37 Sea Zone to Shan State
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to French Indo China
1 infantry moved from Szechwan to Sikang
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to Yunnan
1 armour moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Chahar to Yunnan
1 fighter moved from Philippines to Yunnan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
4 artilleries and 5 infantry moved from Manchuria to Amur
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Philippines to Japan
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs -
Changing bomber and inf for fig and marine for UK Euro.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
1 bomber and 1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from ItaliansCombat - Americans
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
2 marines moved from Norway to 112 Sea Zone
3 transports moved from 112 Sea Zone to 109 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 transports moved from 30 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 carriers, 3 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
6 infantry placed in Eastern United States
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUsPurchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from India to Burma
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
2 infantry and 1 marine moved from French West Africa to 83 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 marines moved from Norway to 112 Sea Zone
2 cruisers and 2 marines moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to NorwayPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 marine
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in United Kingdom
3 infantry placed in Persia
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.17
British : 1.00
Americans : -0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 bomber moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Denmark to Southern Italy
2 artilleries and 8 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to DenmarkPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Archangel to Bryansk
10 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
8 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 artillery placed in Novgorod
8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Olgiy to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Novosibirsk
1 armour and 3 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Timguska to Urals
1 aaGun moved from Vologda to Urals
1 fighter moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : -4.00
Japanese : -0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Olgiy to Timguska
1 fighter moved from Russia to Timguska
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Urals to Novosibirsk
1 armour and 3 mech_infantrys moved from Russia to NovosibirskCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Timguska to Urals
1 aaGun moved from Vologda to Urals
1 fighter moved from Volgograd to Russia
2 fighters moved from Smolensk to Russia
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Vologda: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
Russians : -4.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 fighter, 11 infantry and 2 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to India
5 fighters and 5 tactical_bombers moved from Yunnan to India
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 4 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour in Burma, round 5 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 6 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 7 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 7 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 8 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 8 : 1/1 hits
1 armour owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 12 fighters, 4 infantry and 8 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
AA fire in India : 0/3 hits
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 3/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 12 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 19/28 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in India, round 2 : 3/15 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 fighter owned by the British, 2 artilleries owned by the British, 10 infantry owned by the British and 1 fighter owned by the ANZAC lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 12 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 58
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from India to French Indo China
6 fighters and 6 tactical_bombers moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Tsinghai to Shensi
6 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
3 carriers moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 3 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Anhwe
1 artillery moved from Tsinghai to Sikang
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 artillery moved from Amur to Korea
3 artilleries and 3 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 battleship placed in 36 Sea Zone
2 marines placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Manchuria
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs