@simon33
no scrambles
18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to KazakhstanPurchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Kazakhstan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
10 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 0.33
Russians : 0.17 -
Rolling 3d6:
(1, 3, 4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery and 1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
4 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Rostov to Smolensk
4 bombers moved from Caucasus to Smolensk
1 bomber moved from Ukraine to Smolensk
4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Western Ukraine to Smolensk
2 mech_infantrys moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to SmolenskPurchase Units - Germans
Germans buy 3 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 9 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 fighters and 3 infantry; French defend with 1 fighter; Americans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Normandy Bordeaux : 1/1 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 8 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/1 hits, 8.33 expected hits
Americans roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 2 : 6/0 hits, 6.00 expected hits
3 aaGuns owned by the British, 1 fighter owned by the Germans, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/0 hits, 7.00 expected hits
Americans roll dice for 5 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 4/1 hits, 4.33 expected hits
4 fighters owned by the Germans, 5 artilleries owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 4 : 5/1 hits, 4.83 expected hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/0 hits, 2.00 expected hits
2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 5 artilleries and 4 infantry
Casualties for British: 3 aaGuns, 2 fighters and 3 infantry
Casualties for French: 1 fighter
Battle in Persia
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Persia, round 2 : 3/1 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 5 bombers and 7 mech_infantrys
Russians defend with 10 infantry
Germans roll dice for 5 bombers and 7 mech_infantrys in Smolensk, round 2 : 5/1 hits, 4.50 expected hits
Russians roll dice for 10 infantry in Smolensk, round 2 : 3/1 hits, 3.33 expected hits
5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 bombers and 4 mech_infantrys in Smolensk, round 3 : 4/0 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Smolensk, round 3 : 2/1 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 bombers and 2 mech_infantrys in Smolensk, round 4 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 10 infantryNon Combat Move - Germans
5 bombers moved from Smolensk to Volgograd
1 mech_infantry moved from Caucasus to Persia
7 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Persia
3 aaGuns, 9 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Vyborg
1 mech_infantry moved from Norway to Vyborg
5 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber, 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Albania to YugoslaviaPlace Units - Germans
3 infantry placed in France
8 mech_infantrys placed in Western Germany
2 fighters placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 fighter and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.33
British : -0.33
Americans : -0.33
AA fire in Normandy Bordeaux : : -0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Belarus to SmolenskPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/1 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/1 hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Samara to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
4 artilleries and 4 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
2 armour moved from Samara to Smolensk
2 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
just tried to go and am getting a bug, posting to forums about it now, to be continued
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I got the same error msg yesterday on another game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Japan to 4 Sea Zone
1 fighter moved from Japan to Amur
2 bombers moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Shantung to Manchuria
4 mech_infantrys moved from Shantung to Manchuria
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from French
2 infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from Hunan to Yunnan
3 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Suiyuyan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from RussiansPurchase Units - Japanese
Japanese buy 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 3 destroyers, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese and 3 destroyers owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 destroyers and 1 transport
Battle in Manchuria
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Manchuria
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 4 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 infantry and 1 mech_infantry
British defend with 2 artilleries
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 2 : 0/1 hits, 0.67 expected hits
1 artillery owned by the British lost in Shan State
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleriesNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Amur to Chahar
1 tactical_bomber moved from 4 Sea Zone to Siberia
2 mech_infantrys moved from Suiyuyan to SzechwanPlace Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 60 PUsCombat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
Chinese : 0.00
UK_Pacific : -1.00
Russians : 0.33
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
2 armour and 1 mech_infantry moved from Libya to Alexandria
1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 7 Sea Zone to Siberia
1 fighter moved from 7 Sea Zone to Siberia
1 fighter moved from 7 Sea Zone to Amur
1 fighter moved from 7 Sea Zone to Manchuria
1 bomber moved from Philippines to ManchuriaPurchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Amur
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 fighter in Amur, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Amur, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 tactical_bomber
Americans roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 tactical_bomber in Siberia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Siberia to 4 Sea Zone
1 tactical_bomber moved from Western United States to 4 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Manchuria to Korea
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
6 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 infantry and 4 tactical_bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
1 airfield placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 airfield
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Western United States: 1 infantry and 2 tactical_bombers
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 mech_infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan StatePurchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat - British
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 4 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from West India to Eastern Persia
1 artillery moved from West India to India
1 aaGun moved from West India to India
1 armour moved from West India to Burma
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
1 bomber moved from Libya to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33
British : -0.00
Americans : -0.67
Japanese : -1.17 -
whats up Tally? do u need more time?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Italians
1 mech_infantry moved from Volgograd to Bryansk
1 bomber and 1 fighter moved from Volgograd to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Volgograd to SamaraPurchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 3 : 2/1 hits, 1.83 expected hits
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Samara, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 infantry in Samara, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Bryansk to Volgograd
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
6 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Volgograd
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.50
British : 0.33
Russians : -1.00 -
Did you have any tech issues?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
1 bomber moved from Queensland to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to MoroccoTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Persia to Iraq
5 bombers moved from Volgograd to Iraq
3 armour and 5 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Volgograd to Kazakhstan
3 infantry moved from Rostov to Tambov
3 infantry moved from Eastern Poland to Belarus
9 artilleries and 7 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy BordeauxPurchase Units - Germans
Germans buy 2 fighters, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/1 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Tambov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Tambov, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 5 bombers and 2 mech_infantrys in Iraq, round 2 : 4/1 hits, 3.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 9 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 7 infantry in Baltic States, round 2 : 6/1 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Ukraine to Volgograd
5 bombers moved from Iraq to Volgograd
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Greater Southern Germany
2 artilleries moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 3.
3 mech_infantrys placed in Ukraine
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 2.
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGunsTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.00
British : 0.67
Russians : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 artilleries and 5 infantry moved from Novgorod to Vyborg
2 armour moved from Smolensk to Tambov
1 armour moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Samara
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Nenetsia to VologdaPurchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tambov
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 6 infantry and 3 mech_infantrys
Italians defend with 3 infantry
Russians roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Samara, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Samara, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Samara
3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/1 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 3/1 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 4 artilleries and 5 infantry
Germans defend with 7 mech_infantrys
Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 7 mech_infantrys in Vyborg, round 2 : 2/1 hits, 2.33 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 3 infantry in Vyborg, round 3 : 2/1 hits, 2.33 expected hits
Germans roll dice for 4 mech_infantrys in Vyborg, round 3 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 2 infantry in Vyborg, round 4 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Vyborg, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry
Casualties for Germans: 7 mech_infantrysNon Combat Move - Russians
1 artillery, 3 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to RussiaPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 5 Sea Zone
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Malaya to Shan StatePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Sumatra from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transportCombat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.17 -
submerge sub?
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submerge pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 5 Sea Zone
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Malaya to Shan StatePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Sumatra from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Yunnan
Japanese attack with 3 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 3 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 3 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Shan State to French Indo China
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from 5 Sea Zone to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to YunnanPlace Units - Japanese
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Jehol: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : -0.67
UK_Pacific : 0.50
Russians : -1.00
Japanese : 0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to Manchuria
1 fighter moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone