@simon33
no scrambles
18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - Italians
1 mech_infantry moved from Volgograd to Bryansk
1 bomber and 1 fighter moved from Volgograd to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Volgograd to SamaraPurchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 3 : 2/1 hits, 1.83 expected hits
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Samara, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 infantry in Samara, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Bryansk to Volgograd
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
6 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Volgograd
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.50
British : 0.33
Russians : -1.00 -
Did you have any tech issues?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
1 bomber moved from Queensland to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to MoroccoTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Persia to Iraq
5 bombers moved from Volgograd to Iraq
3 armour and 5 mech_infantrys moved from Persia to Eastern Persia
3 mech_infantrys moved from Volgograd to Kazakhstan
3 infantry moved from Rostov to Tambov
3 infantry moved from Eastern Poland to Belarus
9 artilleries and 7 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy BordeauxPurchase Units - Germans
Germans buy 2 fighters, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/1 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 5 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Tambov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Tambov, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 5 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 5 bombers and 2 mech_infantrys in Iraq, round 2 : 4/1 hits, 3.67 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 9 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 7 infantry in Baltic States, round 2 : 6/1 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Ukraine to Volgograd
5 bombers moved from Iraq to Volgograd
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Greater Southern Germany
2 artilleries moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 3.
3 mech_infantrys placed in Ukraine
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 2.
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGunsTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.00
British : 0.67
Russians : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 artilleries and 5 infantry moved from Novgorod to Vyborg
2 armour moved from Smolensk to Tambov
1 armour moved from Russia to Tambov
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Samara
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Nenetsia to VologdaPurchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Tambov
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 6 infantry and 3 mech_infantrys
Italians defend with 3 infantry
Russians roll dice for 1 artillery, 6 infantry and 3 mech_infantrys in Samara, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Samara, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Samara
3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/1 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 3/1 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 4 artilleries and 5 infantry
Germans defend with 7 mech_infantrys
Russians roll dice for 4 artilleries and 5 infantry in Vyborg, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 7 mech_infantrys in Vyborg, round 2 : 2/1 hits, 2.33 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 3 infantry in Vyborg, round 3 : 2/1 hits, 2.33 expected hits
Germans roll dice for 4 mech_infantrys in Vyborg, round 3 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vyborg
Russians roll dice for 4 artilleries and 2 infantry in Vyborg, round 4 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Vyborg, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 4 infantry
Casualties for Germans: 7 mech_infantrysNon Combat Move - Russians
1 artillery, 3 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to RussiaPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 5 Sea Zone
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Malaya to Shan StatePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Sumatra from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transportCombat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.17 -
submerge sub?
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submerge pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Japanese
3 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to 5 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Japan to 5 Sea Zone
1 armour moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Malaya to Shan StatePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Sumatra from UK_Pacific, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 carrier and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Yunnan
Japanese attack with 3 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 1/1 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 3 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 3 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0.83 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Shan State to French Indo China
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from 5 Sea Zone to Japan
1 tactical_bomber moved from 5 Sea Zone to Japan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to YunnanPlace Units - Japanese
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Jehol: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : -0.67
UK_Pacific : 0.50
Russians : -1.00
Japanese : 0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to Manchuria
1 fighter moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone -
no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to Manchuria
1 fighter moved from Korea to Manchuria
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Amur to Korea
1 artillery moved from Soviet Far East to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Guam
1 fighter moved from Manchuria to Korea
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Tobruk
1 tactical_bomber moved from 91 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Tobruk
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 armour and 1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - Americans
1 carrier placed in 6 Sea Zone
1 armour and 1 infantry placed in Korea
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
3 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 bomber moved from Trans-Jordan to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Eastern Persia
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from Trans-Jordan to IraqPurchase Units - British
British buy 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Iraq
British attack with 1 armour
Germans defend with 1 mech_infantry
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Iraq
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Eastern Persia
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 5 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/1 hits, 3.17 expected hits
Germans roll dice for 3 armour and 5 mech_infantrys in Eastern Persia, round 2 : 3/1 hits, 3.17 expected hits
1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern Persia
Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreatedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter moved from Eastern Persia to West India
1 bomber moved from Eastern Persia to India
1 infantry moved from India to West India
1 aaGun and 1 armour moved from Burma to India
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to Vyborg
1 fighter moved from United Kingdom to VyborgPlace Units - British
2 transports placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : 0.50
British : -0.67
Americans : -0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9
Combat Move - Italians
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
2 mech_infantrys moved from Volgograd to Bryansk
1 bomber and 1 fighter moved from Volgograd to Bryansk
1 infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from RussiansPurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Italians attack with 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
2 fighters moved from 110 Sea Zone to Northern Italy
5 infantry moved from France to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Volgograd
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0.33
French : 0.17
Russians : 0.00 -
forgot to post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10
Politics - Germans
Combat Move - Germans
1 bomber, 6 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Germany to Belarus
3 infantry moved from Baltic States to Belarus
9 artilleries and 4 infantry moved from Baltic States to Novgorod
3 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 9 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 9 artilleries and 4 infantry in Novgorod, round 2 : 5/1 hits, 4.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 9 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in West India
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 fighter and 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in West India, round 2 : 2/1 hits, 1.83 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 1 infantry
Battle in United Kingdom
Germans attack with 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
AA fire in United Kingdom : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 5/1 hits, 5.33 expected hits
British roll dice for 1 aaGun and 4 infantry in United Kingdom, round 2 : 1/1 hits, 1.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Belarus
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 fighters and 3 infantry in Belarus, round 3 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from Belarus to Baltic States
3 aaGuns moved from Baltic States to Novgorod
9 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries moved from Ukraine to Rostov
3 infantry moved from Greater Southern Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Holland Belgium
6 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in France
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,5,1,4
Germans collect 66 PUs (1 lost to blockades); end with 102 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 123 PUsCombat Hit Differential Summary :
Germans : -0.50
British : -0.33
UK_Pacific : 0.00
Russians : 0.00
AA fire in United Kingdom : : -0.50 -
Damn
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I concede. But it was a good game. Maybe we should do a second mulligen or maybe just start a fresh one. I’ll post your victory.
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good game, we can start a fresh one after you post in results…you want to be Axis?
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I posted your win, but lets just keep playing this one. As long as I dont make another fatal blunder, I might still be able to pull out a victory. It would just be for fun not for the league.
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so you’re up then, right?