@koala a big start for japan! No scramble thanks
G40 BM3: Surfer Axis +12 vs Generaloberst_Guderian Allies: The rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
2 fighters moved from Novgorod to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun, 3 artilleries and 4 infantry moved from Bryansk to Ukraine
4 armour and 2 mech_infantrys moved from Smolensk to Ukraine
1 armour moved from Russia to Ukraine
2 aaGuns, 5 artilleries and 14 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 124 Sea Zone to 110 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
1 armour, 1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0,67
Russians : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Chahar
1 bomber moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 tactical_bomber moved from Philippines to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from Hunan to ChaharCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in Chahar
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans, taking Chahar from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Kiangsi
3 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Chahar to Kiangsi
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 artillery
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
1 fighter, 2 infantry and 1 mech_infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Forgot to defend kwangtung. So 2 edits
fighter that was in Philippines that moved to Caroline Islands–now moved to kwangtung
artillery that was in Kiangsi–now moves to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tunisia, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 2/2 hits, 0,83 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from 25 Sea Zone to 13 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Italians : 1,17
Americans : 0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Sikang to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
9 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Kweichow
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Kweichow, round 2 : 4/13 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -2,33
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tunisia, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 2/2 hits, 0,83 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from 25 Sea Zone to 13 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Sikang to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
9 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Kweichow
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Kweichow, round 2 : 4/13 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Szechwan
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Persia to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 76 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from Gibraltar to IraqCombat - British
Battle in Trans-Jordan
Battle in Szechwan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Trans-Jordan from Italians, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
2 fighters moved from Gibraltar to 81 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Hunan to India
1 tactical_bomber moved from Hunan to India
1 fighter moved from Szechwan to India
3 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 infantry moved from French Indo China to YunnanPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,1
British collect 31 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,3,6,5,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 1,50
British : 0,83
Americans : 0,50
Chinese : -2,33
Japanese : 2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 2 fighters and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 94 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 2 fighters and 1 transportNon Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Albania to Slovakia HungaryPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 fighters moved from New South Wales to Queensland
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
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Scramble?
Submerge?I doubted you wanted to scramble, but not sure about submerge.
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no I dont want to scramble, but submerge please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys in Belarus, round 2 : 4/25 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 3 armour, 3 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns moved from Baltic States to Belarus
2 armour moved from Bessarabia to Belarus
2 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 110 Sea Zone to Southern Italy
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Western Germany to France
3 infantry moved from Norway to Finland
1 tactical_bomber moved from Egypt to Northern Italy
1 fighter moved from Northern Italy to Egypt
1 tactical_bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
3 infantry placed in France
1 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 4 artilleries and 13 infantry moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Shan State
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 carriers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
2 armour, 1 artillery and 1 fighter moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 aaGun and 2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hunan to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Suiyuyan to Chahar
1 tactical_bomber moved from Suiyuyan to ChaharPlace Units - Japanese
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
4 infantry placed in Japan
1 carrier and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Algeria to LibyaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Morocco to GibraltarPlace Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Algeria to LibyaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 bomber moved from Morocco to GibraltarPlace Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in AnhweCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
2 artilleries and 10 infantry moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsPurchase Units - British
British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to French Indo China
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Algeria to TunisiaCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 81 Sea Zone
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,3,3,3,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
British : 0,83
Italians : -1,00
Japanese : -0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Egypt to Trans-JordanCombat - Italians
-
Scramble?
-
More importantly. OOL. Do you want the bomber to die first, if the shore bombard fails to hit?
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dont scramble, and let the bomber die first