G40 BM3: Surfer Axis +12 vs Generaloberst_Guderian Allies: The rematch


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                9 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 11 infantry in Kweichow, round 2 : 4/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -2,33
        Japanese : 1,33

    triplea_42566.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Neutral_Axis
                1 bomber moved from Gibraltar to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 fighter moved from 91 Sea Zone to Tunisia
                1 fighter moved from 91 Sea Zone to Tunisia
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                    Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Tunisia, round 2 : 3/6 hits, 2,83 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 2/2 hits, 0,83 expected hits
                        1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Tunisia to 94 Sea Zone
                1 bomber moved from Tunisia to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
                1 fighter moved from 25 Sea Zone to 13 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 armour, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                9 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 11 infantry in Kweichow, round 2 : 4/13 hits, 2,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Szechwan
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Persia to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from 76 Sea Zone to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 bomber moved from Gibraltar to Iraq

    Combat - British
                Battle in Trans-Jordan
                Battle in Szechwan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win, taking Trans-Jordan from Italians, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                        British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                        3 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 1 mech_infantry moved from Kenya to Ethiopia
                2 fighters moved from Gibraltar to 81 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Hunan to India
                1 tactical_bomber moved from Hunan to India
                1 fighter moved from Szechwan to India
                3 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,1
                British collect 31 PUs (1 lost to blockades); end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,3,6,5,4
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : 1,50
        British : 0,83
        Americans : 0,50
        Chinese : -2,33
        Japanese : 2,33

    triplea_42566.0_UK_3.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 2 fighters and 1 transport
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 94 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 94 Sea Zone
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 cruiser, 1 fighter and 1 submarine
                    Casualties for Americans: 1 carrier, 2 fighters and 1 transport

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour moved from Albania to Slovakia Hungary

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_42566.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                2 fighters moved from New South Wales to Queensland
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42566.0_Fre3.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Baltic States to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans

    triplea_42566.0_Ger4.tsvg

  • 2024 2023 '22 '21 '20

    Scramble?
    Submerge?

    I doubted you wanted to scramble, but not sure about submerge.


  • no I dont want to scramble, but submerge please

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys moved from Baltic States to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  7/9 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys in Belarus, round 2 :  4/25 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 3 armour, 3 artilleries and 4 mech_infantrys moved from Eastern Poland to Belarus
                2 aaGuns moved from Baltic States to Belarus
                2 armour moved from Bessarabia to Belarus
                2 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from 110 Sea Zone to Southern Italy
                2 bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Western Germany to France
                3 infantry moved from Norway to Finland
                1 tactical_bomber moved from Egypt to Northern Italy
                1 fighter moved from Northern Italy to Egypt
                1 tactical_bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                1 infantry placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_42566.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                3 fighters moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                3 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns, 4 artilleries and 13 infantry moved from Archangel to Vologda
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -0,00

    triplea_42566.0_Rus4.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Shan State
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 :  3/4 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 carriers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
                2 armour, 1 artillery and 1 fighter moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 aaGun and 2 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Hunan to Kwangsi
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Suiyuyan to Chahar

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 factory_minor placed in Malaya
                4 infantry placed in Japan
                1 carrier and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42566.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Algeria to Libya

    Combat - Americans
                Battle in French West Africa

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                2 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    triplea_42566.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Algeria to Libya

    Combat - Americans
                Battle in French West Africa

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                2 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                2 artilleries and 10 infantry moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Tunisia to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                1 tactical_bomber moved from Persia to Trans-Jordan
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from India to French Indo China
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Algeria to Tunisia

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to 81 Sea Zone
                1 bomber moved from Trans-Jordan to Persia
                1 bomber moved from Persia to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 tactical_bomber placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,3,3,3,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    British : 0,83
        Italians : -1,00
        Japanese : -0,33

    triplea_42566.0_UK_4.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                5 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians

    triplea_42566.0_Ita4.tsvg

  • 2024 2023 '22 '21 '20

    Scramble?

  • 2024 2023 '22 '21 '20

    More importantly.  OOL. Do you want the bomber to die first, if the shore bombard fails to hit?


  • dont scramble, and let the bomber die first

  • 2024 2023 '22 '21 '20

    As you wish.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                5 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 5 infantry
                    British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 :  2/7 hits
                        British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 :  3/6 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 3 :  2/4 hits
                        British roll dice for 3 fighters in Gibraltar, round 3 :  2/3 hits
                        2 fighters owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 :  1/2 hits
                        British roll dice for 1 fighter in Gibraltar, round 4 :  1/1 hits
                        1 bomber owned by the Italians and 1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 bomber and 5 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/10 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Southern France
                1 armour moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 2 fighters
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42566.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 31 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Burma to Yunnan

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42566.0_Fre4.tsvg

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 bombers and 2 tactical_bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport
                    British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 :  5/11 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 :  4/10 hits
                        Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  2/4 hits
                        1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 70
                    Casualties for Germans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                Battle in Novgorod
                    Germans attack with 6 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 6 infantry in Novgorod, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                3 aaGuns, 7 armour, 6 artilleries, 9 infantry and 12 mech_infantrys moved from Belarus to Smolensk
                6 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 9 infantry moved from Eastern Poland to Belarus
                1 armour and 7 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from Western Germany to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Northern Italy to Trans-Jordan
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 bombers moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Southern Italy to Yugoslavia
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Finland to Karelia
                1 tactical_bomber moved from Western Ukraine to Belarus

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42566.0_Ger5.tsvg

Suggested Topics

  • 24
  • 13
  • 38
  • 32
  • 101
  • 36
  • 156
  • 180
Axis & Allies Boardgaming Custom Painted Miniatures

159

Online

17.3k

Users

39.9k

Topics

1.7m

Posts