TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries, 4 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
3 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Portugal
2 fighters moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Albania to Greece
Combat - Americans
Battle in Portugal
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 2/10 hits, 3,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Spain, round 3 : 1/8 hits, 3,00 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 2 fighters, 1 marine and 1 mech_infantry in Spain, round 4 : 0/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries, 2 fighters, 1 marine and 1 mech_infantry in Spain, round 5 : 3/6 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Portugal to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 infantry moved from Libya to Tunisia
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Morocco
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 artillery
EDIT: Turning off Edit Mode
3 submarines and 5 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 8 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 9 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 10 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 10 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 11 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 12 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 12 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 13 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 13 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Kwangsi
2 fighters moved from India to Kweichow
1 bomber moved from India to Szechwan
1 fighter and 1 tactical_bomber moved from India to French Indo China
3 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Kweichow
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 2 fighters and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Szechwan
British roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 destroyer
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 2 artilleries in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from Kweichow to Yunnan
1 bomber moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Iraq to Persia
1 armour moved from Eastern Persia to India
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
British : -1,00
Americans : -4,00
Neutral_True : -1,00
Chinese : -2,17
Japanese : 0,67
triplea_42512_UK_7.tsvg