G40 BM JWW (allies) v Bobbarosa Game 2


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Tambov

    triplea_42254_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Novosibirsk to Vologda
                1 fighter moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Tambov to Russia
                1 bomber moved from Volgograd to Russia
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                1 mech_infantry moved from Novosibirsk to Olgiy
                1 mech_infantry moved from Novosibirsk to Russia

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Evenkiyskiy : 1 mech_infantry
        Yenisey : 1 mech_infantry
        Amur : 1 infantry
        Kazakhstan : 1 mech_infantry
        Buryatia : 2 aaGuns and 9 infantry
        Olgiy : 1 flag, 1 mech_infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Urals : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 bomber, 1 factory_major, 6 fighters, 52 infantry, 7 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 1 infantry
        Smolensk : 3 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 18 / 26
        Japanese : 63 / 70
        Americans : 60 / 92
        Chinese : 2 / 4
        British : 32 / 46
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 11 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 infantry, 2 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 37 Sea Zone to Sumatra
                2 fighters moved from India to Sumatra
                2 mech_infantrys moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                1 bomber moved from Chahar to Kazakhstan
                2 infantry moved from Korea to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from Chahar to Kansu
                1 bomber moved from Japan to 8 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 fighter moved from 44 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
                3 marines moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 cruisers, 3 marines and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 3 marines moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Szechwan to Tsinghai
                1 battleship moved from 33 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    retreated to Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Amur
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Sumatra, round 2 : 4/6 hits, 2.67 expected hits
                        Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 4 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 3 marines
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 2 cruisers in Guam, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 3 marines remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                    Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 49 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 mech_infantry moved from Korea to Siberia
                1 fighter moved from Amur to Siberia
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Hunan
                1 bomber moved from Kazakhstan to Szechwan
                1 bomber moved from 8 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Shantung
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
                5 carriers moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
                4 fighters moved from Sumatra to 37 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 carrier and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Kansu to Szechwan

    Place Units - Japanese
                3 artilleries placed in India
                1 infantry placed in Malaya
                2 submarines placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 tactical_bomber placed in Japan
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                3 submarines placed in 37 Sea Zone
                2 submarines placed in 36 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        ANZAC : -0.33
        Chinese : 1.33
        Russians : 0.67
        Japanese : -4.50

    triplea_42254_Jap14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                4 fighters moved from West India to Kazakhstan

    triplea_42254_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                4 fighters moved from West India to Kazakhstan

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Americans win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Kazakhstan to Northwest Persia
                3 fighters moved from Kazakhstan to Eastern Persia
                3 carriers, 1 destroyer and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Persia
                1 fighter moved from Iraq to West India
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Northern Territory to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 13 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                13 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 mech_infantry moved from West India to Eastern Persia

    Place Units - Americans
                1 fighter and 2 infantry placed in Iraq
                3 infantry placed in West India
                1 transport placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag
        Queensland : 8 fighters, 2 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        Kazakhstan : 1 mech_infantry
        26 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters, 8 submarines and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        West India : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 7 infantry and 3 mech_infantrys
        Gibraltar : 1 fighter
        United Kingdom : 1 bomber and 2 fighters
        Morocco : 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        80 Sea Zone : 3 carriers, 1 destroyer and 2 transports
        94 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
        Eastern Persia : 1 flag, 1 armour, 3 fighters and 1 mech_infantry
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        Northwest Persia : 1 fighter and 1 infantry
        Persia : 1 infantry
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 17 / 26
        Japanese : 70 / 84
        Americans : 61 / 91
        Chinese : 1 / 4
        British : 32 / 46
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Ame14.tsvg


  • the game counted the IPC’s and NO’s correctly but still only let me roll one fighter, when I sent two to Normandy? I forgot about this and didn’t roll it on the forum but had a hit anyway.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                4 fighters moved from West India to Kazakhstan

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Americans win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter moved from Kazakhstan to Northwest Persia
                3 fighters moved from Kazakhstan to Eastern Persia
                3 carriers, 1 destroyer and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Persia
                1 fighter moved from Iraq to West India
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Northern Territory to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 6 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 13 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                13 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 mech_infantry moved from West India to Eastern Persia

    Place Units - Americans
                1 fighter and 2 infantry placed in Iraq
                3 infantry placed in West India
                1 transport placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 bomber moved from Russia to West India
                1 mech_infantry moved from Syria to Persia
                3 artilleries moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 infantry moved from Syria to Iraq
                1 marine moved from Syria to 99 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 destroyer and 1 marine moved from 99 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Algeria
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from West India to Eastern Persia

    Place Units - British
                3 infantry placed in Persia
                1 fighter placed in 110 Sea Zone
                2 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt
                British undo move 3.
                1 fighter and 1 infantry placed in United Kingdom
                1 infantry placed in Scotland
                British undo move 4.
                1 infantry placed in United Kingdom
                1 fighter placed in Scotland

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
        Kansu : 2 infantry
        Queensland : 8 fighters, 2 infantry, 1 marine and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        Kazakhstan : 1 mech_infantry
        26 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters, 8 submarines and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        West India : 5 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 21 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Morocco : 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 marine
        Syria : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 3 carriers, 1 destroyer and 3 transports
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        Crete : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
        Eastern Persia : 1 flag, 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 3 transports
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 fighter and 1 infantry
        Persia : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 destroyer and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 17 / 26
        Japanese : 70 / 84
        Americans : 61 / 91
        Chinese : 1 / 2
        British : 32 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_UK_14.tsvg


  • great game, again Bobbarosa….very challenging. I am still waiting for that big blunder…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 4 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Romania to Bulgaria
                3 infantry moved from Yugoslavia to Northern Italy
                3 infantry moved from Northern Italy to Western Germany
                4 fighters moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,2,2,3,4
                Italians collect 5 PUs (9 lost to blockades); end with 5 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : -0.67

    triplea_42254_Ita14.tsvg


  • @JWW:

    great game, again Bobbarosa….very challenging. I am still waiting for that big blunder…

    Yup, it sure has been. And don’t worry, the blunder is coming. Right when you’re about to give up hope :-P.


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    triplea_42254_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
                ANZAC collect 7 PUs (3 lost to blockades); end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Eastern Persia to Persia

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Marianas : 1 flag, 1 artillery
        Queensland : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        Libya : 1 flag
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 17 / 26
        Japanese : 70 / 84
        Americans : 58 / 91
        Chinese : 1 / 2
        British : 32 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 5
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
                Germans buy 1 bomber, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Novgorod to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Novgorod to Tambov
                1 bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                6 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Samara

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Tambov, round 2 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Tambov
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 6 armour and 6 mech_infantrys
                    Americans defend with 1 fighter and 1 infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/12 hits, 4.00 expected hits
                        British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 2/7 hits, 2.83 expected hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 2/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Nenetsia to Novgorod
                2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
                1 bomber moved from Tambov to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                16 armour moved from Volgograd to Caucasus
                3 aaGuns and 7 artilleries moved from Rostov to Volgograd
                4 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Volgograd
                7 mech_infantrys moved from Romania to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,6,3,3,2
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        British : 0.00
        Americans : 0.67
        Russians : 1.33

    triplea_42254_Ger15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                1 bomber and 1 fighter moved from Russia to Samara
                1 infantry moved from Sakha to Amur

    triplea_42254_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                1 bomber and 1 fighter moved from Russia to Samara
                1 infantry moved from Sakha to Amur

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                1 mech_infantry moved from Olgiy to Urals
                1 mech_infantry moved from Yenisey to Urals
                2 aaGuns, 1 armour, 16 artilleries, 44 infantry and 7 mech_infantrys moved from Russia to Tambov
                1 bomber moved from Samara to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Smolensk to Russia
                2 fighters moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Amur : 2 infantry
        Buryatia : 2 aaGuns and 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 infantry
        Rostov : 1 infantry
        Nenetsia : 1 infantry
        Urals : 2 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 6 fighters, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 2 aaGuns, 1 armour, 16 artilleries, 44 infantry and 7 mech_infantrys
        Vologda : 1 infantry and 1 mech_infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 19 / 23
        Japanese : 69 / 84
        Americans : 56 / 91
        Chinese : 1 / 2
        British : 32 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 5
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                4 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 bomber moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Siberia to Sakha
                2 infantry moved from Korea to Amur
                1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 fighter moved from Siberia to Sakha
                1 fighter moved from Shantung to Amur
                1 tactical_bomber moved from Japan to Amur
                1 mech_infantry moved from Buyant-Uhaa to Amur
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Amur
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Japan to Sakha
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Tsinghai to Kazakhstan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 3/7 hits, 2.83 expected hits
                        Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Sakha
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sakha, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hopei to Tsinghai
                1 mech_infantry moved from Shantung to Hopei
                1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 fighter moved from Szechwan to India
                2 fighters moved from 41 Sea Zone to India
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                2 carriers and 3 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 3 marines moved from Guam to 21 Sea Zone
                1 artillery, 2 cruisers, 3 marines and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 3 marines moved from 35 Sea Zone to Philippines
                1 battleship, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                4 fighters and 4 tactical_bombers moved from 17 Sea Zone to Philippines
                1 artillery, 1 battleship, 5 carriers, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 bomber moved from Sakha to Jehol
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 fighter moved from Sakha to Manchuria
                1 bomber moved from Kazakhstan to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Korea to Manchuria

    Place Units - Japanese
                1 artillery placed in India
                2 submarines placed in 39 Sea Zone
                1 carrier and 2 submarines placed in 36 Sea Zone
                2 submarines placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Russians : 0.67
        Japanese : 2.50

    triplea_42254_Jap15.tsvg


  • trying a different approach to Normandy attacking w/bomber and 2 inf…let’s see if triple A rolls for the bomber?


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 10 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                4 fighters moved from Queensland to Solomon Islands

    triplea_42254_Ame15.tsvg


  • attacked Holland with two USA fgt’s and trip[le a only rolled for one of them?? strangest thing, never seen this before…may need to roll these battles in the forum?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 10 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                4 fighters moved from Queensland to Solomon Islands

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Solomon Islands
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 4 fighters and 2 infantry in Solomon Islands, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Solomon Islands, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                4 fighters moved from Solomon Islands to 54 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                2 aaGuns and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 carriers, 1 destroyer and 2 transports moved from 80 Sea Zone to 98 Sea Zone
                3 fighters moved from Eastern Persia to West India
                1 fighter moved from Iraq to Egypt
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to West India

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 infantry placed in Western United States
                3 infantry placed in West India

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag
        Queensland : 8 fighters, 2 infantry, 1 marine and 1 mech_infantry
        Solomon Islands : 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        49 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier and 2 transports
        54 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters and 7 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        West India : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 6 fighters, 10 infantry and 4 mech_infantrys
        Trans-Jordan : 1 artillery and 3 infantry
        Gibraltar : 1 fighter
        Egypt : 1 fighter
        United Kingdom : 1 bomber and 3 fighters
        Morocco : 2 aaGuns, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag, 1 infantry
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        98 Sea Zone : 3 carriers, 1 destroyer and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer and 4 transports
        110 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 16 / 23
        Japanese : 72 / 85
        Americans : 61 / 91
        Chinese : 1 / 2
        British : 32 / 41
        UK_Pacific : 0 / 0
        Italians : 14 / 5
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Ame15.tsvg

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