BSD (Axis +3) Vs Axisdom (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs

    triplea_42220_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 2 infantry
                EDIT: Adding units owned by Italians to Denmark: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42220_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                Battle in Celebes

    Non Combat Move - ANZAC
                1 marine moved from New South Wales to Queensland
                1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                3 fighters moved from Caroline Islands to Guam

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42220_Fre6.tsvg


  • I thought I posted the game, but apparently I didn’t.  How do I dig out the autosave?


  • usually when you click Open Saved Game, there immediately in the file dialog you’ll see an autoSave folder. just browse for it in there.


  • All my German turn autosaves are from some Revised game, which doesn’t make any sense because I haven’t played a Revised game in months.


  • I guess I will have to redue the turn from dice logs, which I will do tomorrow.


  • ok no problem.


  • I’m wondering if I accidentally loaded the game up in local mode or something.  I see my dice rolls, but not yours.  I’m going to reroll the turn as there were only minor battles.  If you notice any major discrepancies between this turn and the one i tried to do before, you have my permission to edit them as you see fit.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 72 PUs;
                Germans buy 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Tambov to Samara
                2 infantry moved from Smolensk to Vologda
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Southern France
                2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  4/4 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                1 fighter moved from Western Germany to Bryansk
                12 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Denmark
                1 aaGun moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 aaGun, 2 artilleries and 6 infantry moved from France to Western Germany
                2 fighters moved from Southern France to Southern Italy
                1 tactical_bomber moved from Western Germany to Denmark
                19 infantry moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                8 infantry placed in Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42220_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 0.83

    triplea_42220_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
                Japanese buy 3 artilleries, 4 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Shensi to Kansu
                2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                2 bombers moved from Yunnan to Kansu
                1 tactical_bomber moved from Shensi to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                4 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships and 4 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 :  4/9 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  2/5 hits
                        4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Celebes
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 3 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 4 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Japan to Philippines
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Japan to French Indo China
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Kansu to Yunnan
                1 armour moved from Shan State to Yunnan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Manchuria to Jehol
                2 mech_infantrys moved from Manchuria to Jehol

    Place Units - Japanese
                3 artilleries placed in Manchuria
                3 infantry placed in French Indo China
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,5,1,4
                Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42220_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    triplea_42220_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Southern France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Southern France, round 2 : 5/8 hits, 2.67 expected hits
                        Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                3 infantry moved from French Guiana to 88 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from India to Egypt
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
                3 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Normandy Bordeaux

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                Americans undo move 2.
                2 infantry placed in Central United States
                Americans undo move 2.
                1 artillery and 1 infantry placed in Central United States
                3 infantry placed in Normandy Bordeaux
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 bombers placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 fighter moved from India to Caucasus
                2 fighters moved from 98 Sea Zone to Caucasus
                1 fighter and 2 tactical_bombers moved from Egypt to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 3 armour and 1 mech_infantry
                        British roll dice for 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/10 hits, 4.50 expected hits
                        Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the British and 3 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 armour and 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from Normandy Bordeaux to 98 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from West India to Persia
                2 infantry moved from India to West India
                1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 submarines placed in 98 Sea Zone
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,2,6,3,5,5,1,6,1,5,1,6,4,4,1
                British collect 41 PUs (4 lost to blockades); end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
                EDIT: Adding units owned by British to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : 0.00
        British : -0.50
        Italians : -0.83
        AA fire in Western Germany : : -0.17
        Americans : 2.83

    triplea_42220_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Libya
                      Italians take Libya from British
                1 armour moved from Libya to Tunisia
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                2 fighters moved from 97 Sea Zone to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 :  2/5 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
                Italians collect 18 PUs; end with 19 PUs

    triplea_42220_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 cruiser moved from 21 Sea Zone to 46 Sea Zone
                1 fighter moved from Guam to 46 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Guam to Queensland
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42220_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 74 PUs;
                Germans buy 10 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Vologda
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Bryansk to Samara
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 fighter moved from Bryansk to Samara
                1 bomber moved from Bryansk to Caucasus
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Denmark to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Denmark to Holland Belgium

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                3 infantry moved from Ukraine to Bryansk
                1 fighter moved from Caucasus to Bryansk
                2 fighters and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter moved from Vologda to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Caucasus to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                8 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Denmark
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Denmark
                2 tactical_bombers moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                10 artilleries placed in Western Germany
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42220_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 cruiser
                    Casualties for Germans: 1 cruiser
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 1.17

    triplea_42220_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Shensi to Kansu
                1 armour moved from Szechwan to Kansu
                1 fighter and 1 tactical_bomber moved from Shensi to Kansu
                1 bomber moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 bomber moved from Yunnan to Anhwe
                2 mech_infantrys moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Kweichow
                3 infantry moved from French Indo China to Yunnan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from Anhwe to French Indo China
                1 artillery and 4 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
                1 bomber moved from Kansu to Yunnan
                1 aaGun, 4 artilleries and 7 infantry moved from Manchuria to Jehol
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42220_Jap8.tsvg


  • Sorry about the Guam edit.  It had nothing to do with combat, it was just a mental slip up.  Given our shared liberal disposition in regards to edits I assumed it was OK, let me know if not.

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